
Take command of a civilization that has just achieved faster-than-light travel in Galactic Civilizations IV, the newest entry in the award-winning space 4X strategy game series. Explore the galaxy, colonize worlds, shape cultures, make alliances, fight wars and pioneer new technologies.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Sep 7 → 3/day in the week after.
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Engagement
Reviews
Themes across 846 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Great strategy game with great replayability.
the best of the gal civs to date. I'm glad i waited for the early issues to be ironed out. About to begin a new game.
Remenicent of the Sid Meier's Civilization games of yester year. The UI is a bit clunky and the tech tree is so large it is sometimes hard to figure out where to focus, but so many different ways to play and enhance your civilization. Very addictive. It does take a LOT of turns to really get anywhere in the beginning though.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 1.86/day in the week to Jul 30 → 3.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, French, Russian, Spanish - Spain, Polish, Spanish - Latin America, Portuguese - Brazil, Portuguese - Portugal, Italian, Simplified Chinese, Korean*languages with full audio support
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 850 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I've played the series since GC2 and I was pleasantly surprised by the changes they made to the game. While the core remains the same, they have made the races more distinct, added more leaders, and made it easier to play tall by choosing whether to core a planet or make it a colony.
Jeu sympathique mais que je ne recommanderais qu'aux adeptes du genre et de la série. Les combats manquent notamment de profondeurs.
Really have enjoyed GC4! Good value for the price of admission
sad clown face
Playing 4x since Moo 1 and this one is fun
Gal Civ has been a favorite of mine since GC2. The amount of detail available in GC4 goes far beyond what I use to enjoy the game. It's still a cool game experience.
Great game with a steep learning curve. Worst thing is tips from hovering the mouse tend not to tell you what is needed at times. However, many good sites with the information needed.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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