
頭痛【資料館編】 行方不明者を探しに資料館へ... 廃墟の資料館に隠された謎を解く一人称視点の探索系ホラーゲームです。
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Languages: Japanese
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
⠀
ホラーゲームなので雰囲気出すために部屋を暗くしてプレイするのですが、エンディング行くたびに全画面で白い背景の画面を見せられるのですごい苦しみました
"頭痛" is an Unreal Engine asset flipped first person horror/jumpscare game like all the others, this one has two main differences. It's Japanese, not Russian, and they're not trying to scam people into paying money for it, where most Russian asset flips certainly have that underlying MO. So you run through a bunch of lazily assembled Unreal Marketplace assets and get jumpscared. At least it's only about 60 minutes long, and as we all know, less of a bad thing makes it slightly better. There's no English translation for the game, but that's okay. The language of bad games is universal. The game graphics look better than you might expect, but that's just because it looks like some or all of them are "borrowed" from asset stores or wherever. Gamers can tell... and it comes across as insincere. There's also the old adage that those who lack the budget and talent to make their own game assets usually lack the budget and talent to do the rest of the job of game development properly, too. Not every "free" game really is. There's often MTX, or content locked behind DLC, or donations being requested, or any other number of things that could mislead gamers, but in this case I'm glad to say this really does appear to be a fully free game. Nothing demonstrates a developers belief in themselves and their work than giving it away without any remuneration. This is a service to themselves, and the gaming industry, and should be applauded. Of course, just because something is free, doesn't necessarily mean it's valuable. Even though this is "free", it failed to appeal to the 120 million+ gamers on Steam. SteamDB showed the game peaked at less than 100 concurrent players, they couldn't even break three figures, and now there's basically nobody playing it. Even though it's free. This is a dismal public reception, but it's easy to see why gamers rejected it. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? Not this time. This isn't worth downloading. While this won't cost you any money, you get what you pay for, and sometimes, even when the game is free, it's still not enough.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
歩くだけで雰囲気楽しむ分にはいいかも
僕は怖くて途中でやめました
エンディングをすべて見ましたが、色々と斬新 このゲーム、ただのホラーゲームじゃない あたおかな人がこっちを狙ってくるだけの話かと思いきや、それだけじゃなくてエンディング回収すると面白いことがわかってきて考察のし甲斐がありますね 面白かったです ただひとつ難点をあげるとしたら攻略(あるいは実況動画)観たりしないと全END回収はかなりきついかなというところ 壁壊すところとか何もヒントないですからね… でもそれを差し引いてもホラゲ好きならおススメしたいゲームです
えっちしたいえっち
無料にしては面白い
雰囲気ホラーなので慣れてない人でもプレイはできると思う こういうゲームに慣れてる人なら失敗ENDの3つは見つかるんじゃないかしら 私は雑巾の使い方にめっちゃ悩んだし、2番目のENDは攻略見ないとわからなかったです [h3]よかったところ [/h3] [list] [*]スニーキング、逃げるターンなどないためホラゲーに慣れてなくてもプレイしやすい [*]短編なので繰り返しプレイしやすい(そのためセーブロードはない) [*]無料とは思えないほどグラフィックがきれいで雰囲気がある [/list] [h3] 気になったところ [/h3] [list] [*]キーコンフィグがないわりに操作しにくい(オプションはECSではなくP、アイテムはI←移動がWASDなのにIは押せないでしょ…) [*]2周目以降は資料館から始められるけど、OPはスキップできない [*]アイテムの使用を間違えてもゲーム内リセットができない [*]終わった後ならヒントがちゃんとあるってわかるけど、初見でヒントを理解してENDを見るのは厳しいと思った [/list]
面白すぎます!
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.