
"Legacy of Shadows" is a Wuxia roguelite. From avenging your fallen sect to unraveling the "Eternal Dragon" conspiracy, master fluid builds to cut through a world of intrigue and shatter the eternal scheme.
Modeled estimate, not a reported figure. How we estimate →
About
"Legacy of Shadows" is a Wuxia roguelite. From avenging your fallen sect to unraveling the "Eternal Dragon" conspiracy, master fluid builds to cut through a world of intrigue and shatter the eternal scheme.
【Legend Against Fate】
Protagonist: With the embers of the fallen sect still warm, the Jianghu's web of schemes is already unfolding. Trample rotten wood into blades; tear apart the web woven from countless lies. Use fragmented letters and broken blades as your eyes; seek light through a sea of ink and mountains of corpses. When the myriad conspiracies finally meet the edge of the blade, you will realize: we are all but pawns. Only the long sword in hand can cut through the illusions.Eternal Dragon Usurper: Is the flesh weak? Then dismantle the bones to forge armor! Is fate immutable? Then burn the heavens and change destiny! Complete the forbidden ritual, ascend as emperor, and use secret arts to control the major factions and court officials—so that strife may cease forever.
【Countless Arts, Limitless Builds】
Four sets of weapon skills (more to come), hundreds of divine arms, thousands of inscription combinations, paired with a variety of unique martial arts and internal techniques for free build construction. Rich Roguelite elements ensure endless fun.
Switch freely between different build combinations without starting over. Challenge all levels freely; different builds will offer unique experiences against different bosses.
【Rich Non-Combat Progression】
Every effort in the game is retained. Collect meridian points and martial arts points to develop your exclusive combat talent tree. Forge divine arms tailored to your build. Explore ruins, cliffs, and caves to acquire classic martial arts legacies. Study medicine and alchemy to enhance your combat, making it even more exhilarating.
【Free and Dynamic Hidden Weapons System】
Wield various forms of hidden weapons to strike enemies in diverse ways. Combined with exclusive hidden weapon talents and unique tempering techniques, hidden weapons can be used independently of weapon skills. Coordinate hidden weapons with weapon skills for linked attacks and enjoy combat pleasure that belongs only to you.
【Gather Clues, Unravel the Truth】
In this martial world drowned in a storm of blood, every sword scar, half-burned page, and even the posture of a corpse is a clue in the vast web of intrigue. You will: see through disguises, decode secrets, and listen to the whispers of the dead. In the end, countless broken blades will merge into the Dragon-Severing Sword—what you uncover is not just the truth, but the entire Eternal Game itself.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, Traditional Chinese**languages with full audio support
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 553 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
武器有流派,boss有特色,就是难度有点低
这游戏的主角说话太装了,感觉想模仿逸剑里宇文逸的那种完全正派的话术,但是这个游戏里的主角给人感觉就是用力过猛了,那个说话方式装的没边了都,给人一种巨TM的假的感觉,所以导致剧情对话根本看不进去,主角说话的方式令人作呕,硬着头皮在玩,这游戏我只能说我打完结局就会立马卸载的那种,而且绝不会再玩第二遍
武侠和肉鸽的完美结合!强烈推荐!
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Hours played at review time, across 553 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
战斗流畅 剧情紧凑
同时有鼠标还有手柄的时候,用手柄玩,但是攻击方向一直是鼠标的方向啊,怎么修改
可惜steam没有中评 最高难度通关了,挺平庸的一部武侠游戏,游戏没有好到让我特别想给好评,但也没差到想给踩的地步,毕竟其实对这个游戏,个人期待了很久,而且制作组也确实暂时没整啥幺蛾子 线性,刷宝,爽游,单女主(但疑似女二也喜欢主角) 感觉游戏流程差不多二十多个小时就能结束,其中大部分时间都在刷装备、刷材料、刷钱、刷武功心得、刷词条,话说这游戏刷词条的体验是真的折磨,比暗黑4还折磨 整个游戏的AI味很浓,有些NPC有立绘,有些又没有,剧情外每个NPC的对话就都只有一句,而且不会随着剧情而产生任何的变化,就...有点割裂感 剧情上没啥特别出彩的地方,标准的为师门复仇+破除阴谋的故事。但我观察到对话里时不时会出现时间错位、称呼不统一之类的问题,你们这剧情不会也是AI写的吧?通篇看完,前期剧情挺多谜语人的,后期倒是挺简单明了的。不过我到最后都没懂二师弟为啥非要跟主角打一架?一开始说是理念不合,后面又说是感情上的事,因为啥?因为要争女二师妹?但主角赢了也没收师妹啊?最后还是单女主。哦对了,为什么不收师妹? 局内的体验,局内场景的素材复用有点严重,比如我在竹海里碰见过的场景,到凌云寨还是神机山庄又碰见了几次,这俩又不是同一个地方。我全程玩的剑修,纯爽游,两仪四象心法到手后就随便玩了,最终BOSS的压迫感直逼亚当重锤()。手感上对我来说还算还看得过去,纯砍砍砍,但1A时不时就会空一下,然后这游戏的索敌总感觉有点不舒服。 除了基础的功法、心法之外,暗器、傀儡、附身、陷阱,能看见制作组想要的很多,不过这几个的存在感真不强,即使在最高难度下,除了大李飞刀以外也都意义不大,傀儡感觉动的很慢,附身能多一条命,比较实用,但实际上也没用几次,而且我想问为啥没有"柔"流派加成的附身?不过能变BOSS这点倒是依旧好玩,而陷阱却是真正的查无此人。然而这几个成长要求的那个机簧点数特别的多,每次打造装备给的又很少,拜佛烧香一次能给2000,但是拜佛烧香要求的那个材料的掉率又比较低,就导致我都通关了,才只刚点满了暗器能力页面和傀儡、附身的材料页面,剩下的估摸着还得要好几万机簧点数,而每次打造个装备又只给五百不到,算了算了,我遭不住了。 所以...什么时候收师妹?什么时候收师妹!!!
Can I add more English or Vietnamese? Who understands Chinese?
挺好玩的,就是流程太短了,对话跳过的话,流程只有5-6小时左右,希望能加大内容,武器打造方面多样化。
和天命奇御类似,都是刀剑拳四类武器,还有内功外功的结合。类似DNF的关卡可以重复刷。总的来说还是比较好玩的,但是刀和枪感觉没有剑拳那么好用,尤其是长枪,距离优势相比其他兵器微乎其微,而且武学也不太好使。希望可以适当的优化一些(当然,这个是我个人的感觉。),既然都可以换皮肤了,建议可以多出一些当DLC,或者是出一些类似招式特效的DLC。只要做的好看,我个人会支持的。
不错的武侠游戏。
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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