Revenue is a rough estimate from public install counts × genre ARPD — order of magnitude only.
Starclip Love Log is a romance simulation where you, a new member of MCN Starclip, work with four popular streamers—Byeoli, Sena, Harin, and Yunseo—and build love and trust while overcoming the challenges of live performances, filming, and offline stages. From the headquarters lounge where team meetings are held, to the white-walled filming studio, to the neon-lit concept room, to the live control room illuminated only by monitors, to each person's personal space, and to the city nightlife. Within each location, your choices will determine your affinity level and the ending. ✦ Recommended for: - If you enjoy a tense romance between "work (official) and heart (unofficial)." - If you're drawn to realistic MCN dramas featuring broadcast accidents, malicious comments, rumors, and event rehearsals. - If you want to tackle each character's love path at a different pace and style. 3) Key Features (Bullet) - 4-person strategy romance: Four streamers who open their hearts with different charms and speeds. - Crisis response events: "Real-time" experiences like broadcast accidents, chat overloads, rumors, and unexpected stage situations. - 10 fixed background locations: Office, studio, control room, rooftop, 24-hour convenience store, etc. - Ending collection: Complete the true/bad endings and CG collection for each route. - Short, enjoyable episode structure: Easy to play as if you were playing a single event a day. 4) Character Introductions - Byeol-i: A "star" who's perfect in front of the camera, but gradually becomes more honest in front of you. - Sena: Straightforward energy and competitive spirit. A relationship that deepens as we run together - Harin: Sincerity hidden beneath cold provocation. The moment of recognition, boundaries crumble. - Yunseo: A quiet voice in the night. The warmth that blossoms within the "safety" you create.
스타클립 러브로그 has grossed an estimated approximately $14 on Google Play.
About approximately $14 gross, estimated range approximately $4 to approximately $58 — roughly approximately $11 net to the developer after refunds, VAT and Google Play's cut. Very wide range: see how often ranges like this hold on accuracy. How we estimate →
Trends
Price over time on the United States storefront, quoted in USD — from our own daily price tracking. Other markets are listed under "Price by market" in the Prices tab; they are not on this axis, because one line cannot be two currencies.
Estimated range $4 – $58. Not checked against reported figures. How we estimate →
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Related
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