
LET'S BE HONEST. You're in deep shit. Straitjacket locked tight. Hood over your head. And the atmosphere? Definitely not a dream vacation. But hey… it happened. You did what you did. And now you're here...
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
You're in deep shit.
Straitjacket locked tight.
Hood over your head.
And the atmosphere? Definitely not a dream vacation.
But hey… it happened.
You did what you did.
Now you're here...
You wake up in a place that was never meant to feel alive.
Lights flicker.
Metal screams.
Footsteps echo through empty corridors.
Something is moving… and it knows you're awake, your only objective: survive… and GET OUT!
👉 Try the demo now!
Experience raw 80's slasher horror in VR.
Hide. Listen. Fight. Run.
Because if it finds you… it's already too late.
No scripted safety.
No comfort zone.
No second chances.
You're not the hero...
You're the next victim.
GET OUT! – A Very Bad Dreams Story is a psychological horror escape game set in the universe of Very Bad Dreams.
GET OUT! is a brutal VR horror experience inspired by the wild spirit of 80's slasher movies.
You wake up inside a twisted asylum filled with disturbing experiments and nightmarish creatures.
Every sound could announce your imminent death.
Breathe too loudly… and you might become someone's dinner.
With your hands locked in a straitjacket, you must solve disturbing puzzles, survive relentless threats, and find a way to escape.
Run.
Hide.
Fight.
Think fast.
And whatever happens… try to GET OUT!
👉 Add it to your wishlist… if you dare.
You are Dean, trapped in a decaying asylum that looks far more like a death trap than a place of healing.
The walls whisper.
Shadows move.
And the secrets buried inside this place should have stayed buried.
Nightmarish creatures roam the corridors — the result of experiments that went terribly wrong.
With your hands restrained, you must explore the facility, uncover its secrets, and find a way out before you become the next test subject.
Every step brings you closer to the truth… and to the horrors waiting behind sealed doors.
Includes the "Dean's Dream" DLC — experience Dean’s memories from a very different perspective… about 50 cm off the ground.
Includes the "SOUNDTRACK MODE" DLC — a powerful retro soundtrack inspired by 90's horror vibes, crafted by CREATIVE VR3D.
Full bHaptics support with more than 40 immersive actions. Feel every vibration… even the ones you wish you didn’t.
⚠️ IMPORTANT: A VR headset and motion controllers are required to play.
GET OUT! has been tested with the following headsets:
Meta Quest 2
Meta Quest 3
Meta Quest 3S
Oculus Rift
Oculus Rift S
GET OUT! is developed by a very small independent team (yes… basically one very determined guy).
Unfortunately, we cannot physically purchase and test every headset on the market.
If you are using an untested headset, compatibility cannot be guaranteed.
We receive many negative reviews caused by hardware incompatibility, even though the supported devices are clearly listed.
Please double-check your setup before downloading or reviewing the game.
Thank you for your understanding and support ❤️
👉 Add it to your wishlist… if you dare.


Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 122 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Die VR Steuerung fühlt sich natürlich an und trägt viel zur Immersion bei. Genau so wünsche ich mir Horror in Virtual Reality 👍
В целом крутой опыт, мне понравилось.
I didn't expect the game to be so atmospheric and dark. It's definitely worth the money.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: English, French, Italian, German, Spanish - Spain, Simplified Chinese, Korean, Japanese, Russian
Hours played at review time, across 122 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Do NOT play this with the lights off. Do NOT play this alone. Do NOT play this with bHaptics turned to max unless you want real palpitations. Instant buy for horror junkies.
The game is very realistic, though I’m not sure that’s exactly how a person would see through a bag — though they can be different, but whatever.
It's quite surprising that an indie company was able to provide good VR support, especially since many AAA companies struggle to do it well. They deserve a lot of respect for that. The graphics are impressive, creating an atmosphere of anxiety and tension
Opening the menu worked once. When trying the game at a later time it was impossible to open to open the menu to change any settings lol. Sorry but unplayable at this point. Edit: since the dev immediately responded and tried to help, I changed the review to positive. The problem still persists tho.
Many games are available in VR, but relatively few actually justify the existence of the headset. Some merely transport familiar mechanics into a stereoscopic environment, offering a more immersive camera without fundamentally changing the player’s relationship with the game. Game belongs to the more interesting category: experiences whose central ideas depend upon virtual reality. This becomes apparent during the introduction. Before placing the player in danger, the game presents its terms and conditions in such an unusual manner that even this normally forgettable formality becomes part of the narrative tone. The sequence introduces a peculiar mixture of comedy and unease, immediately communicating that GET OUT! will not follow the usual rules. The following scene confirms it. The player awakens restrained, with a hood obscuring their vision. Without the ability to properly observe the room, attention shifts toward the exceptional spatial audio. Footsteps, movement and surrounding noises become sources of information and anxiety. The complete player body makes the situation even more convincing because the restraints are not merely described or shown in a cutscene—they are visibly attached to the body occupying your physical space. This is exactly what VR was made for. On a conventional screen, the sequence could still be atmospheric, but it would inevitably become something observed from a safe distance. Virtual reality removes that distance. Looking down, moving your hands and reacting to sounds behind you transform a familiar horror setup into a physical experience. The same philosophy can be found in the additional baby scenario. Placing the player close to the floor changes the perceived scale of the environment and creates vulnerability through perspective alone. Again, this would be difficult to communicate with equal force on a flat display. This game also possesses something often missing from independent horror games: a coherent personality. Its 80s slasher influences, darkly absurd humor and surprising narrative developments combine into an experience that feels deliberately strange rather than accidentally inconsistent. From the opening legal text to its most disturbing sequences, the game continually reminds you that it is not interested in being ordinary.
GET OUT! makes its intentions clear from the very beginning. Before the nightmare truly starts, the player is presented with a wonderfully unusual terms and conditions sequence. It is funny, slightly disturbing and immediately establishes that this game has no interest in behaving like a conventional VR horror title. That personality continues into the opening scene, where you find yourself restrained with a hood covering your head. The absence of vision makes every nearby sound feel threatening, while the complete virtual body reinforces the impression that you are physically trapped inside the situation. This is precisely the type of experience VR was made for. On a flat screen, you would simply watch a character wake up and attempt to escape. Here, you look down at your own restraints, physically explore your surroundings and instinctively react to sounds coming from behind you. Removing the headset would fundamentally change the experience, not simply the presentation. Add an 80s slasher atmosphere, dark humor and several unexpected twists, and the result is a horror game with a genuinely distinctive identity.
Think of it as a brutal escape room where failure results in getting ripped apart by terrifying bio freaks. Puzzles force you to think under extreme pressure with something constantly stalking you in the dark. Pretty cool experience.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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