
GameGuruMAX is designed to support the rapid development of a wide range of genres, from first-person shooters, and RPGs to puzzle games and narrative adventures. Included demo levels and templates help you learn the workflow and kickstart your projects with confidence.
Modeled estimate, not a reported figure. How we estimate →
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About
GameGuruMAX is an intuitive 3D game development platform designed to accelerate the creation of immersive games—no programming experience required. Whether you're a newcomer to game development or a seasoned creator, GameGuruMAX offers a streamlined workflow and powerful toolset, including model importing and full LUA scripting for advanced customization.

Work efficiently within a clean, responsive interface designed to support rapid development. Built-in tutorials and time-saving shortcuts help you stay productive from day one.
Construct expansive game worlds with a robust 3D editor featuring terrain sculpting, dynamic object and character placement, weather systems, particle effects, and more.
Populate your game world with lush vegetation using tools that allow for both automatic and manual placement of trees and grasses, enhancing environmental realism.
Accelerate your workflow with over 1,400 ready-to-use assets, including characters, buildings, props, and foliage.
Design custom characters and assign predefined AI behaviours to populate your world with interactive, reactive NPCs.
Create core game mechanics using a visual scripting interface, ideal for building gameplay systems without writing code.
GameGuruMAX includes hundreds of customizable behaviours and supports LUA scripting for users who want to expand functionality and tailor game systems to their exact vision.
Manage your game’s flow and structure visually with the Storyboard Editor, great for handling level progression, cut scenes, and branching storylines.
Deliver high-fidelity visuals with real-time lighting, PBR (Physically Based Rendering), ambient occlusion, and a suite of post-processing effects.
Utilize the built-in Bullet Physics Engine to incorporate realistic collisions, gravity, and movement, thereby enhancing immersion and gameplay dynamics.
Compile your project into a standalone executable ready for sharing or commercial release, no extra licensing fees required.
Design custom heads-up displays (HUDs) using a variety of templates and assets, allowing for personalized game interfaces that suit your project's aesthetic.
GameGuruMAX is designed to support the rapid development of a wide range of genres, from first-person shooters, and RPGs to puzzle games and narrative adventures. Included demo levels and templates help you learn the workflow and kickstart your projects with confidence.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Це спер двигун для GameDev- початківців, Але графіка тут як в Unreal Engine! Це дуже класно для розробника який створує цей двигун на мові програмування C++!
da este foarte bun nota 10
eu ja tenho a muito tempo e apesar de recomendar a gameguru MAX ela é uma Engine muito pesada comparando os graficos que ela entrega, e eu ainda não vi nenhum jogo na steam ou outra plataforma que foi criado por a MAX, e ela apresenta muitos bugs em todos os seguimentos tanto na criação de mapas personagens e tuxturas em objetos as scripts são muito bugadas e o jogos que você consegue criar ficam muito pesados, e olha que os graficos nem são tão bonitos assim, mais se você tem um bom computador e gosta de um desafio assim como eu é um bom aplicativo pra passar o tempo, estou tentando trazer um jogo feito totalmente na gameguru MAX, se for possivel claro, se alguem conhece um jogo que esta na steam e que foi feito na gameguru MAX, deixa aqui nos comentarios, então se você de criação de jogos essa não é a melhor opção, eu recomendo por você vai aprender muito com essa engine ela é muito ficil pra criar seus projetos eu só não sei ainda é se da pra criar um jogo e colocar na steam por exemplo, uma coisa é serto você tem que criar o jogo bem simples e tem que ser bem criativo, lembra de que um jogo não faz suceso porque ele é muito bonito, e sim porque você usou muita criatividade e colocou algo que as pessoas gostaram no seu jogo, ou na jogabilideda ou seja nos seus mapas ou até mesmo na sua historia, o estilo de jogo mais recomendado pra fazer na gameguru MAX, é um jog de horror, sombrio, ou simplesmente um fps em primeira pessoa,
ESTA MUY BIEN
Windows will die, what about a Linux/MacOS version of GGMax ?
Interesting game editor, but unfortunately still a lot of room for improvement. Enemy AI is really dumb, not enough weapon variety—missing Aztec blowpipe and bow-thrown spear. The most annoying part is the healing system; it could be better. Either you heal yourself after a short time or with a bandage... Also, an Aztec male/female character voice would be cool. Jungle animals DLC: snakes, tapir, llama, alpaca, jaguar, anaconda, parrot, monkey, etc., plus voice sounds.A translator would also be nice from English to other languages like German, Spanish, etc. for the editor and so on.It would also be very important to have the possibility to climb and pull yourself up from the water to the shore, onto the river dock.😫
L'idea di sviluppare un gioco senza una sola riga di codice è intrigante. Purtroppo però l'applicazione non è per nulla ottimizzata. Ci sono inoltre troppi bug, troppi crash. Sto usando un portatile con 32 gb di ram e una scheda grafica buona ma questo non impedisce al programma di andare in crash e di fatto, rendere inutili le ore spese a creare mondi di gioco e una valida e giocabile esperienza di gioco nonché una valida alternativa a Unity e Unreal.
With AppGameKitStudio they gave us the Power But not The Tools (Make Games The Old Funny Way),... With GGMax They Gave us The Tools But not The power (So you like Modding our creation!). DBSoftware\TGC just couldnt Manage to make a Master Software for both Non coders and coders alike and maybe that way prevent the death of their softwares,wich we all know its just a matter of time for GGMax.. -A Thumbs Down For The Company! -A Thumbs up for GGMax,While it still dosnt deliver,it does the Job ok for the price, The Job Being to Help in the first steps or just the ones that dont want to code and are willing to stay behind or be limited by even the genre they can produce. (Yuck)
If you want to make games without learning code then this is your software.
Eine gute Weiterentwicklung von GameGuru Classic.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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