No revenue estimate for APPLE — its rating/review counts don't calibrate to sales the way Steam's do. Reviews and prices only.
GetMe: Guess Your Friends is a party game you can play on one device with friends in the same room. One player becomes the host. The host sees a hidden target placed somewhere between two opposite ideas. For example, “hot” and “cold.” The host chooses the exact spot on the scale and gives just one clue word. The other players only see the two opposites and hear the clue. Based on that, they try to guess where the hidden target is on the dial. The closer their guess is to the real position, the more points they get. It’s simple. But reading people is not. How it works - 2 to 12 players - 1 to 10 rounds - One device - Players take turns being the host - Each round brings a new pair of opposites and a new hidden target. What makes it fun - You have to think about how your friends think - One word can mean different things to different people - Small differences in interpretation can change everything The game ends after the chosen number of rounds. The player with the most points wins. GetMe is about understanding, guessing, and sometimes completely misreading your friends. Easy to start. Hard to predict.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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GetMe: Guess Your Friends is a party game you can play on one device with friends in the same room. One player becomes the host. The host sees a hidden target placed somewhere between two opposite ideas. For example, “hot” and “cold.” The host chooses the exact spot on the scale and gives just one clue word. The other players only see the two opposites and hear the clue. Based on that, they try to guess where the hidden target is on the dial. The closer their guess is to the real position, the more points they get. It’s simple. But reading people is not. How it works - 2 to 12 players - 1 to 10 rounds - One device - Players take turns being the host - Each round brings a new pair of opposites and a new hidden target. What makes it fun - You have to think about how your friends think - One word can mean different things to different people - Small differences in interpretation can change everything The game ends after the chosen number of rounds. The player with the most points wins. GetMe is about understanding, guessing, and sometimes completely misreading your friends. Easy to start. Hard to predict.
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