
A horror game where you play a hand-held console in the backseat during a long drive home.
Modeled estimate, not a reported figure. How we estimate →
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About
You are in the backseat of your parent's car during a long drive. As your parents begin fighting, your hand-held game is your only source of entertainment. But the game begins to mirror real life... Collect items on your hand-held game to send them to your world, and use them to defend against the monstrosity that's trying to make its way in.
The Deadseat includes a terrifying, short Main Campaign, and a Hard Mode which continues the story at a horrifying level of difficulty.
Your drive home from grandma's is interrupted by an unexpected detour. Play a hand-held game in the backseat as your parent's drive.
Your hand-held game is beginning to mirror reality... Supplies you collect in the game will be sent to the backseat.
A deadly monstrosity wants to join you in the backseat. Juggle your supplies and defend all sides. In this car, there’s only onwards to drive, and nowhere to run.
The story tackles themes of escapism and a difficult childhood. Your parents can't get along, and you can’t ignore it, no matter how deep you immerse yourself in your game. If only you could get away from it all and escape to somewhere better... And seemingly, the voice in your game says you can.
Continue the Story in a far more challenging difficulty. One life, faster monster, remixed levels, No mercy.
Battle through 8 unique presets (or go fully custom) as you battle many different challenges, from the game's easiest difficulty to it's hardest possible settings. Customize your character, your enemy, and your environment, and see if you can unlock all the hidden lore...
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
父母大晚上在山沟里开着车,到中间开始吵架要离婚。 而我只是坐在后座拿着nds打开游戏, 明明想要离开得不得了,却只能待在这里。 前座传来的声音最开始只是低声悲叹,之后是抱怨,接着是争吵 直到最后两人的咆哮声完全盖过了游戏音乐, 狂怒的尖啸化作了无从逃避的现实,淹没了拿来临时避难的幻想。 我能做的只是默默祈祷自己是个可有可无的空气....... 虽然上面这个情况听起来已经够糟糕了, 但在这个恐怖游戏中除了不是很和睦的家庭关系外还有更危险的事物需要去面对, 那就是从车窗直勾勾地盯着你,想把你大卸八块吃掉的怪物。 虽然正常来说这已经不是该打游戏假装自己是个聋子瞎子的情况, 但神奇的是在本作中,你在游戏中的操作可以影响到现实: 通过几次密集的快速反应与道具处理, 你手里的游戏机可以帮助你让你从这个未知生物的袭击下存活下去, 而不是被当小零食一口嘎巴掉。 就这样,本作以一个类似简化后的《玩具熊的午夜后宫》的模式, 提供了一个更易上手的快速反应玩法: 在打游戏的时候倾听耳旁的敲窗声迅速拿起相机驱鬼,接着继续回去打游戏获取驱鬼物资,等到又听到什么奇声了再次拿起相机... 不安,未知,不确定... 手忙脚乱的操作之中这些情绪自然逐渐转化为焦虑和恐惧, 明明只是简单的操作却开始会有失误出现, 而失误的积攒会确实地,一步一步拉进你和怪物之间的距离, 直到报应的那一刻入洪水般到来...👻 像这样,游戏以一个有趣的叙事方式结合紧张刺激的游玩模式做出了短小精悍的恐怖体验, 快速进入心流状态,享受氛围直到通关。 不管是作为恐怖小甜点还是想要点新颖的体验,这个游戏都算是做的相当不错。 [strike]不过故事感觉有些不明不白的,但我是玩恐怖游戏的所以有些东西搞不懂反而感觉很有韵味呢(搪塞[/strike] 基本上通关再打一次困难模式就可以了解故事梗概了, 困难模式新内容相当多也不算难,很推荐尝试(开头那个禁重生可以不选的), 之后再接着打官方预设的挑战关也可以解锁更多游戏背景相关设定。 这个故事最令人欣慰的地方还是[spoiler]从额外剧情还是看得出来,这些父母之间就算会有矛盾但还是深爱着孩子们的。[/spoiler] [spoiler]但在想到要去补救时一切都太晚了。 谁也没有错,只是总会有不善于表达感情和想法,拒绝沟通和理解的时候。 就像这个游戏的玩法所表现的那样,也许开始的小错误还不够明显, 但直到酿成大错才去后悔的话,做什么都已经来不及了[/spoiler] 总之,推荐游玩! 另外虽然没有官中,但这里有汉化途径:[url=https://steamcommunity.com/sharedfiles/filedetails/?id=3624822561]参考这里的创意工坊[/url],感谢汉化!
Very interesting story game with beatiful scary indie vibes. Very fnaf 4 but neverland calls.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
core gameplay loop is basically like FNAF (but actually good) Story is deep and has neat lore Very neat game!
Personally I was hoping for something smarter and more complex than "FNAF but with a DS" but I guess that's a lot of people's taste, so I can't knock it really. For what I played and the price it seemed decent enough. Also kind of diabolical for a game that is a horror homage to a device that had a controller and touchscreen to not have controller input or touchscreen input.
Хоррор стилизованный под PS1, который как по мне является крайне хорошим! Геймплей чем-то отдалённо напоминает FNAF'ы, ибо здесь нужно всегда переключаться с основной игры на консоль. При этом, в консоли нужно проходить мини игру и следить за приближением монстра, а вне консоли слушать с какой стороны этот монстр идёт и в нужный момент применять вспышку для отпугивания. Это просто сразу +100 к погружению, т.к. ты не можешь просто играть без звука и тебе нужно быть на стрёме. Музыка и эта атмосфера старых игр мне нравится, также как и сюжет, что здесь также аккуратно вписан. Также, в игре есть челленджи которые имеют всякие усложнения и т.д., но что круто - за прохождение каждого челленджа даются дополнительные детали лора в виде писем, как награда игроку. Единственное, что свойственно пожалуй всем подобным хоррор играм - постепенно перестаёшь бояться всего, но это не прям большая проблема, ибо игра не особо сложная. Короче, имба имбейшая, рекомендую!
very very very very fun game. i mostly likes making the game hard just to get all the monster skins and flash them in the face.
Fun little survival game with some simple but original mechanics, kind of what Five Nights at Freddy's did but with its own twist. I haven't seen any Youtuber play it yet but they must love it too. lol It's not perfect though. The controls are a bit weird, with a mix of keyboard and mouse inputs causing mistakes that shouldn't happen. But the game gives you time to you get used to them so it's no big deal since it's fairly easy anyway. I would still prefer using only the keyboard, or better yet a gamepad but the game doesn't seem to handle those. Also the audio mix is a bit inconsistent, which can be problematic because most of the gameplay is based on it. Sometimes I'm not sure which direction the noise comes from, or whether it's a sound I should pay attention to at all. I'm not particularly fan of the RPG-looking parts where you need to find objects. The game should use another method to grant them to the player, because it kinda breaks the flow, especially when you restart a section multiple times in difficult mode. I ended up skipping those parts altogether and not bother with those objects. In fact the unskippable dialogues are a bit annoying too. But I still recommend because it's an original, short and sweet experience.
The Deadseat takes a familiar horror concept and twists it into something genuinely creative, placing you in the backseat of a car with only a handheld console to distract you from the growing tension around you. What starts as a simple distraction mechanic quickly becomes the core of the experience, as the game within the game begins to bleed into reality—forcing you to manage resources, defend yourself, and react to threats in a confined, constantly moving space. It carries strong Five Nights at Freddy’s-style DNA in how it builds tension and forces awareness on multiple fronts, but the moving car setting and dual-layer gameplay give it a distinct identity. Where the game really stands out is in its execution of that idea. The pacing is tight, making its 30–60 minute runtime feel purposeful rather than limited, and the addition of harder difficulties after completion adds real replay value for those who want to push the mechanics further. The story, centered around escapism and a troubled childhood, adds an extra layer of unease without overwhelming the gameplay. That said, its short length and relatively simple systems may leave some players wanting more depth, especially once the core loop is understood. Still, at a $3 price point, it’s an easy recommendation—a unique, well-executed indie horror experience that does something different and does it well. —The Ember Archives https://store.steampowered.com/curator/45601239/
Played because of spiff, best decision ever!
Incredibly good game, with a lot to sink your teeth into. A simple but challenging gameloop, nice music and ambience, and a neat story! Plus it can run on just about anything!
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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