No revenue estimate for APPLE — its rating/review counts don't calibrate to sales the way Steam's do. Reviews and prices only.
每一个箭头,都渴望挣脱束缚、奔赴自由;而你,正是它们的解放者。 通过点击与滑动,匹配相同方向的箭头,解锁层层羁绊,开启从轻松入门到烧脑进阶的智慧闯关之旅。游戏融合舒缓解压与脑力挑战,指尖轻触之间,尽享视觉与心灵的双重释放。 核心玩法 • 指向即自由:点击匹配同方向箭头,解锁链条,让箭头重归自在之流 • 难度进化:关卡层层升级,持续考验观察力与策略思维 • 自由缩放:自由放大细节、纵览全局,从容应对复杂谜题
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Trends
Price over time, from our own daily price tracking.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.