
During the Xining era of the Northern Song, a corrupt chancellor plunged the court into chaos, waged reckless wars, favored commoners over scholar-officials, and sought to redirect the Yellow River. Fearing ruin, the martial world chose four champions to slay him: Wang Anshi.
Modeled estimate, not a reported figure. How we estimate →
About
Ranked third on the Jianghu Assassins List, the infamous underworld killer known as the Bronze Bladesman has long been haunted by inner demons and tormented by relentless nightmares.
He finally accepts the most important mission of his life: travel to the Imperial Capital and assassinate the treacherous Chancellor under the guise of presenting the Seal of Heroes. Should he succeed, he may cast off his dark past and become a righteous hero—one who saves the common people from suffering and oppression.
Accompanied by the courtesan Silver Butterfly, the Bronze Bladesman sets out from the Jinghu Northern Circuit toward the Imperial Capital. On the long road ahead, how many dangers await them—and how many tender temptations?
This game is a visual novel in which players click through on-screen text to advance the story. Centered on the passions and rivalries of the martial world, as well as loyalty to one’s country and people, it tells a wuxia tale that feels both timeless and refreshingly original.


主策划:轮呐德
主催:蟒魂
剧本创作:对硝基甲苯
美术:蟒魂
音乐:Ember 木南
UI:E Cloudy
总监:天羽却
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 267 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
挨打就要立正 这个思维起码才是正常人该有的 加油吧 答应我下个游戏别再乱跳票+剧情锁了
这年头不色色的国产游戏真挣不着钱!!其他什么诡异复读,虎头蛇尾的剧情,对司马光和苏轼的不正当抹黑在巴适得很的画风面前都是小菜一碟!!我反正大力支持官方!!争取续集或者接着霍霍其他历史事件(bushi)
神秘叙事,神秘人设,神秘剧情锁,加上没有任何分支的一周目蛆虫结局,作者的水平还没学完高中政治必修说是
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: Simplified Chinese*, English, Japanese, Traditional Chinese*languages with full audio support
Hours played at review time, across 267 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
剧情是上品有内涵能自洽(ps:结尾仓促,有些坑挖了不填,如白毛气运,医生身份),但正式发布前一波三折却是下品,锁剧情是国gal里程碑级别大活。现在入还是推荐
游戏有些虎头蛇尾,游戏配音和文本bug也有点多,前期配音比较ai,后面要好一点。剧情中规中矩,男主塑造很怪像是没写完,每个角色感觉都是寥寥数笔为剧情服务的,cg不错,但是有些裸露的感觉并没有必要,加上反而怪怪的。最后游戏整体还行,可以试一下
跳票等了好久终于是端上来了,冲着期待这么久还是给个好评而且还有全中文配音,剧情整体偏中规中矩对于这个价格来说还算是可以接受
推荐在游戏完善后游玩,目前版本可以给到3.5分,缺少了最关键的结局剧情和结局福利 以及回看功能接下来是一些评价。 游戏内核就是批判封建,尤其是以孔子为代表的儒生,在游戏背景下后面我用士大夫来代替。游戏简介所谓的刺杀王安石只是一个噱头,实际是给王安石套上了为人民谋福利,削弱剥削的身份,我对历史了解不对,只是在高中语文和历史课上知道士大夫不待见王安石,至于剥削一直都有,除了王安石士大夫都是极致势利的形象,于我而言其实没啥,游戏内核是没有问题的,可能有人觉得对于有些历史人物形象有抹黑,这个大家做好准备。 对话是古文参杂白话,古文的内容我看不彻底,但是整体就是围绕内核,也不会理解困难。 武侠的部分我可以说融入世界观是还不错的,本身设定其实很正常,但是融入以人为本,反抗封建规矩的内核部分不错,我觉得还算自洽,不能说惊艳,但是也是及格以上。 三个女主目前只有两个有18+cg,其中一个还有音效,已经有了的内容作为一款国gal来说,我觉得很不错了,想看的都有。美中不足还是明显的cg少了,普通结局和真结局都没有cg同时不能回看之前的特殊内容。 ui 音效 配音 我觉得都还可以 有几个音效我印象还是挺深的,虽然有复用,但是情绪调动还是有的,配音在早期版本有出现个别语音稳定声音小的情况,可能现在修复了。 最后是想给制作人说的 我是众筹玩家,我的评价其实是无所谓的,不会影响你的好评率,我能做到的就是给后来人铺路,明确游戏优缺点,还有就是逼你更新完善内容,游戏的流程不算长,最重要的就是第一遍,我是希望你能在9月完善游戏内容,最后其实你补偿的实体周边对我来说意义不大,给予我后续更新内容的承诺或者画饼更重要
一款佳作,画风好看,故事还行。一句话,游戏就是游戏,别给我上升到历史乱七八糟的。
文学素养极高!妙语连珠!金句频出!剧情连贯!期待后作!
《铜刀银剑》是一款国风武侠类视觉小说,描绘了一场宏大的战役。游戏有着不错的美术表现、较为清晰的叙事,但是在故事的安排和系统表现上有不少问题。 [list] [*]本作的一个讨论点是,人是否天生就分贵贱?公道到底在保护什么?倘若连这“天”都是人造的,人们该如何是好?真理不需要论证,圣人们花费巨大的精力,编纂出完整的世界观,让逆天改命变成叛逆僭越。主人公一行人在这般情况下展开了冒险。 [*]故事本身是比较清晰的,剧情并未过分地插入大量古文,也没有刻意写出晦涩难懂的情节,至少在通关游戏后能想明白作者表达的观点。情节的推进也算流畅,没有大段的日常。此外也有许多福利CG(但大部分CG都无法回顾)。 [*]游戏的故事则充满问题。绝大多数角色的登场就是为了推动一下剧情,之后便查无此人[spoiler]有些人甚至意义不明 [/spoiler]。虽有反转,但是前期的选项和情节安排实在生硬,很容易就让人猜出真相。结尾的剧情也很仓促,唯一算是有人物弧光的女主角,其成长节奏也是一言难尽。剧情推进到第10章附近就像换了主笔一样,前后风格也明显不同。此外游戏还会出现演出表现异常、语音缺失、语音不匹配等问题。首发游戏还包含日期剧情锁,以及由此导致的老存档报错问题,确实影响体验。[spoiler] 致敬育碧 [/spoiler] [*]至于圣人,我个人感觉这不太可能指的是孔子,或者说不只是孔子。包括王安石在内的大多数人物,更像是一种符号。剧情中并没有让王安石成为新圣人,留了不少余地。也算是合理了,秩序和自由不是零和博弈。 [*]无论如何,我认为Gal始终还是要以故事性为主,本作的故事实在是一大缺点。如果你想听听作者的观点,可以入手试试;但如果想要看一个精彩的武侠故事,还是要多考虑一下。 [/list]
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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