
No revenue estimate for PSN — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $2.9K — a different platform, not this one.
Help Hoodie Girl fight the evil MediaBall's inane advertisements! It's a high score shooter in which each loop increases the speed and difficulty! A game in two parts: First, brave your way through a confusing maze of menus, then take to the air as the indefatigable \"Hoodie Girl\" and blast sentient advertisements into cold, hard cash! ==== WAIT, WHAT IS THIS? ==== Okay, so the actual shoot-em up plays like this: It's an infinitely looping, high score game, with multiple game modes. This is not a regular shooter, the level structure is not like Ikaruga or Dodonpachi or most shmups. Each of the 3 game modes has *one level*, but it keeps changing with each loop. The crazy part is, every time you beat the level, the *speed of the game* increases. It gets quite challenging by loop 5, and incredibly difficulty by loop 8. To help out, there's a powerup called 'Time Pulse', in limited quantity. It slows down time temporarily, and if you shoot the enemy bullets during this time, you zap
About
Help Hoodie Girl fight the evil MediaBall's inane advertisements! It's a high score shooter in which each loop increases the speed and difficulty! A game in two parts: First, brave your way through a confusing maze of menus, then take to the air as the indefatigable \"Hoodie Girl\" and blast sentient advertisements into cold, hard cash! ==== WAIT, WHAT IS THIS? ==== Okay, so the actual shoot-em up plays like this: It's an infinitely looping, high score game, with multiple game modes. This is not a regular shooter, the level structure is not like Ikaruga or Dodonpachi or most shmups. Each of the 3 game modes has *one level*, but it keeps changing with each loop. The crazy part is, every time you beat the level, the *speed of the game* increases. It gets quite challenging by loop 5, and incredibly difficulty by loop 8. To help out, there's a powerup called 'Time Pulse', in limited quantity. It slows down time temporarily, and if you shoot the enemy bullets during this time, you zap
Stats
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
PlayStationYou are here | $5.99 | 11ratings | 85% | — | not modelled |
| $2.49−50% | 51reviews | 76% | — | $2.9K | |
Media
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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| $5.99 |
| 20ratings |
| 96% |
| — |
| not modelled |
| $2.99−50% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $87.3M | 56.8K | 88% | $59.99 | |
| $24.6M | 80.3K | 94% | $14.99 | |
| $23M | 33.4K | 79% | $29.99 | |
| $18.7M | 61K | 97% | $14.99 | |
| $16.4M | 44.3K | 95% | $14.99 | |
| $15.8M | 22.3K | 94% | $12.49 |