
A multiplayer platformer where monsters are controlled by the other players!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
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I want to know what kind of tragedy the developers had to go through for their mind to become so twisted that they thought making the level "canyon" was a good idea 10/10 would play again beautiful music
[h1]纯8-bit的超难ACT游戏[/h1] 也就是比起欢乐的游戏性更偏向于难度的ACT游戏(游戏性就在难度啊)。也就是能把人虐到发疯XDDD的游戏(街机模式为了达成某些成就是这么觉得的)。 主角自然很弱[strike]主角除了踩脑袋手无缚鸡之力系列[/strike](有个怪物还不能踩来着)。 官方关卡的感觉还算不错,奇葩的陷阱,恶意的坑害之类街机模式也是一个不少的。 这个游戏容易让人想起1001 spikes也就是另一个也超难的ACT游戏。(风格很接近) 但相比之下1001 spikes更致力于关卡的难度顺便还能致敬下各类8-bit游戏主角。 Don't Crawl的可塑性更强更加开放,何况是款新游戏潜力更大。单人模式里可以购买一些奇怪的辅助道具软性降低难度(然并卵)。 最大特色在于创意工坊以及多人联机,充满着更多的挑战性和竞技性。由于新出的缘故目前的玩家数比较少,很难找到联机的人。但目前来看潜力还是很大的一个游戏,追求难度ACT以及爱秀的玩家赶快买买买吧! 在此推荐下另一个神难游戏1001 spikes,追求纯难度的自虐玩家可以试试。(支持本地4人来着...) 写得好乱啊...反正推荐就是了。
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Languages: English, Russian, Ukrainian, Spanish - Latin America
Hours played at review time, across 30 reviews with recorded playtime.
Вадим наконец сделал игру!!!!!
a solid tiny game with a lot of potential to it; I particularly enjoy its simplicity both in how it plays, its content and its looks. singleplayer you get a tough platformer to beat with multiple challenges to keep you entertained (beat the stage fast or without upgrades); and locally (or online!) you can fight it out with your friends to see who beats each stage first. the level editor is very easy to use and with workshop support you can get more and more levels to play.
Обожаю красивую и приятную графику, простоту оформления и хорошую мелодичную музыку. Игра удивила. Удивила в приятном смысле. Вспомнились далекие 90-х, когда дома стоял Nintendo с полками забитыми картриджами. Первая мысль, которая меня посетила при начальном запуске игры, что предстоит долгое унылое задротство, которое я терпеть не могу. Как оказалось в этой игре все обстоит иначе - задротство в некотором смысле и присутствует, но не так напрягает, как в том же Electronic Super Boy (от которого меня рвало сутки). Приятная игра, во всех смыслах. На данном этапе очень играбельна, даже если учесть, что карт не так много. Игре добавить бы историю или элементы приключения (к примеру как в Mario), больше объектов, больше интерактивности и различных взаимодействий, красивый бэкгрунд на уровни, более внятный туториал с подсказками. Единственное, не в полной мере опробовал мультиплеер. С этой стороны пока все туманно... игроков не так много, чтобы поиграть в мультиплеер, а локально поиграть попросту нескем. В целом оценка 7 призраков из 10.
Fun, hardcore + multiplayer to prevent a friend from completing a level >=) Thumbs up!
Seriously extremely fun and underrated game. Can be played with many players online (with quite the good system, defeating the current human player will net you gray crystals, once you have more than anyone else you become the human for the next round). Even playing from EU with people from West US there was no noticable lag or anything. Absolutely amazing. Very impressed. Can only say for ~ 4 Dollars/EURO with online multiplayer AND level editor, this is a steal.
I like the art style of this game. Soundtrack is also nice, it gives me some feelings of nostalgia. I've played mostly in single-player mode. So I've decided to give a few suggestions about it: 1) At that moment, the main issue with "arcade mode" is random level order. It's ok for "arcade mode", but I would like to see some "story mode", where levels will go in particular order, so I will be able to feel some progress thru the game. 2) This progress should be saved. The levels are hard and it will be very difficult to complete the game at once. 3) Single player mode is very hard. It's ok foe me, but maybe it would be better to start with low-difficulty levels and then gradually increase the difficulty? 4) It's easy to die and reroll merchant's items. Maybe he should have all items every time in singleplayer mode? I'm not sure. I'm looking forward to seeing new singleplayer game modes!
It's a cool concept! I'd like to see one change to the game- Let players keep the power ups they buy. This would make it easier over time so eventually someone clears the level.
This is a lot of fun with friends. It reminds me of Crawl but it's less chaotic; the better player will definitely win. If you like platformers and have a friend to play with, I highly recommend this game. (And since you can do split screen, you only need 1 copy to play with someone online via Remote Play Together.)
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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