
Galactic Ruler offers real time strategy game play at both planetary level and in space! Lead your faction in diplomacy or conquest across a procedurally generated galactic map where any system might hold hostile enemies or resource riches. Develop advanced technologies to rule the galaxy!
Modeled estimate, not a reported figure. How we estimate →
Media

About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
The obvious draw is the space AND planetary gameplay (both combat and base building), and it's pretty great. The controls may seem strange if you are used to the popular 4x/grand strategy space games out there; Galactic Ruler definitely takes a different approach, being made by a wargame developer. You'd do well to watch some ArquebusX gameplay/tutorial videos on YouTube to overcome this personal hurdle. But once everything clicks, this is a really fun game! I love that each colonized planet functions as its own sort of faction and economy; it adds a lot of depth. Plus, with all the automation options, you can set this planet or that planet to be automated, and still take a more hands on approach with other planets. This is nice if you want to build up some planets manually without having to handle every single planet of your growing galactic empire manually. The need to supply energy and munitions to all units adds an extra layer of challenge and strategy. This supply concern even extends to the planetary level, with supply being provided by road/rail networks in your territory and supply vehicles in enemy territory. Nice! I'm glad I took the time to acclimate myself with this games approach/controls/ui, as there's a very rich 4x/grandstrategy/wargame experience here which isn't available anywhere else. It's like Distant Worlds lite meets Shadow Empire lite. Dope!
I've been a Battlegoat junkie since SR 2010 and own nearly every SR game, putting in countless hours in the series. (I think one of the reasons my ex-wife divorced me because of my addiction to GR 2010...) When I learned of Galactic Ruler, I was excited and skeptical at first, but eventually thought "It's Battlegoat, so it ought to be great." I'm also an avid space gamer, so I thought this could be the best of both worlds. I thought the learning curve would be minimal since it is modeled after SR Ultimate. The game is great, but the learning curve is pretty steep, even for SR junkies, so give the game a little time to grow on you. It will! There are times I curse BG Studios because of killing my social life. Between the SR Series and now GR Series, all of my other Steam games are suffering from severe neglect. :) Gameplay is fantastic and deep - just what you expect from the BG'ers. You not only manage your colonies from space, but also planetary surface. Graphics are Battlegoat Studios - need I say more? Fun factor: 9 out of 10. Aside from the incessant energy resource problem, the game is highly addictive. You start off with next to nothing and slowly build your empire and military. And what would a good space game be without Pirates? GR has em. You can opt to turn them off, but what fun would that be? Overall: Recommended for any Battlegoat junkie that also loves 4X space games. Non-Battlegoat junkies: due to the very steep learning curve and the incessant energy crisis, you may want to consider other 4X spacers. Peace out! - Lord Slayz
Ooof. I am not terribly familiar with BattleGoat games, and I have to assume that if I were, I'd understand some of the UI choices made here. The other posters aren't kidding; the UI is a convoluted mess, with seemingly basic tasks taking unpredictable steps and detour to accomplish. I really tried hard to get into this and mostly I just got myself tired of it.
Zagrałem do tej pory w kilka tytułów z serii. Przez 15 lat BattleGoat nie potrafią poprawić tragicznego interfejsu i błędów w nim. W tym konkretnym tytule jest on nawet gorszy niż był poprzednio. Gra jest ledwo grywalna AI jednostek jest tragiczne a ilość błędów powoduje ze aby grac trzeba z grą wręcz walczyć. Daleko tej grze do bycia rozrywką.
Икра скучная,максимально,просто ужасно скучная игра,уснул 3 раза пока играл....
iv been playing this on and off through its development. its a really sweet game. its like stelaris, or distant worlds, or master of Orion. but with its own unique story, game play, and flare. if your into that kinda thing, you might as well buy this one too. ur going to find yourself playing it, and having fun. and thinking about what u wanna do next while ur at work lol. but i will say its kinda hard to learn. only because its so different tho. so go into it with an open mind and dont compare it to the other 3 i mentioned.
I love this games. It has grown quite much since the release and the development team is awesome. In the beginning it may look difficult, but with time you will start to like the game! The conquest of a planet + at the same time fighting in the space to keep your planet units safe, is totally fun.
A good space strategy game, the ui could use some work
;-;
Oui
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| The Repair House: Restoration Sim | $70.7K | 121 | 54% | $19.99 |
| Trivia Vault: Science & History Trivia 2 | $70.7K | 150 | 60% | $13.99 |
| Murder Mystery Machine | $70.7K | 128 | 53% | $19.99 |
| Dungelot: Shattered Lands | $70.7K | 280 | 70% | $9.99 |
| The Crooked Man | $70.7K | 1.2K | 93% | $2.99 |
| Tamarin | $70.7K | 126 | 60% | $29.99 |