
Take control of the demon sisters Kirika and Masha as they attempt to revive their Demon Lord Maxim and rebuild their castle in this 2D action Metroidvania adventure!
Modeled estimate, not a reported figure. How we estimate →
About
■A Demonic Metroidvania Adventure
"Gal Guardians: Servants of the Dark" is a true metroidvania sequel to the classic-style action game "Gal Guardians: Demon Purge." Two new characters, Kirika and Masha, take the stage with unique playstyles, and you'll need to switch between the two at will in order to fully explore the vast areas and take down enemies and bosses.
■Search the vast Demon Realm to revive your allies
Search for hidden passages, trap doors, and solve puzzles throughout the Demon Realm to collect the scattered bones of the Demon Lord Maxim.
Each sub-weapon and ability you unlock will open up new routes and strategies, requiring every tool at your disposal to fully explore.
As you find and revive Maxim's vassals, they will help strengthen your home base, the Demon Lord's castle. Rebuilding it will provide bonus support features to assist your journey.
Fill out the colorful cast of vassals and see their personalities shine in story cutscenes that play throughout the game.
■Swap between sisters in Demonic action gameplay
Older sister Kirika attacks from a distance with demonic guns while her younger sister Masha covers close ranges with her whip.
They can spend demonic energy to attack with different sub-weapons as well, but it is crucial to switch between the two as the situation changes.
Should one of the sisters be defeated, you can bring her back to life by returning to her location and using "Sister Rescue" to revive her.
■Collect mountains of items
Enemies and treasure chests will earn you consumable items, sub-weapons, and passive enhancements called "Demon Relics" as random drops.
You'll use these items to unlock new special abilities for the sisters and access new areas of the map.
Sub-weapons can be combined and crafted to customize their power, making use of items you wouldn't otherwise need.
Gather, craft, and enhance to power up on your journey.
■Choose the play "Style" that's right for you
Servants of the Dark inherits the "Style" system of its predecessor, allowing you choose between "Casual," "Veteran," and "Legend."
You can switch Styles at any time, and all of the game's content is available no matter what you choose.
Feel free to choose the one that best fits the experience you want on any given day, for a chill time or a challenging endeavor.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese*, Korean, French, Italian, German, Spanish - Spain, Portuguese - Brazil*languages with full audio support
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
非常好玩啊, 玩了一代于是来玩二代,看steam褒贬不一我就放低了期待,但实际上非常好玩,说实话比1代还好玩。 首先是擦边球的内容比一代要少很多了(好像没有少很多,但比一代要好接受的多),光这点就比一代玩起来享受多了,以及二代的男主好歹是会做事的,比一代那个没用的、靠费洛蒙吸引全校女生喜欢他的、不知廉耻的唯一男性要好太多了。 然后这代有了详细地图,以及非常迅速的成长,后期主角性能高的吓人,天呐,谁家类银游戏主角空中最多跳跃10次、冲刺4次,地上跑起来还能创死一切小怪。 虽然不用重复周目游玩,但地图非常大,而且地图很详细,很能激发探索欲,不过重复跑图折返跑之类的就更折磨了,还有就是,刷武器词条很折磨。并且不在魔王城内就不显示魔王城地图,还不能调用,这点就很蠢,第二个魔王城有个地方后期才能打开,到了游戏最后才想起来,打开箱子还是个早就获取的武器,就很... 游戏中间还能见到前代主角的,cg是真帅啊,光凭这点我就该给好评了。 然后是收集内容,两代都多的要命,二代有地图能传送还好些,一代就纯瞎找还要折返跑每个地图,真的力竭了。 最后比较了这么多,发现一代和二代除了手感差不多外,好像算是两种游戏了。 总之一代因为部分剧情原因,虽然好玩,但我不会推荐给认识的人;二代是又好玩剧情也不错,我是很推荐的啊。
优点:与第一部一样的美术和语音。 缺点:地图探索简直就是灾难性的,唯一的引导就是地图上的小红旗告诉玩家要大致往哪个方向走,但是重复的迷路,能力锁,导致探索变成了一个痛苦的过程。而且能力全靠骨头升级获得,小怪还是固定掉落数量,其余骨头得从宝箱和商人获得,简直离谱。
好玩,唯一缺点是对路痴不友好,加入了地图机制使得相比前作更容易达成全收集
Cute and entertaining game with a friend. Late game can be a bit annoying running around and searching for the correct things or ways.
好玩,音乐很好听,可以边看地图边移动很方便.
前期的武器种类和获取途径需要调整,工匠的系统请改的更复杂点 城内部分道具环节黑屏无法跳过, 前代的素材移植只出现了吹风机没有雨伞匹配 宝箱里获得物品稀有度和宝箱所在位置的难度不匹配 没有滑铲(实际重点 后期关卡特别是boss城不够复杂
[h1]だめだこりゃ[/h1] キャラクターとか、コミカルな会話とかはすごくいいのに肝心のメトロイドヴァニアの作りがダメすぎる。 攻略必須スキルにレベル習得のものがあるためアイテム集めをさせられる、訳の分からないMAPのつなげ方、MAPを広げても移動できず全体が見えない、ファストトラベルが条件付き、ダラダラと長いだけの通路、一部回避不可能なパターンになるボスなど、キャラグラフィック以外でいいところがない。 [b]グリムガーディアンズデーモンパージの功績はどこいったんだ[/b]
与前作相比,更大更复杂的地图,更多的副武器,更强的人物机动力,更复杂的数值机制,同时继承了一贯的舒适的操作感,由于大部分养成道具和核心道具都放在探索地图的奖励中,本作玩家要将几乎全部的精力都放在地图探索中,与之相比战斗玩法反而成了地图探索玩法的配角,绝大多数boss战方面与前作相比机制也更加简单,也算是继承了上一作boss比道中简单的特色,总体来说,本作游戏节奏偏慢并且重心不偏向于战斗,适合具有较多耐心和时间并且不刻意追求战斗复杂度的非重度横板爱好者入手
Not many co-op metroidvanias out there and this one was a blast to play through with a friend. You can see the developers care by all the tiny details.
GG
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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