
Take command of a civilization that has just achieved faster-than-light travel in Galactic Civilizations IV, the newest entry in the award-winning space 4X strategy game series. Explore the galaxy, colonize worlds, shape cultures, make alliances, fight wars and pioneer new technologies.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Sep 7 → 3/day in the week after.
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Reviews
Themes across 846 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
good lord why does every game have to cost hundreds of actual dollars are devs really that greedy now a days lol the answer is yes and we pay it so they keep doing it i wasnt gonna buy the DLC but seeing Nookrium play and be so positve about this game changed my mind so Stardock you definitely support the right streamers and i bought the full clip lol all the DLC if u havent watched Nookrium i highly suggest him hes a breath of fresh air in the streaming world and Fam friendly Dastactic is another good streeamer to watch for this game and he helps learn it also changing this to a thumbs up i still think its greedy but i guess thats the model now a days and it is a good bit of content
Gioco di strategia ben congeniato, si deve un pò fare pratica prima di impossessarsi di tutte le funzioni del gioco; ma c'è un valido tutor di supporto che aiuta. Buona la grafica e le simulazioni di guerra. Meno buona la traduzione in italiano. Il gioco può essere un pò impegnativo ma alla fine appagante, le razze da scegliere sono molte e vengono incontro alle scelte del giocatore .. se sei pacifista o guerraiolo o altro e sta a te iniziare la strategia più opportuna per vincere. Se piacciono i giochi galattici di strategia e di lunga durata, questo game fa per voi. In questi genere di giochi ci vuole pazienza e un pò di razionalità. Una volta apprese le tattiche di gioco il divertimento è assicurato. Consigliato a chi è appassionato del genere.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 1.86/day in the week to Jul 30 → 3.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, French, Russian, Spanish - Spain, Polish, Spanish - Latin America, Portuguese - Brazil, Portuguese - Portugal, Italian, Simplified Chinese, Korean*languages with full audio support
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 850 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Fun game to play,
good
GAlaxy spanning empire, turn based, solid development tree, fun
It's a really good 4x game.
Komplexe Weltraumsimulation, die durch kontinuierliche Patches, Updates aktualisiert werden. Gerade diese motivieren einem, eine neues Spiel anzufangen, um zu sehen, wie sich diese Veränderungen auswirken. Gerade hier , bei den Updates und Patches ist für später auch noch sehr viel mehr möglich: z.B. Tiefenbergbau; nicht nur direkt angrenzende Synergieeffekte, sondern erweiterte Zonenkreise die sich überlappen, Meeresbergbau, Aquakulturen--> Pflanzen und Tier Austausch mit Aliens. .... es gibt Milliarden von Galaxien, da ist eine Galaxy nur ein Sandkorn am Strand.
This game is decent to play but could be better. Misses the mark on a lot of things gal civ 3 done right and generally has not innovated enough. Clearly a lot of AI usage or at least appears that way, if not get better artists, I wouldn't care if it was good but it isn't and the imagery doesn't fit what stuff is meant to be shown, gal civ 3 was better in regards to this and it just showed generic imagery which is kinda sad. For some reason when you declare war you have to move all your fleets away from their zones, which is kinda bogus and not explained until you try to do it. Not realistic at all and the lack of knowing this can ruin a game. Set up for an invasion and get teleported away. I guess I could accept it as a 'cheese' counter but really it just counters specific play styles from the player and ultimately ignores what I think is a big issue with gal civ and how legions and invasions work, they have always been a bit flawed. The whole flagship system is kinda lame, just should of kept survey ships, even keep the timer to complete surveys if you want. Pet hate of mine is voice narrating text. I will always read faster then you can talk. Unnecessary. Tying population counts to citizens was not needed and kinda annoying as you can't make any changes to those on minor planets. Should of just kept it as what type of population it was in my opinion 'worker, soldier, etc' Somehow the simulated fights got worse from gal civ 3, weird but all shots show weird and don't appear to hit. Improvements in some areas though such as the minor planet 'management'. Low class planets were always annoying on gal civ 3 to handle and this streamlines it in a decent way. But still certain features were removed such as sponsoring a shipyard with multiple planets and ability to change which sponsors what seems like an obvious thing to put in but isn't there. Way too many 'abilities', artifacts, that kind of thing. All in all decent but not strictly an improvement over gal civ 3, but does work on streamlining things which might make it easier for ai to make good decisions and despite me hating games becoming more streamlined, i think this game benefits from it in some areas. But just not enough work seems to have been done to improve things so I doubt this game will ever become that popular. The more I think about it the more flaws I see. Finally this game has less soul, example when you researched something you'd get a remark about the tech, now its boring. When you colonised planets and had to make the decisions in gal civ 3. The choices in events. Some how i don't find myself caring about any of the factions either even though they took factions from gal civ 3. They feel like hollow copies. I find myself wondering what happened here, what is with the crappy dlc. I can't build hyperlanes? Where is the cool in the game anymore. I put about 500 hrs in gal civ 3 but i seriously doubt this will happen here, the only problem i had with that game was the management of minor planets and the bad ai + to big of a jump in difficulty with incredible ai (which doubled movespeed of all their ships, vsing capital ships with fighters, map hacks, etc). But I found out you can modify that, so I still think because Gal Civ 3 is a thing, this game is pointless and not nearly as good. Disappointing
This is beautiful. I always thought this was just a side part to Civ games. So I did not buy one. Brought Civ3 on the cheap. It was amazing. This version is just what the Dr ordered. Fun, exploratory, which is what i love. Enough to keep me going with mods and all. Has to be one of my all time fav games.
good game
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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