
《列传:革新战争》是灰烬游戏工作室出品的战棋游戏。游戏为SRPG类型,加入了华丽的技能演出与深度的战斗系统。游戏以幻想中世纪为舞台,编写了三十万字以上,“王道中的邪道式”新颖故事。相信喜欢日式SRPG、JPRG的玩家一定会喜欢本作。
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
是个非常值得好游戏,我基本很少评论的
不错
高难度也太难了 但是不打高难度又不好玩。机制简单 没有伺机攻击 没有暴击 没有miss 所有也没啥套路 打不过就是打不过 只能刷级。打到后面叠怪严重 就没有继续打了。剧情其实很不错的
国产不错的战旗游戏,主要就是刷符文和装备要花时间,战斗要用键盘调整视角等问题。玩到前期几个章节,剧情还是不错的,融入的元素也挺有想法的。看其他人的评论说后期结局会虎头蛇尾,很多人表示看不懂,整体看过去所说的事意义不明,可能和后期制作赶工、经费等等有关。瑕不掩瑜,打折入手17元还是物有所值的。
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 40 reviews with recorded playtime.
感觉游戏不错加油吧!
整体还行,普通难度也不需要很刷,符文需要刷一会。剧情太快了,弓箭手带三回NP直接团队无敌器,盾哥后期几乎不会被小怪破防。大家记得,远程当先锋,近战当后援,效果比较好
挺好玩的,就是有点难
玩久了就无聊了,困难难度无限刷刷刷。
让我看到中国游戏还是有希望的
不就7个人吗??? 全装备,符文,技能满级了, 成就不跳是吧
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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