
In Game Dev Tycoon you replay the history of the gaming industry by starting your own video game development company in the 80s. Create best selling games. Research new technologies and invent new game types. Become the leader of the market and gain worldwide fans.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Aug 28 → 2.57/day in the week after.
About
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 930 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Es gibt bereits mehrere Spiele dieser Art, aber dieses hier hatte es mir am meisten angetan, weshalb ich es schon mehrmals durchgespielt habe. Es ist leicht zu bedienen und nur die eigene Kreativität kann einen aufhalten. Ich empfehle allerdings das Wiki für das Finetuning aufzuschlagen.
os bixo que avaliam o jogo que eu faço, n sabem analisar jogos
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 10: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 963.8/day in the week to Jul 16 → 4.57/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Arabic, Czech, Dutch, Greek, Hungarian, Polish, Portuguese - Brazil +5 more
Hours played at review time, across 932 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Mi nota: 4.75/5 La primera vez que jugué Game Dev Tycoon fue en 2015-2016, ya en esos años me parecía ser un simulador bastante entretenido y completo a propósito de sus mecánicas. Destaco la (1) evolución del personaje/empresa, (2) la variedad de temas para realizar videojuegos (nunca los he utilizado todos), (3) el apartado de gestión con respecto a las mejoras de empleados en sus aspectos técnicos y, por último, (4) las integraciones de laboratorios de Diseño e Investigación. Pese a ello, hay aspectos que todavía podrían mejorar como, por ejemplo, reducir la cantidad de plataformas que se van habilitando con el tiempo que, francamente, no son muy llamativas ni consideradas al momento de crear los videojuegos. También, se podría expandir aún más la historia hacia el final del mismo, dado que queda al aire la posibilidad de ser "el mejor" en la industria del videojuego o mejorar la integración de los laboratorios en la creación de estos y no sólo como meros desarrolladores de herramientas. En suma, el juego es divertido, llama a la creatividad y tiene una variedad de opciones, algunas innecesarias, otras inacabadas y unas pocas que podrían estar mejor integradas.
Sévère mais juste
Хоть где-то выходят игру которые я жду
Poulet
Game Dev Tycoon w grze Game Dev Tycoon
Jogo me marcou, tenho mais horas pelo pirata, mas comprei aqui para fortalecer
joguinho muito massa, mas fica meio repetitivo com o tempo
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $631.5K | 1.1K | 80% | $8.99 | |
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| — | 0 | — | — | |
| — | 127 | 38% | — | |
| $7.2M | 7.3K | 74% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $16.7M | 44.3K | 83% | $19.99 | |
| $16.7M | 45.6K | 95% | $17.49 | |
| $16.8M | 7.6K | 58% | $59.99 | |
| $16.6M | 14.2K | 88% | $34.99 | |
| $16.5M | 26.9K | 85% | $19.99 | |
| $16.5M | 15.4K | 97% | $29.99 |