
《幻想三国志》是一款由宇峻科技研制并运营的一款RPG单机游戏,于2003年6月30日发行第一部作品,为幻想三国志系列。游戏的战斗画面是2D画面,但是因为采用45度视角,故而有立体感。战斗系统则采用回合制和半即时制。
Modeled estimate, not a reported figure. How we estimate →
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About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, Traditional Chinese**languages with full audio support
Engagement
Reviews
Themes across 50 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
很小的時候玩過這遊戲,最近重溫了一次... 但系統變得怪怪的 召喚獸放技能 與 晶魄技能效果常常會卡角色放技能 然後你就會看到敵人一直打妳,你這邊晶魄效果也一直觸發 角色們過了許久才會繼續行動,也有可能就這樣卡住等著被打死 假如沒有隨時存檔的習慣,那就要重來了 還有一些角色的最終技能很容易BUG,會直接閃退 例如糜香的唯一攻擊技能、燕起的最終技能 整體來說不是很推薦,BUG真的太多了...
好好玩
一般
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 50 reviews with recorded playtime.
買的時候要先想想,相容性問題官方並沒有改善,請三思
最爱国产武侠RPG 无脑推荐
童年的回忆
玩情懷的
重溫 20年前的遊戲 以當時來說 做的不錯
win11 系統使用密技叫出藍屏後無法回到主畫面 (已使用舊版輸入法)。
筆記小技巧 1.洛陽假面豬,每隻豬可以偷暗器(1500血) 2.命中晶魄很好用,跟後代比,這代很容易miss 3.比起攻擊高的武器,用相剋的武器打更痛 4.草船借箭小遊戲獎勵的晶魄,在後面的火燒連環船的敵人會掉(我全部隊員帶加寶的晶魄或配飾,沒特別練功,總共掉6個)
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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