
GERONIMO is an immersive, tactical CQB shooter built for Virtual Reality that depicts a modern-day world in which Tier 1 operators are called to implement unconventional operations as members of elite teams. Breaching, in-depth character and weapon customization and more! "Who Dares, Wins"
Modeled estimate, not a reported figure. How we estimate →
About
Inspired by games such as: Ready or Not, Ground Branch, CoD: Modern Warfare and Insurgency: Sandstorm. GERONIMO is a highly realistic, tactical and immersive CQB shooter that has been built from the ground up for Virtual Reality. Play Solo, or with your friends and carry out your operations through our missions, some even inspired by real world raids.
Whether deploying solo or with a full 6-player squad, Geronimo brings unforgiving tactical shooter gameplay into VR, where careful movement, clear communication, and calculated teamwork are essential. Train with your team in dedicated practice environments, including shooting ranges with dynamic targets and customizable killhouses built for refining your tactics before the real mission begins.
In GERONIMO, your equipment is built around how you want to operate. Shape your operator’s look, choose your clothing and armor, then fine-tune your weapons and rig with a high level of control. Position pouches where they make sense, configure your vest for the role you’re playing, and set up each weapon platform with the attachments and layout that fit your style.
Every choice has a practical impact once you’re in VR. A heavier setup can slow you down and make long engagements more demanding. Poor optic placement can make target acquisition harder. A full-length rifle may give you reach in open spaces, but become awkward when clearing tight rooms. Your loadout is not just cosmetic — it defines how you move, fight, and survive.
Every weapon is built with a focus on physical interaction, mechanical detail, and believable handling in VR. Firearms are not treated as simple props — they are systems you manipulate by hand, with actions such as manual bolt locking, magazine changes, charging, and slide operation designed to feel deliberate and responsive.
A high level of animation and interaction work supports each weapon platform, from carefully authored hand poses to moving parts that behave as expected during operation. Slides cycle with accurate barrel movement, controls are placed and handled with intention, and small details are modeled so that using a weapon feels tactile rather than abstract. The result is a gunplay system where precision, familiarity, and muscle memory matter.
Sharpen your skills outside of live missions with dedicated IPSC-style courses and a range of killhouse options built for practice, speed, and friendly competition. Run timed shooting challenges to test accuracy under pressure, compare routes with teammates, and refine the fundamentals that matter most in VR: target acquisition, weapon handling, movement, and control.
Killhouses offer a more tactical way to train, with layouts suited for room clearing, angles, communication, and close-quarters decision-making. Whether you are warming up before an operation, drilling with your squad, or competing for the fastest clean run, Geronimo gives players flexible training spaces where improvement is measurable and rivalry stays friendly.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 711 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
combat is straight ass waste of money ts is made with unity assets.
great game and a solid foundation. can't wait for the polish and content updates. something really special here for sure
If you like Operator and/or Ground Branch you'll love this. A little light on content as it is still in early access but what's there is very well done.
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This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Languages: English**languages with full audio support
Hours played at review time, across 711 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
i like it
Best VR game for larpers.
Amazing gun handling and customization. Very much fun to Play. Needs some Enemy AI improvement and would benefit from some better looking textures and Environmental Details. Other than that 10/10 would recommend
peak
game is good but far from finished but from ta tac a its a big step up
After playing 2 hours of this game with a friend I bought the game with I can say that this game has great protentional to be one of the most realistic milsims on vr but the major issue I've encountered is the enemy AI they seem to be able to see you through doors and shoot you through them but you can't seem to be able to shoot them back through them but overall this game is very fun haven't really got involved with the online community since i bought this game with a mate would recommend
This game is so good for the guns and quality and how real it feels from the fingers and body movement like prone :D
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
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| $9.9K | 43 | 53% | $9.99 | |
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| $4.7M | 9.4K | 76% | $21.99 | |
| $346.8K | 540 | 73% | $29.99 | |
| $265.1K | 585 | 57% | $19.99 | |
| $47.6K | 133 | 76% | $12.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $642K | 1.5K | 86% | $19.99 | |
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| $642.2K | 1.2K | 80% | $19.99 | |
| $641.8K | 6.3K | 96% | $6.99 | |
| $642.5K | 774 | 63% | $29.99 | |
| $641.5K | 1.1K | 98% | $11.24 |