
Take, throw, and connect the colorful drops! An action puzzle with an exhilarating chain of events!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Japanese
Reviews
マジカルドロップは大好きなゲームでアーケードから様々な移植作を遊びました。 ただ今回の移植は操作が最悪です。 ドロップの吸い込みはボタン操作ですが、投げる操作はレバー上。 これでは後付け連鎖ができるはずがなく、ストレスが半端ありません。 しかもボタン配置の変更メニューはありません。 ボタン変更を追加するよう強く要望します。
[Note: I am one of the authors of the English translation patch linked at the bottom.] Very pleasant, relaxing, color-sorting game. It is not particularly challenging, nor particularly overflowing with content, but it is always satisfying to clear another line from the board – it can be hard to stop! In addition, it is an important part of the Magic Drop series' history. It can be played in English with the translation patch here: https://github.com/MKCAMK/G-MODE-Archives-translations/tree/main/patches/Magical%20Drop%20DX/English/Steam
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元が昔の携帯のアプリだからか操作性が最高に終わっててストレスがすごいです。 せっかく大好きな作品なのに勿体ない移植のされ方されちゃったな…って思いました。 今後アップデートか何かで操作性がましになる事をお祈りしています。
[h1]おすすめです、ほのぼのとコンパクトに気軽に楽しめます ただマジドロ未プレイの方は「その他」一読推奨[/h1] ・ゲーム全般エンジョイ勢です ・ストーリーを主として遊んでいます。ひたすらは元々私がへたっぴで得意でなく、尻込みしてあまり挑戦出来ていないため、主にストーリーの方のレビューとなることをお許しください。 ・PCのキーボードプレイです DXからマジドロをはじめ、その後アケアカ版マジドロ2・3、SFC版マジドロ2等もプレイしはじめました。 マジドロ自体は元々はDATAEASTという会社の作品なのですが、倒産してしまい、その後ライセンスを引き継いだG-MODEによってガラケーアプリ用に配信された作品が、復刻元のマジドロDXとのことです。 [b][u]●ストーリーモードに関して[/u][/b] ストーリーのキャラ会話の内容は、DXでのオリジナル部分を一部含む、SFC版2のストーリーキャラ会話の短縮バージョンです。またキャラグラに関しても同じくSFC版2がベースだと思われます。そのため内容の新規性に関してはあまりありません、が、穏やかな雰囲気と和やかなBGM・SFC版初代&2の要素(もしかしたら他にもあるかもしれませんが)が取り入れられている愛のあるデザインや構成・まったり遊べる(とはいっても気を抜くことはできないと個人的には感じる、ほどよい)やさしめの難易度等が組み合わさった、「心和やかにまったりと楽しめるゲーム構成」部にはDX独自の新たな魅力が内包されていると個人的に感じます。 ほのぼのとした気持ちでコンパクトに気軽に楽しめます。 [b][u]●ひたすらモードに関して[/u][/b] ひたすらは私の技術不足で不得手なのですが、DXは難易度やさしめに設定されているようで、私も最高難易度でレベル99(おそらく最高レベル?)まで到達することができました。ひたすらを遊ぶ際の操作性等に関しては今回は冒頭の理由から省略させていただきます。申し訳ありません。 [b][u]●操作に関して[/u][/b] 以前は重いかもと思いましたが、現在は、少し重さは感じるものの、少なくともストーリーを遊ぶのに際しそこまで操作性が良くないとは個人的には感じていません。 [b][u]●その他[/u][/b] ただ、DXにご興味をもたれている方の中でマジドロをまだ遊んだことがない、という方には、個人的にはセットで「[url=https://www.snk-corp.co.jp/official/akeaka/titles/magicaldrop3/]アケアカ版マジカルドロップ3[/url]」を購入されることをお勧めします。 前述したマジドロDX独自の魅力はぜひともDXを購入して楽しんでほしいオススメポイントであり、DXを遊ぶからこそ味わえる素晴らしいものだと思っています。 しかしながら、(約20年前のガラケーアプリ用リリースという背景がありますため、DXが悪いと申しあげたい訳では決してないのですが、)DXの操作性に関して、「少なくともストーリーを遊ぶ分にはそこまで操作性が良くないとは感じない(※ひたすらモードでの操作性は冒頭箇条書き2つ目の理由から私からレビューを申し上げることができないという事情がございます、申し訳ありません)」と思っているのは本当とはいえ、初めての作品としてお勧めするには、少し操作の重さが気にかかるとも感じています。 また3はタロットモチーフのキャラクターが大アルカナ分全員出揃っており、アニメーションやボイスが豊か、PCやSwitchなどで800円台で購入できる、等々という点から、マジドロの面白さや魅力を知るには一番手を伸ばしやすくオススメの作品だと個人的に思っています。 そのため、このようにおすすめさせていただいた次第です。
It's Magical Drop! In particular it's the version of Magical Drop DX released on Japanese mobile phones during the '00s. Is it necessarily the best way to play the game? Not at all, but it is a fun curiosity that brings me a ton of joy! I love these G-MODE Archives releases so much and I have several of them on Nintendo Switch, but because I'm "me" I just had to double dip and get Magical Drop DX on PC too. Magical Drop, developed and originally released to arcades by Data East, is the most well known puzzle game of this particular style, where you grab and place stacks of pieces of the same colour to create combos. You can play against the clock or battle against the computer. I don't believe this version has any multiplayer, however, so you'll be going solo through the arcade mode instead here. This game ran at a low frame rate even on original devices, but it still feels pretty alright to play in this form. No real complaints! Oh and, aside from some menu navigation and not being able to read the pre-match banter between characters, this one is totally playable without Japanese reading ability. Whether you play on Switch or on PC via Steam, these G-MODE Archives run in Unity Game Engine and performance and image quality are pretty great across the board – with the caveat that games themselves run at their original performance for better or worse. It even runs at your desktop resolution with no issue, although I haven't tested non 16:9 aspect ratios. You get a few nice, simple visual options, but I'm not entirely sure if there's any built in way to remap controls or not. G-MODE archive defaults to Nintendo/Japanese PlayStation style menu controls. All or most G-MODE Archives titles use the same button mapping, and remember these games were designed for mobile phone keypads, which when playing on an Xbox controller goes: the navigation buttons to the d-pad, the middle confirm button to B (right face button), the menu button to A (bottom face button) which is typically used to pause the game or to back out of menus, LB and RB are also mapped to the left and right menu buttons, and Start/Menu will open up the G-MODE Archives menu. It can be a little confusing if you're not used to it, and especially if you can't read Japanese. For Magical Drop DX in particular this can be a little bothersome since placing drops is mapped to the UP key rather than the face button you'd expect if you played the Super NES version, and finally pressing DOWN will scroll more drops onto the screen. Thankfully, there's also keyboard controls, which are actually quite comfortable with this game. This one's more general but for games that had them originally (such as G-MODE Archives 03: Kururin Cafe), leaderboards are retained from the original mobile phone releases and are built into the Archives frontend. I'm not sure Magical Drop DX uses that feature however. Please correct me if I'm wrong. Anyway, yeah, mobile phone re-releases are a pretty niche thing, but if you're into that kind of thing then these G-MODE Archives releases deliver! – But when it comes to G-MODE Archives 19: Magical Drop DX specifically, for most people I would advise you to look to other options such as arcade emulation, or if you want to buy a Magical Drop game with money then there's the Evercade "Data East Collection 1" cartridge or Retro-Bit's Super NES "Data East Classic Collection", or on modern consoles there's the Arcade Archives NeoGeo versions of this game's two excellent sequels. Thank you G-MODE Corporation for your dedication to preserving these titles. Please bring more to Steam if you can!
still better than magical drop v Alright, but in all seriousness, I do commend G-Mode for preserving their old Japanese mobile phone games, but this is certainly one of the creakier ones in their catalog. Hard to recommend unless you're a huge Magical Drop fan and/or you like looking at weird obscurities like this, but even then I would just redirect you to Magical Drop III, a much superior game that this is more or less trying to ape the gameplay of. In terms of emulation quality, I do notice this and the other G-Mode Archives games are running in Unity. Maybe it's a recreation or some weird form of emulation? But I wouldn't know, and it would seem to be emulation from looking at the files. And it runs the game more or less fine, in all it's choppy glory.
This is a really fun game that gives me old puyo puyo tsu vibes. The translation fits the vibe of the era perfectly too. Perfect for a quick break game.
Obs: Caso tenha interesse Possui um Patch de tradução(para inglês) na internet se curte Magical Drop, talvez valha a pena ter na coleção, porem acho que por ser um jogo de celular a dificuldade deve ter se mantido no aparelho, pois é bem facil jogando ele aqui no computador, terminei em todas dificuldades com o Devil, o game é muito simples tem um modo historia e um sobrevivencia, e as 3 dificuldades padrão, vou terminar o game com os outros personagens, e o modo sobrevivencia da para ficar tentando pegar uma pontuação melhor, sendo um game de celular antigo não espero muito tambem, peguei por 6 reais, um preço justo, gosto de que os avatar são realmente os personagens que você escolhe, ja que nos mais recentes você é colocado pra jogar com uns mero palhaços
The last time I played any form of [i]Magical Drop[/i] was back in the Gametap days, so I can't say how this version compares to the [i]real[/i] classics, but I think I'm addicted? For some reason this Japan-exclusive flip-phone port is the only oldschool [i]Magical Drop[/i] on Steam (2 and 3 are on the XBOX PC store) but the fact that it originates from a handheld kind of makes it an ideal Steam Deck game and it's full-fledged enough to get me hooked. I think in particular it might be the perfect gateway game for "battle puzzler" type games. It doesn't require the precise aiming of [i]Puzzle Bobble[/i] to get the bubble where you want it to go, and the fact that lines [i]only[/i] trigger when you line up at least three [i]vertically[/i] makes basic combos easier to understand than [i]Puyo Puyo[/i] where you have to get a bit more elaborate with your layouts to avoid accidentally triggering something. The framerate is a tad choppy since it originated as a flip-phone game, but the controls are perfectly responsive and it's a surprisingly robust, serious game compared to the fairly disposable sort of games you'd associate with American flip-phones.
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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