
2D Pixel platformer about a cute character named Gelu. He can create and destroy his copies made of ice, limited number of times. With the help of ice copies he can climb on platform, pass the obstacles and pass the levels. Help Gelu to pass hard levels.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Хрень.
Gelu is yet another of literally thousands of 2D retro pixel platformers infesting Steam and lowering the average quality of all video games everywhere. It's very much a copy + paste of the developers other game, Yashik, and employs similar "create your own platforms" gimmick mechanics, this time, creating the platform "kills" you and leaves a block that you can jump on with your next character. That feature simply isn't close enough to begin making up for the sloppy, lazy technical execution of the game. [list][/list]From a technical perspective, the game doesn't meet basic minimum requirements that most PC gamers expect as standard.[list][/list]A choice was made to use obsolete, decades old retro pixel "art" as a substitute for contemporary PC graphics. It's unclear if this is due to lack of budget or talent, regardless, the overall visual quality of the game is extremely low as a result.[list][/list]There's no options to change the resolution for the game or customise the graphics settings. There's no way for gamers to ensure this is running at the native resolution of their displays... there's no guarantee this game will look right on any PC as a result of this hamfisted design decision. There's no way for gamers to try improve the low quality graphics. [list][/list]The controls and game handling are notably very clunky and unsmooth here. It's janky and unsatisfying to play... and any experienced gamer will tell you, the handling, responsiveness and general gameplay feel of the control scheme must be well polished for this kind of game to succeed. Unfortunately, this is something the developer seems to have phoned in, with little to no apparent gameplay testing. They dropped the ball on this one.[list][/list]The controls can't be customised, which will be an annoyance for many, but it can also render the game unplayable for differently-abled gamers.[list][/list]These technical defects push this game below acceptable standards for any modern PC game.[list][/list]Gelu has the pathetically optimistic price of around $4 USD, it's not worth it given the defects and shortcomings with the product, especially considering the sheer number of completely free, much higher quality games on Steam.
短いと素敵なプラットフォーマー。
2d bulmaca platform çok eğlenceli ve kendine özgü yapısı var beynini kullanmazsan bölüm geçemezsin zeki isen korkma
益智小游戏。 控制Gelu旋转跳跃取得撬棍到达电梯,一旦失败游戏即重来,较为考验大脑和手速。 [strike]39、40关难度归于简单,难道是创意不足?[/strike]
Сюжет игры если бы у гг была бы 1 жизнь.....
Пазл платформер на один час. В этой игре мы играем за человечка по имени Гелу и наша задача - пройти 40 уровней с различными преградами. На каждом уровне будет фомка, которую необходимо подобрать, чтобы открыть дверь в лифт для перехода на следующий уровень. Гелу умеет создавать собственные замороженные копии ограниченное количество раз. Эти копии необходимо использовать, как платформы, чтобы добраться до фомки и лифта. Местами игра будет казаться сложной: где то надо будет создать свою копию прямо за милисекунду до смерти, а где то перепрыгивать через шипы и пильные диски Понравилась идея игры и ее умеренная сложность. Покупать только со скидкой -90%
BEST GAME I'VE EVER PLAYED, THE GRAPHICS LOOK REALLY GOOD.
나를 얼어붙여 발판이 되자 빠루를 획득하여 문에 도달하는 것이 목표인 게임입니다. 문으로 향하는 것을 방해하기 위해 발판 오브젝트들의 거리나 높이가 기본 이동과 점프로는 도달할 수 없도록 되어있는 구간도 있고 날카로운 가시들이 박혀있더나 톱날이 돌아다니는 구간도 존재하죠. 사라지는 발판은 보너스! 이런 구간들을 지나가기 위하여 플레이어는 자신의 캐릭터를 특정 지점에서 얼려버릴 수 있고 이를 통해서 발판으로 활용하여 진행하는 것이 가능합니다. 하지만 톱날등의 오브젝트를 막는데에는 이용이 불가능하기에 말그대로의 발판으로만 이용할 수 있죠. 참고로, 진행을 하면서 필요치 않거나 이동을 방해하는 경우에는 마우스 클릭을 통해 제거가 가능합니다. 아쉬운 점 -키조작 설정이 안됨(점프와 얼어붙기가 은근 햇갈림)
Дайте мне уже награду сообщества, я уже устал эти обзоры клепать.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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