
Gadgeteer is a physics-based VR puzzle game where you build chain reaction machines to solve fun, intricate puzzles. Your machines will use gadgets to launch, bump, twist, and turn—creating chain reactions that may even end up tearing apart the fabric of space-time.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, Spanish - Spain*, Japanese*, Korean*, Russian*, Simplified Chinese*, Traditional Chinese*, French*, Danish**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Fun! Awesome Physics, Awesome tools, Buying this game was a good move!
Really great concept and a fun game, but it would be so much better if you could equip tools on both hands at the same time, at least in sandbox mode. It can be a little frustrating trying to build the machines with one hand.
It's great so far. I'm at around level 40 of the 60 puzzles campaign, a little over two hours in. The puzzles aren't too difficult, don't expect The Incredible Machines type puzzles, it's definitely more about the creativity than the actual puzzles, but it's fun! I also looked at some of the machines created by the community, some of them are really inventive!
Very nice and relaxing Rube Goldberg puzzle game
I can tell that the developers put a lot of time into this game, but in my opinion, the controls are annoying and buggy. I really wish I could recommend this game, because it is a unique idea, but I just get annoyed a lot with the controls.
ピタゴラ。 積み木ゲー。 のんびり楽しめる。 気になるところといえば オブジェクトの中で輪になっているものがあるが その輪を軸として棒状のオブジェクトを挿入して 遊ぼうとしたら摩擦係数が設定されていないらしく とても暴れる。なんとかしてほしい。
Fun Rube Goldberg Puzzler
Great physics sandbox with long puzzle campaign and a lot of custom levels. Gameplay is well suited for VR: you put every piece of chain reaction machine by hand. One wrong move and the whole thing collapses just like in the real life except here you can re-do your actions by pressing a button. Controls are responsive and satisfying, I especially like how it uses attached tools like in Red Matter for hand interactions. Campaign has 61 puzzles that took me about 7 hours to solve. Although they are more of a "problems" than "puzzles": there are a lot of possible solutions to every level and execution and fine tuning takes much more time than planning. Top-rated customs levels are also quite good and sandbox has plenty of cool gadgets that were not present in Puzzle mode.
Alapból imádom a Rube Goldberg machine játékokat, de ez így VR-ban eszméletlen jó. Kellemes nyugtató zene, egész jó grafika, ötletes fejtörők. Nem tudnék rá 1 rosszat sem mondani. Nagyon remélem, hogy lesz majd 2. része, vagy esetleg más is csinál hasonló játékokat.
good
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| MAGIX Music Maker Hip Hop 6 Steam Edition | $48.3K | 61 | 52% | $39.99 |
| Death Trick: Double Blind | $48.3K | 281 | 88% | $6.39 |
| Castaway | $48.3K | 279 | 74% | $7.99 |
| Empires Shall Fall | $48.3K | 148 | 87% | $12.99 |
| Something To Write About: Unbroken: Book One | $48.2K | 194 | 91% | $13.99 |
| Kohan: Ahriman's Gift | $48.3K | 157 | 90% | $9.99 |