
“Game Company Simulator:back to 2000” is a game development company to establish a management game. Employ employees, balance pressure and output, develop new game types, produce highly praised games, release and earn revenue, gain game fans, and continuously sell the game to the global market.
Modeled estimate, not a reported figure. How we estimate →
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About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
你有没有觉得,就算售价很低,也不应该发售之后马上就停更呢?这售价不值当你多次更新维护,但为主体内容更新维护个三五个月的义务你还是有的。结果你不是想当国产游戏之光吗?搞了半天这其实是一篇讽刺文咯?想当救赎者最后却变成了制作者,这可真是太秀了。
我个人不推荐这款游戏,我一直想要玩儿到类似开罗游戏帝国那种类型的模拟经营,一眼看到这个游戏就买了。 第一遍时,点点点,不管游戏里游戏做得再好,始终一句——咖喱给给!(老板,游戏凉了~)强行贴题。 并且,做这款游戏的人就没见更新过。 真的很有一种大学毕业设计,一锤子买卖,做完,毕业了,当做某某公司求职敲门砖,用过之后,就把买游戏的可怜SB抛到脑后的感觉。
制作组跑路了,慎买,目前的内容和价格在同类里不算很差,但是玩过之后只觉得浪费时间
其实,我蛮喜欢这类游戏的,像之前玩过类似的《游戏发展国》《软件公司》,我感觉都挺不错的; 这款游戏,怎么说呢,它相对与《游戏发展国》而言,解决了游戏不能定价的问题,又没有《软件公司》那么多硬核复杂的数据。 比较适合休闲玩家,不过目前游戏内容确实还有些不足,昨天晚上玩到资产1亿就睡觉了,给游戏几个建议吧: 1.需要一个游戏发行历史,用来显示历代发布的游戏列表,中展示游戏发布卖出了多少份,卖了多少钱; 2.希望有个制作续作的功能,不然我的半条命怎么可能会有三; 3.建议加个媒体评分,虽然现在是有个玩家评论,但还是无法直观的看出我做的游戏发布是好是坏; 4.可以整个新闻媒体,比如说游戏制作中给媒体泄露资讯,可以增加游戏热度; 然后,再说几个不足: 1.搬迁办公室之后,看到有会议室,但没看到NPC有去用过; 2.有时候玩家评论和游戏内容不匹配[spoiler] (我做个三国类型,评论有人说“居然还有人做种菜”) [/spoiler] 另外,游戏代码写的蛮....不能说简洁,但也不算乱,回头有空给这游戏整点Mod玩玩。 哦,对了,你们可以考虑开个创意工坊,这样就不用担心被吐槽内容少了,哈哈哈 顺带一提,我把这游戏安利给了当初给我安利《游戏发展国》的朋友了
5月4日发的bug,到现在没啥动静,也不更新内容,也不修复bug,玩法重复性极高。这游戏现在和名字一样,凉了!
It's a fun game. Look up a YouTube video to see the gameplay, because it might be a little different than you think (you don't design the office, buy furniture, etc. like other game dev tycoon games). The little events are pretty hilarious. Kind of feels like I'm in a Monty Python sketch at times.
游戏有BUG
创意和整体的系统设计还是可以的。但作为一款经营模拟类游戏,数值不能说是有点瑕疵,只能说是相当糟糕。游戏中所有系统的数值都有严重的问题,似乎是初学者用直觉填的一样。 Bug也有很多,但制作组可能是经营不善已经跑路或解散了,并没有对这款游戏进行应有的更新维护。既然如此,自然也就不推荐购买了。
重复度太高了,数值设计不如游戏发展国
真的是够了,群里都有那么几个人出现同样的情况了,死活就是不处理,这么主动的找人问 就好好处理啊,五一你说放假那就放了,毕竟也没想到当天说了当天能处理,什么白天找人,你也不回复,默认就是不处理呗,就是冷处理,真可惜是没得退款了,这可真不敢推荐
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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