
GTH is an Action/RPG created by a one-man studio, built from the ground up on player feedback. With a unique blend of strategy and action, experience challenging missions and compete with other players on the local leader board.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 27 reviews with recorded playtime.
Reviews
[h1]Info zu Gift to Humanity von Ultima Games[/h1] Wie heißt es so schön? Immer das Kleingedruckte lesen. Hier macht es einem Gift to Humanity relativ einfach. Bevor es losgeht muß der interessierte Nutzer einer EULA zustimmen. Zitat des betreffenden Textabschnitts... [quote] "By installing or using the software you give Ultima Games the right to collect system and none - personal application related information via the software (e.g. your computers registration as a user on our database)." [/quote] Der Text der EULA, welche den Spieler ingame erwartet. Hier wird schonmal davon ausgegangen, das jeder die englische Sprache versteht. Besser wird es, dass sobald dieser Text vom Spieler aufgerufen werden kann, die ersten Adressen schon abgerufen wurden. Fairnesshalber muß man sagen, dass der Text auch auf der Shopseite zu finden ist. Nur schaut da (inklusiv mir) nicht jeder drauf :P [h1]Im Klartext werden nun aufgelistete Spielerdaten erhoben:[/h1] CPU-Umgebung inklusiv Taktung, RAM, VRAM, Taktung und GeräteID, Desktopname, Grafikkarte/Hersteller, Shaderdetails, Cubemapdetails, Motherboard, benutzte DPI, Windowsversion inkl. Architektur, Auflösung, DirectX-Version und einiges anderes mehr... So ganz unpersönlich wie oben angegeben ist das also nicht. Vor allem wenn Datenbanken dahinterstecken mit denen es ein leichtes ist Profile zu erstellen. Mein persönlicher Favorit ist auch wieder mit dabei....Erfassung des Desktopnamens des Spielers. Das erfreut einen doch. Außerdem ist es hier wieder ein schönes Beispiel wie Daten allesamt an Drittanbieter gehen. [h1]Involvierte Adressen die während des Spielens abgefragt werden und/oder senden:[/h1] [list] [*] api.uca.cloud.unity3d.com [*] config.uca.cloud.unity3d.com [*] 170fdbe261f5e85186a08817806feba2.cloudfront.net [*] 7b48191d48ad0a2b3616c20acd7fbc1c.cloudfront.net [/list] Wer sich die Zeit nimmt und die Links im Hauptmenü aufruft landet auf folgenden Seiten: Hauptdomänen -> Facebook, Discord, Twitter, Wix, Google Usertracking/Analyse und Werbung -> Google-Analytics, Atdmt, Discordapp, Twitter-Analytics Block der genannten Adressen wird defintiv empfohlen bevor das Produkt zum ersten Mal gestartet wird.
Выглядит как застывший прототип, брошенный в раннем доступе. Обещают "уникальный микс стратегии и экшена", а по факту это тир с пустыми аренами, однотипными заданиями дойди-убей-вернись к синей точке, дерганой камерой и громоздким интерфейсом. Баланс странный: враги заспавнились и тебя плавят за секунды, а стрельба не ощущается вовсе. Почти нет музыки, звук оружия режет уши, а навигация по целям неудобна. Последнее обновление было много лет назад, альфа так и осталась альфой.
一个跑图游戏,主角的飞船毁了!然后就在地图上到处跑~ https://steamcommunity.com/sharedfiles/filedetails/?id=2004306126 跑来跑去···的···感觉没什么意思~但是画面其实不错! 可惜主角居然不会跳!就那么点小坡就把主角卡着了~ 至于多人?哎~我还是玩离线吧~
Ok, first I was like " damn, is this yet another asset flip?" Those bugs did kill me and I have not seen anything like progress. So I tried again and learned: - watch the radar - try to figure out closes route towards your target - always return back to the BLUE POINTS (base) where I get healed and can apply upgrades - the story is quite good So the game is playable and there is real effort in it. Just do not get discouraged by the first impression, like I nearly did (green map with random generated fast critters that did not seemed to have any meaning) Listen to the dialogues, keep up with the quest log and the game will reward you with nice playtime.
i am not sure were i got this game it is not a bad game looking at the price its almost free detail is good game play is good navigation is prity bad all said its 7/10
Gift to Humanity is a top-down RPG following a soldier who lost his memory. [i]TL;DR at bottom[/i] [b]Gameplay:[/b] Gift to Humanity is a top-down RPG with survival mechanics. You follow a soldier who crash landed on an island infested with creatures, and you must follow the instructions of people that are safely elsewhere to find out what happened. The story is decent, and it isn’t too hard to follow if you’re reading. It is pretty well thought out and told, so that’s a bonus. Gameplay is pretty simple, you just point and shoot, with the addition of some abilities to aid you in your endeavors. There are some crafting mechanics that you can utilize to improve your gear to make you more powerful. There are quests that you must embark on to progress the story, and they often aren’t super exciting but they can still be enjoyable to complete. The game can be played online and in survival mode as well. I didn’t have the chance to try playing online, but survival mode is a tower defense mode where you upgrade turrets as well as fight the enemies on foot with your soldier that you upgrade in campaign mode. This mode simply adds some replayability to the game, as well as some end-game content to strive towards. [b]7/10 Graphics:[/b] Gift to Humanity doesn’t have great graphics, but they suffice. The models are decent and there is enough variety to the enemies to keep you on your toes. The character icons for dialogue is strange, as they are real life photos that could be developers or just stock photos. There’s nothing inherently wrong with that, it was just unexpected when I first saw it. The UI seems outdated and clunky, but it is still manageable. Visual effects are decent, but not very plentiful. Overall, the game is nice enough to look at, and it could be worse. [b]7/10 Music/Audio:[/b] Gift to Humanity is a strangely quiet game. There is no music or any sound effects during dialogue, some of which last for quite a while. There also is very little music during general gameplay, so the sound effects from your gunfire is very jarring whenever it occurs. As for the sound effects, they’re decent. There’s not much to praise but they get the job done for the most part. [b]5/10 Conclusion:[/b] Gift to Humanity is a decent game overall, with a good storyline, decent graphics and gameplay, and sub-par audio. The gameplay requires a specific taste, that of which I don’t exactly possess. I still had fun during my gameplay, however, even though it isn’t my preferred type of game. The game is hard to get into with the clunky controls and UI, as well as the unclear goals that you should pursue. There is a respectable amount of replayability to the game, but there isn’t too much depth. This game is a bit tough to recommend, but I think that it can be an enjoyable experience if you like these types of games. [h1]Overall: 6/10 - Recommended[/h1] [b]TL;DR Pros:[/b] +Interesting story +Good amount of replayability [b]Cons:[/b] -Very little music -Okay-ish graphics -Poor UI Check out my gameplay of Gift to Humanity below to get a better idea of the game. https://www.youtube.com/watch?v=oP3_a59Q0VU
Very fun so far and it looks very promising.
[h1] Амбиции [/h1] Игра от создателей CLAH. В ней так же как и другом проекты разработчика сложная система перков и обилок. Мы не узнаем, каким этот проект хотел видеть разработчик Игра находиться в раннем доступе уже крайне давно и скорее всего из него не выйдет. Наш шаттл ни когда не покорит не планету марс не шоколадный батончик марс
Trash
The graphics are ok. But... the game is so boring...
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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