
Embark on a sparkling journey in this long-awaited sequel to SUNSOFT’s legendary 8-bit platformer Gimmick! Solve puzzles, trick enemies, and explore a physics-based playground. Yumetaro is back!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 31 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Sums Steam only; Xbox, PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 191reviews | 89% | — | $69.8K |
| $19.99 | 75ratings | 88% | — | not modelled | |
Engagement
Reviews
Themes across 57 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Ainda melhor que o primeiro jogo, fantástico.
Ho 39 anni e gioco da quando ero piccolo, ai tempi del Commodore 64. Quindi di giochi ne ho giocati a migliaia. Queso Gimmick mi ha incuriosito, l'ho comprato e l'ho provato. Ho subito capito che era scorrevole, carino, poi è diventato via via piu geniale. Imitazione di Kirby? Non importa, se hanno preso l'ispirazione da quel gioco mi sta bene, anche perchè qui non è tutto troppo facile. Devi avere tempismo e abilità. Un gioco davvero splendido, perchè ti permette di divertirti e ti stimola l'ingegno con i suoi percorsi in cui devi avere velocità di ragionamento e abilità. Ben vengano sempre giochi cosi.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Simplified Chinese, Traditional Chinese
| $2.99−85% |
| 61ratings |
| 79% |
| — |
| not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 57 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
100%までプレイ 前作未プレイです ステージ1から既になんか難しくね?って感じでスタートしましたが予想通り高難易度2Dアクションでした。 一部のコレクションアイテムを集めると真エンディングという感じですがそこまで行くと鬼畜アクションに片足突っ込んでます。操作だけならまだ良いですがそこに星の独特な軌道が合わさるとかなり難しい。ですがやり切った時の達成感と星での謎解きができた時の気持ちよさはかなりありました。 残念だったのはボリュームの少なさ、1ステージのボリュームはありますが全6ステージは流石に短めかなと思います。全体的に楽しいゲームだったので残念です。 ボリューム少なく楽しいゲームという事でセール時にお勧めです
graphics that sometimes resembles a cool math game aside, this was a way more satisfying experience than the first game the controls are near perfect and the level design is fun and makes use of the *gimmick*s in very creative ways. very fun game, much better as an introduction to this series than the first
[h1]Gimmick! 2[/h1] ☐ Loved it ☐ Liked it ☑ Not for me [b]Weighted rating[/b] out of 5 [h3]3.02[/h3] [h2]Summary[/h2] Use a star-throwing mechanic to solve physics-based puzzles, defeat enemies, and platform through levels. [b]Best for:[/b] Fans of precise platformers who enjoy mastering a single core mechanic. [b]Skip if:[/b] You want gameplay variety or modern complexity. [h1]Review[/h1] Do you wanna rerun the same obstacle every 20th second while listening to the same 10 second soundtrack loop over an over again? Then there's a game for you! All jokes aside, this game is actually alright until you try to get all the stickers and hidden chests at which point it becomes a high-precision trick-shot mess. It was never like I was unable to progress, but it surely did feel very discouraging [i]finally[/i] overcoming a challenge just to instant die to one of those pointy obstacles on the next and have to do it all over again... And then the music. Oh, the soundtrack... Turning off the music made the game 200% better. Not because of the tracks themselves but this repetitiveness. On the more positive sides, the game performance is great. There are basically instant loads and instant start-up, making the experience feel snappy. I also adore how old school it feels, when the character is allowed to turn mid-air, and jumping up through a bunch of platforms if they're thin enough. I like that I didn't have to wind-up run speed more than on the occasional down-hill stretch. The character felt... heavy, moving very slowly, and I notice I pressed down on some of the buttons quite hard trying to make it move faster. I found this to be an odd choice. I'm not familiar with the first title in this series, so maybe it's a signature feature of the character? Although I state this game was not for me, that is largely based on the achievements and repetitiveness. I still appreciated the game as such and if you can pick it up on sale it's a solid recommend. [h1]Grading[/h1] [h3]Game Design & Game Play[/h3] [b]Core Game Loop[/b] ☐ Magnetic ☐ Engaging ☐ Solid ☑ Repetitive ☐ Tedious [b]Arc & Pacing[/b] ☐ Impeccable ☐ Well-judged ☑ Functional ☐ Uneven ☐ Ruinous [b]Narrative & Thematic Coherence[/b] ☐ Masterful ☐ Compelling ☑ Serviceable ☐ Weak ☐ Incoherent [b]Systems Breadth[/b] ☐ Vast ☐ Broad ☑ Adequate ☐ Sparse ☐ One-dimensional [b]Systems Depth[/b] ☐ Emergent ☐ Deep ☑ Qualified ☐ Exhaustible ☐ One-dimensional [h3]Sensory & Aesthetics[/h3] [b]Art[/b] ☐ Breathtaking ☐ Beautiful ☑ Good ☐ Fair ☐ Poor [b]Sound Design[/b] ☐ Seamless ☐ Immersive ☑ Fitting ☐ Muddy ☐ Grating [b]Soundtrack[/b] ☐ Transcendent ☐ Captivating ☐ Pleasant ☐ Forgettable ☑ Annoying [b]Controls & Interactions[/b] ☑ Intuitive ☐ Attentive ☐ Adequate ☐ Frustrating ☐ Unplayable [h3]Longevity & Value[/h3] [b]Longevity[/b] ☐ Enduring ☐ Substantial ☑ Adequate ☐ Meager ☐ Ephemeral [b]Replayability Structures[/b] ☐ Bottomless ☐ Plentiful ☑ Adequate ☐ Low ☐ None [b]Value Density[/b] (picked up for [b]1,95€[/b]) ☑ Exceptional ☐ Strong ☐ Proportional ☐ Vague ☐ Predatory
El juego es simple, lo que más molesta es que no se sincroniza el mando
The level design in this game is phenomenal. The art style is great. This is a top tier 2D platformer
The green cousin of Kirby is not as fun and forces you to do tedious puzzles all the time.
if you love platformers you'll enjoy this one. i had a lovely time play it 💚
Mega :D
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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