
Build a civilization that will stand the test of time in the largest space-based strategy game ever! Choose from dozens of unique races and make a name for yourself across the galaxy through diplomacy, espionage, technological advances, and more.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Sep 8 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 813 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
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Put the time in
As a big 4x player: Galactic Civilizations is the most boring out of all avaiable big space-themed 4x Exploration is limited by how far your ships can go from your capital Diplomacy the worst one ive seen in all my years (and i've played the Endless series!) trades are outrageous and AI has no idea what theyre doing Combat has close to no strategy, boiling down to more ships= profit. Ship design is clunky, bloated and not engaging at all Im just sad about this buy, couldnt recommend it even on sale
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Russian*languages with full audio support
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 816 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
没中文为什么要卖呢,就连俄文都有,这个公司和钱过不去么?
it's a good time taker
Spannendes rundenbasiertes Spiel mit extrem vielen Möglichkeiten. Allein die Varianten-Vielfalt beim Schiffsdesign. Ein eigenes Schiffsdesign zu erstellen macht mindestens so viel Spaß, wie das Spiel an sich. Leider wird das Spiel in der größten Galaxienausgestaltung und im fortgeschrittenen Zustand ultra-langsam - selbst mit einem High-End-PC!
awesome game! Tech tree is amazing, options are many, very interesting game :)
The moment you unlock the Aggression + Awe combo, even a god-tier civilization with cheaty stats turns into trash. Why are we putting effort into the other Malevolent tree focuses when we only have Awe and Aggression? Why even have a focus tree if the mechanics are this broken? In a straight game, pick an expansionist civilization, combine it with a high population growth rate + distance, add Awe first, then Aggression. Planets you colonize with Awe V can't rebel, so you quietly occupy enemy planets within their borders. After a certain point, the Influence mechanic peaks, and you can incite neighboring enemy civilizations to rebel using your influence points and incorporate them into your empire. Each planet you incorporate will give you 1 overlord with Agression V. By turn 50, you'll have a fleet of 60 overlords for free + your existing fleets from previous production = 200-400 fleets of galactic domination. This is only valid for 2 focuses; you'll unlock a total of 10 focuses with Awe and Agression. You still have Awe & Agression I, II, III and IV. Immunity + political supremacy + free heavy armor + rapid influence gain + increased production speed + increased trade income....
Still the best turn-based space strategy game there has ever been!
gud
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| — | 0 | — | — |
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