
A stand-alone turn-based war chess game with the theme of Chinese history. The core gameplay is territorial competition, and diplomacy, construction, combat and other gameplay will also revolve around territorial competition.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.33/day in the week to Aug 5 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
一个单机游戏还需要联网?太卡了
国产三国志14的感觉,不错的游戏,关键还不贵
虽然画面不错,但是问题一大堆。DLC价格我就不说了。游戏里弱国少兵生存会比较困难,也缺乏新手指引,真的会比较肝。还有荒唐的是忠诚度的问题。刘表被捉就成了对方将领,还率兵打刘琦。诸葛亮和黄月英同室操戈。马腾部下被收买,整个势力居然都变成董卓的,马腾还心甘情愿做部下!还有恶心的DLC《群雄争霸》,灭了司马懿,他居然跑去曹操的许昌变成在野了。而且他手下将领除了一人是俘虏,全部变成在野状态。这仗打的辛苦,结果却如此苦涩。这种设计真的太变态了!这样奇葩的事比比皆是!
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, Traditional Chinese**languages with full audio support
Hours played at review time, across 49 reviews with recorded playtime.
游戏买下来的体验真不好性价比不高有点拉了,想要玩额外的剧本,神将,宝物,装备,自健,兵种,都要在游戏里面单独购买额外的花钱,全部买下来几百,内容有点乱,什么都要钱,这额外的内容它值几百吗,内容画质地图设计方面
自建地自建武将自建宝物大大增加了游戏可玩性,希望官方在PC版本上出一些极大的地图或者搞个地图工坊之类的功能这样就更完美了,内政玩法挺有意思的,发展来才有钱财招兵买马,人口经济建设都要花时间养成,不是那种无脑打仗征兵无限人口的玩法,基本按实际情况来的,征兵多少人口就少多少,把内政点满发展好耗都能耗死电脑势力,最近更新的游戏的AI系统,游戏的敌方势力智能了许多不在是那么呆板了,放技能嘎嘎厉害,打不过就跑,前期比你强就疯狂攻击你,前期破局很有难度,简单模式除外。希望后面多出一些武将包,总是玩那几个神将会很疲劳,出些项羽刘备曹操之类的神将和一些兵种包,这样玩起来才有新鲜感,官方态度确实可以游戏能做到每月更新一些东西这没话说,买断制游戏很少有几个和他们相比了,希望官方越做越好。
好好玩就是对新手不怎开始友好其实蛮好玩的上手也很简单推荐曹操比匡扶汉室简单多了真的很不错的一款游戏希望越来越好希望有dlc加强一下游戏的其他内容剧情多一点的其他优化一下就可以了推荐推荐大家来玩
为了推出新的DLC,暗改之前剧本的价格;疯狂削之前神将,就为了新的神将推出,就跟抽卡一样,所有DLC加起来几百块,还不如吃顿好的
有奶打一切
操作繁琐,快捷键都没有,使用消耗品等等,很多地方要选择的时候连多选都没有,只能一个个点,还有斩首5秒确认完全多余,额外内容收费过高,战斗内容元素不够丰富。
还是不错的,但是在大地图作战,游戏时间太快了,玩惯三国志系列的可能要适应一下
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $628.4K | 2.8K | 77% | $9.99 | |
| $86.5K | 1.7K | 82% | $1.99 | |
| — | 0 | — | — | |
| $1.1M | 3.5K | 85% | $15.99 | |
| $1.8M | 2.2K | 80% | $29.99 | |
| $1.7M | 868 | 81% | $59.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $118.2K | 1.1K | 80% | $3.99 | |
| $118.2K | 698 | 99% | $7.99 | |
| $118.2K | 397 | 71% | $8.99 | |
| $118.2K | 831 | 73% | $5.99 | |
| $118.2K | 528 | 89% | $10.99 | |
| $118.2K | 269 | 93% | $12.99 |