
Gakuen Club is a school life love story that begins when you discover a secret at your academy, setting off a chain of events that you never imagined. Enjoy the different distinct and unique characters along with their own stories and wonderful voices.
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About
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Gakuen Club was enjoyable to play, though it seemed a bit like a "shall we date" for beginners. There weren't really that many choices to make and the conflicts were mild. There was really only one path that had much difficulty for the protaganist aside from the "Normal Endings" at the very end. The characters made the game for me and learning their background stories. They were all varied and interesting.
This is a beautifully made otome visual novel. It is unlike any of the other Dogenzaka Lab published otomes, probably because it comes from OperaHouse. The game is beautifully made, the characters well-written, and the voices add a nice touch. And look! A heroine who does not suffer as badly from otome-protagonist-syndrome! She actually has a lot of common sense (at least compared to the norm of the genre). The biggest negative is the price. I would suggest buying this on discount. And mayhaps with the bundle on top of it.
I can't say that I'd recommend this game, especailly not for the full price of $32.99CAD that it's asking for :/ Pros: Voice acting Pretty visuals Heroine with distinct look and EYES Easy to get achievements Cons: Short Cliche Boring Not worth replaying Seriously expensive at full price
This game had such potential, and every time I thought it might reach it, it let me down. Between the horrible, or lack thereof, personalities of the boys to some of the grammatical errors, this was a chore to finish.
Well there are voice acting so I almost enjoy it to a certain degree, but the story was not very much engaging.
Gakuen Club is mostly a static visual novel. I say mostly since there are very few choices to make in the game compared to other otoge (you only get 3~4 choices per route). The characters are generic, yes, but if you enjoy a sweet vanilla story I say this isn't a bad choice. The CG quality is really nice and voice-acting is definitely a plus. Each route seems to follow the same pattern, but it makes sense because each is following the same timeline. Despite this, each route does well on its own bringing something unique pertaining to the route. This isn't bad, considering it's a mobile port--a part of [url=http://www.operahouse.co.jp/works/kenri]OPERAHOUSE[/url]'s renai game line. Definitely a lot better than Dogenzaka's in-house collection. If you have it on auto, each route is about is about 4~5hrs if you want to enjoy all the voice acting. 2~3hrs if you're just going to read through it all. If you have it on skip, it should simply take about 10~15min to unlock the CGs (possibly less? I had it running while doing other stuff). Considering the price for just a mobile port, it's currently cheaper in comparison (it's ¥3200 for all, ¥720 per individual). If you're looking for some sort of adventure in a visual novel with a proactive heroine, I would not recommend this game. But if you're in some need for some vanilla in your life, then I do recommend getting this game. If you're only going to play it for a certain guy/voice actor/trope, then please check it out when it's on sale.
Nie żeby było tu coś specjalnie odpychającego, powód jest dość banalny... gra jest po prostu nudna, może pan w okularach jeszcze jako tako ciągnie, ale to by było na tyle. Niestety mocno czuć mobilne korzenie produkcji, bo zwykle gry na telefon mają fabularną głębię kałuży, a postacie płaskością gonią latający talerz, tu wręcz aspirują do rangi poziomicy. Jestem w stanie sobie wyobrazić, że jeśli ktoś ma ochotę totalnie się odmóżdżyć, po prostu popatrzeć na kolorowe obrazki i posłuchać swoich ulubionych aktorów głosowych to może jednak coś z tego wyciągnie, także od biedy można kupić w promocji, innym jednak odradzam. Grę zdali się porzucić nawet jej twórcy, osobiście nie miałam problemów od strony technicznej, jak się jednak wejdzie w dyskusje to można znaleźć osoby, którym gra nie chce się zapisać i są zostawieni sami sobie. Także kolejny powód, dla którego odradzam. Jeśli ktoś chce zagrać w dobre otome to polecam zapoznać się z Arcana Famiglia, Re:Birthday Song, Black Wolves Saga, czy Dynamic Chord Apple Polisher, albo Beastmaster & Prince. Warto także sięgnąć po Glass Heart Princess. Double Score i Genroh. Nawet po króciutkie Dot Kareshi. Właściwie po jakie otome byście nie sięgnęli to istnieje duża szansa, że będzie lepsze niż Gakuen Club... a to chyba już mówi samo za siebie.
몰입도 잘되고 스토리도 좋았써요
当初是冲着めろ先生的画风去的,感觉挺一般的有点无聊没什么波澜起伏。(感觉就像是被画风骗了)然后我在日区它还是有乱码现象,改改吧。
English: I’ve played the game for about 70 minutes so far, including the prologue and up to Chapter 4 of Sakai. So far, the only real decision I was able to make was choosing which route to take. It feels more like reading a story rather than actually making meaningful choices, even though there were several moments where it felt like I should be able to choose something, but that turned out to be disappointing. The main character you play as often annoys me, and I really wish there were dialogue or reaction choices to respond differently. I wouldn’t recommend buying this game at full price. I got it on sale for €13.99. Since I kind of collect games like this, I’ll keep it and probably continue playing it at some point, but so far it feels repetitive and definitely not worth €27.99. If I didn’t collect games like this or hadn’t bought it on sale, I would have refunded it for the reasons mentioned above. Your decision. Correction: I’ve decided to refund the game after all. €13.99 is simply too much for a game where my own character ends up frustrating me instead of being enjoyable. I also don’t feel that urge to keep playing like I usually do with other visual novels. Deutsch: Ich habe das Spiel jetzt 70 Minuten gespielt, also den Prolog und bis zum 4. Kapitel von Sakai. Bis jetzt war die einzige Möglichkeit, etwas zu entscheiden, die Wahl, welche Route ich einschlagen möchte. Es ist eher wie eine Geschichte, die man liest, und hat kaum etwas mit Optionen auswählen zu tun, obwohl es genug Möglichkeiten dafür gegeben hätte. Beziehungsweise dachte ich ab und zu, dass ich jetzt endlich etwas auswählen kann, wurde dann aber enttäuscht. Die Hauptfigur, die man spielt, regt mich öfter auf und ich hätte mir da gerne eine Auswahl gewünscht, etwas anderes sagen oder anders reagieren zu können. Ich würde keinem empfehlen, das Spiel zum Vollpreis zu kaufen. Ich habe es im Angebot für 13,99 € gekauft. Da ich solche Spiele irgendwie sammle, werde ich es auch behalten und irgendwann weiterspielt, aber bis jetzt ist es eintönig und auf jeden Fall keine 27,99 € wert. Würde ich solche Spiele nicht sammeln oder hätte ich es nicht im Angebot gekauft, hätte ich es wegen der oben genannten Gründe zurückgegeben. Müsst ihr wissen. Korrektur: Ich werde das Spiel doch zurückgeben. 13,99 € sind mir einfach zu viel für ein Spiel, bei dem mich mein eigener Charakter eher aufregt, als dass ich Spaß habe. Außerdem habe ich nicht diesen Drang, weiterzuspielen, wie ich ihn sonst bei anderen Visual Novels verspüre.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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