
"Legacy of Shadows" is a Wuxia roguelite. From avenging your fallen sect to unraveling the "Eternal Dragon" conspiracy, master fluid builds to cut through a world of intrigue and shatter the eternal scheme.
Modeled estimate, not a reported figure. How we estimate →
About
"Legacy of Shadows" is a Wuxia roguelite. From avenging your fallen sect to unraveling the "Eternal Dragon" conspiracy, master fluid builds to cut through a world of intrigue and shatter the eternal scheme.
【Legend Against Fate】
Protagonist: With the embers of the fallen sect still warm, the Jianghu's web of schemes is already unfolding. Trample rotten wood into blades; tear apart the web woven from countless lies. Use fragmented letters and broken blades as your eyes; seek light through a sea of ink and mountains of corpses. When the myriad conspiracies finally meet the edge of the blade, you will realize: we are all but pawns. Only the long sword in hand can cut through the illusions.Eternal Dragon Usurper: Is the flesh weak? Then dismantle the bones to forge armor! Is fate immutable? Then burn the heavens and change destiny! Complete the forbidden ritual, ascend as emperor, and use secret arts to control the major factions and court officials—so that strife may cease forever.
【Countless Arts, Limitless Builds】
Four sets of weapon skills (more to come), hundreds of divine arms, thousands of inscription combinations, paired with a variety of unique martial arts and internal techniques for free build construction. Rich Roguelite elements ensure endless fun.
Switch freely between different build combinations without starting over. Challenge all levels freely; different builds will offer unique experiences against different bosses.
【Rich Non-Combat Progression】
Every effort in the game is retained. Collect meridian points and martial arts points to develop your exclusive combat talent tree. Forge divine arms tailored to your build. Explore ruins, cliffs, and caves to acquire classic martial arts legacies. Study medicine and alchemy to enhance your combat, making it even more exhilarating.
【Free and Dynamic Hidden Weapons System】
Wield various forms of hidden weapons to strike enemies in diverse ways. Combined with exclusive hidden weapon talents and unique tempering techniques, hidden weapons can be used independently of weapon skills. Coordinate hidden weapons with weapon skills for linked attacks and enjoy combat pleasure that belongs only to you.
【Gather Clues, Unravel the Truth】
In this martial world drowned in a storm of blood, every sword scar, half-burned page, and even the posture of a corpse is a clue in the vast web of intrigue. You will: see through disguises, decode secrets, and listen to the whispers of the dead. In the end, countless broken blades will merge into the Dragon-Severing Sword—what you uncover is not just the truth, but the entire Eternal Game itself.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, Traditional Chinese**languages with full audio support
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 553 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
俯视战斗爽快、闪避无CD,精力循环顺手,剑刀拳暗器BD自由,刷装养成型。五十块档性价比高,老派武侠迷值得入。
17小时全成就完结,评几个点: 1.赶工之作,第一章支线隐藏因素还有一些,后面几张就没有了。4种武器就剑算是完成了,其他3种都缺。 2.没啥难度。全程最高难度,一路砍瓜切菜就过去了,尤其中期某属性破120以后成就领材料SL做7级装备,无脑乱杀了。 3.上面说到的SL。随机做装备词条的游戏可以SL。见仁见智吧这一点。 4.没有终局内容。剧情跑完了就没了。当然你可以无限刷云王。云王竞速? 5.BD太少。或者说就没有BD。 6.素材复用。甚至都不是复用,根本就一模一样。 7.游戏潜力很大,往深了做很多东西可以加。终局加难度,爬塔,词条多样,套装等等等。
如果不限制心法数量那就爽了希望开放玩法
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| $550.4K | 2.6K | 94% | $8.99 | |
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| $549.9K | 5.4K | 77% | $4.99 | |
| $551K | 706 | 52% | $19.99 | |
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| — | 0 | — | — | |
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Hours played at review time, across 553 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
先给个好评吧,这个类型的武侠说实话还是第一次玩,给了我一点新鲜感。 然后呢玩到目前最大的问题感觉是难度问题吧,我选了最高难度,但说实话只要注意力稍微集中一点,也都打得过。不知道低一点的难度会不会特别简单…… 然后战斗方面,感觉闪避比格挡好用太多,除了boss 的一些指向性技能用格挡好些,一般都用的是闪避,更别提格挡还有个气势条这种东西,更加降低了格挡的实用性。
游戏还行,就是菜单页面太反人类了:LT/RT、LB/RB 设置与大多数需要手柄操作的游戏相反,一般都是LB/RB 大项,LT/RT小项,这个游戏刚好相反,总容易按错.. 还有视角能稍微再平视一点就好了 啥时候菜单项改了,再给好评吧......
17+小时的最高难度 大概有8小时左右是挂机忙别的...美工以外其他的都不对....难度也....比较简单...但最重要的是 武侠 真的应该在剧情上做好文章
Steamdeck地狱通关了 整体还可以难度不高
有点儿短,再丰富一些就更好了
极简剧情,有头有尾没过程,地狱难度的萧无极也和大白菜坐一桌,心法全解锁,后面玩着打瞌睡。。。。,这游戏像一款镂空雕塑,底子好,内里很少,就是要是好好打磨的话还是很优秀的作品。
玩一半剧情对话,卡死黑屏,只能给👎
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
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