
One silly Tsuchinoko's epic journey to feed The Burger to her Giant Snake friend.
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About

MON DIEU!
Giant Snake Girl is hungry for The Burger! As a silly Tsuchinoko who's also
her best friend, it's Loaf's duty to find these burgers for her big friend.

Take on many puzzling challenges as Loaf the Tsuchinoko.
Find The Burgers and bring them to Giant Snake Girl.
But beware, as you collect The Burgers, an impassable trail begins to form behind you.
How many The Burgers can you bring to the wonderful Giant Snake Girl?

Solve numerous puzzles across four worlds in your search for The Burgers
Unlock skins for Loaf and silly hats for Giant Snake Girl
A cast of cute characters await the snakes on their grand journey.

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Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
she doesn't get fatter.
I liked this game, if I was allowed to i would put this as my favourite game on steam ngl
The Writer's Awesome and Epic Fetishes
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It takes a mouth to eat a burger, but it takes a brain to eat THE Burger.
Bros last name is burger
[code] [b]✨Juegos Gratis Aquí✨:[/b] [url=https://store.steampowered.com/curator/43555171-Siempre-Jugando-Solo/] Siempre jugando solo [/url] [/code] [h3] Son muy buenos puzzles [/h3] Vaya los puzzles de este juego son bastantes difíciles, al final me cansé y lo dejé. Pero eso no significa que fuera un juego malo, simplemente soy yo con poca paciencia. Al final tiene buen arte pixel art, dios, como me gusta este estilo. Su música no está del todo mal. Lo poco que llegué a entender es que a está chica serpiente gigante de verdad le gustan las hamburguesas, y su amigo oruga es bastante diligente. También, pesé a ser cortito, no me esperaba que un juego como este tuviera tantos coleccionables. Yo hubiera añadido un bikini también, pero no me quejo. Tiene bonita portada ¡En hora buena!
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This is a good and entertaining puzzle game (i recommend it though i have to admit this review end up a bit mroe negative than intented thats just how i am) I don’t really have many objective critiques—most of what I mention is personal preference. I’ll talk about positives and negatives as they appear. Also keep in mind I did about 95% in one go while going for 100% and all stars, so some frustrations may come from that. The story is simple but good. Characters are charismatic despite being few, and the basic explanation for traveling between places works fine. The character designs are also great—I especially love the little ghost girl and the giant snake girl. There are collectable that arent that big of a deal but they are very cute adn you do get a few and is nice to be able to costumize even if one thing of the worm and the snake girl and a good reward for playing an 100% teh game though dont expect anything too expectaciular, only thing i wish is that it got saved up which accessory you have choosen before. The core gameplay is fun: you control a small worm collecting burgers for the snake girl, creating a burger trail behind you. Getting three stars requires collecting all burgers within limited moves and undos. As you progress, modifiers get introduced. The first modifier is glass panels, which break after you pass through them once. It’s simple but effective as an introduction. Next are enemies that follow preset paths, eat burgers if you don’t collect them, and are blocked by your burger trail. Again, simple but a good step toward moving hazards.Later levels combine these mechanics well, though this is where I started noticing a personal issue: large levels. I usually solve puzzles through trial and error, so bigger maps can feel frustrating since you must replay long sequences if you make a mistake. I started feeling this around level 1-10. Third world(counting tutorial world):Now you have boxes to push which at first dont seem like much until you realize is easy locking yourself when you have a trails of burgers behind you that still have colission (snake game like) its a good change fromboth previous modifiers and i do like that it makes you play a diffrent way, level 2-3 has boxes with enemies this being the first level i struggle somewhat because of a bit of a personal thing i dislike is that in some levels you dont really now were to go, this doesnt happen in the sooner levels but later in some levels it looks more like the game thorwing you in a level without even giving you a clue to were to start but i think this is more personal. Buttons that activate blocks also appear, but they behave inconsistently. Earlier levels require pressing them, while later ones only need to be held down.This could have been clearer or visually differentiated. Another thing the game doesn’t explain is that if you collect a minimum number of burgers you can finish a level early, which would have been nice to know. 2-6 also has a slight issue though i mention enemies killing the burgers (correct me if i am wrong) but this level introduces too much stuff at the same time,there are A:enemies which in this level you learn can press buttons,B:enemies eating burgers whiuch hasnt been that relevant plus a knife mechanic that allows you to kill one baddie adn i feel like this would be better if wasnt all at the same time prinicplally seeing has the knife doesnt get too much use in future levels. [spoiler]The secret levels are great. They have a cute chibi .exe style and feature enemies that chase you through walls. The only downside is they’re more about running than puzzle solving, and I wish this enemy type appeared more outside the three secret levels. Finding them was easy to find and beat.[/spoiler] Now you got boxes and buttons (that you need to mantain which i dont think were seen before this) again only critque is too much stuff i dont think we had boxes and buttons less this buttons whic is odd since the game alredy introduce this levels with enemies this is bad as this type of puzzle game benefit for you getting use to a "modifier" as i call them, if the game keep switching them you cant get use to it with adds a bit of diffivulty that at least to me is not very fun, for the level itself is good, you have to grab enough burgers to be able to constantly press buttons while making sure the boxes wont get in the way and that the burger line wont get cut off. i dont knwo how i feel mechanically about the last level in here 2-10 has it has enemies,glass panels,blocks with buttons and boxes but the ammount of all is... minimal? this level is one if not the one with most modifiers yet it feels disapointingly simple you pick the box (go and back through glass panels only being two) press the button with frees enemies (no risk for burgers) and free your way to the burgers you grab them and go to the end,its odd i thins this level might actuall be harder if they had taken off a thing or two or at least leaving the enmies free but as it is... its good but disspointing to me. Water is another mechanic—boxes can fill holes so you can cross. I don’t dislike it, but it’s fairly basic. Now i hate the darkness (asie from ye again water and boxes and yes is only one box to rhoe in the water levels 3-1/2 you get introduce to boxes to fill water holes and 3-3 you get darkness with boxes) but with a new modifier/mechanic we should have a level alone with it,darkness feels way to limiting for me 10 moves outside teh light and you die,this is odd since moves is already a requirment for 3 stars i dont like it since from now on it feels less like me having fun and figuring out my way of beating the puzzle to me trying to figure out the way the creator intented, and i know all puzzles are like that but the darkness seems way more limiting to me and not in a good way. For example, level 3-3(10x13)is already fairly large, but 3-4(18x26)suddenly jumps to a much bigger labyrinthine map with multiple boxes, water areas, and darkness. The difficulty increase felt a bit too abrupt. The next one seems...bother some in short.. mines you have to blow up to break blocks and if burgers are there they blow up, again not my style and feels to similar to what the water does already. Now if you go to a black ill say suitcases you can point from 10 blocks before were you point blows up in a 3x3... i really dont understand the need for this normally you blow up stuff were you can go already, i really would have rather if they stuck to blowing them up with boxes. 3-7 are mines plus boxes to put on water,3-8 adding blacksuitcases and making the map way bigger adn with more stuff againa jump on difficulty and 3-9/10 is this + darkness have to admit i do not like this convination and i still dislike darkness. New modfier, conveyor belts make you move to were it point, right after a small level with this plsu boxes and mines. Now we got enemies that copy you, dont liek this much either most time is not use as a puzzle and more like an obstacle if it makes sense? i think thats why i dislike thing like this and the darkness as in future levels you have to guide 1 or more enemies between mines and burgers to get to a especific oint and when you control 3 + your own is a pain aside the levels start getting to long and presise for my metod of trial and erro, i do like the boos with this theem that you throw in mines. I dont like having to go through a curse to turn one cat burger intoa normal burger...feels to cheap and makes levels unecesarrly longer aside from being more restricitve. The void levels are mostly convinations so: Void: confusilngy long,restarting is a pain adn there are 4 diffrent ways you can go at the start and no sign to were to go,this aplies to voiid and voiiid,controlling 3 enemies through a minefield each diffrent is no fun to me,, aside the enemies mirror you ind diffrent way so they dont move the same form each other or you,the las voiiiiid is okay, lots of mines. bye :3
very relatable, i also want the burger, decent cozy game that brings out the best in you, especially if you are a snake girl and burger enthusiast such as me, 10/10 will 100% and stream again
I believe in chubby girl supremacy :P
Momentum
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