
Dive into Fur and Fables, a party-based bullet hell roguelike! Assemble a team of adventurers, level up, and recruit new heroes along the way. Experiment with party composition and synergies to fit your play style and save Fabletown from the endless hordes of monsters!
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About
Welcome to the world of Fur & Fables, where action-packed roguelike meets party management RPG. Gather a team of animal heroes, fight endless hordes of enemies, and upgrade your way to victory!
Dive paw-first into a fur-ocious battle system that mixes bullet-heaven mayhem with strategic character synergy. With an array of animal adventurers at your command, each journey into the darkness promises new challenges. Whether you choose to play defensively with a bunch of Fighters, deal high damage to single targets with the Rogue, or blast your enemies with the Pyromancer’s fireballs - Fur and Fables offers a menagerie of ways to conquer the night.
Laugh in the Face of Danger: Immerse yourself in a game that doesn't take itself too seriously, blending playful art with a touch of dark humor.
Are you ready to unleash your inner animal and carve your path through a world of darkness, humor, and endless adventure? Fur & Fables awaits your command. Join us, and let's create a tale worth telling!

Party synergies: Discover unique bonuses based on your party composition!
Elemental damage: Zap, freeze, and poison your enemies! Mix and match damage types to optimize your control of the battlefield!
Eight character classes: Each with its own attack and spell, giving you various options to unlock and explore.
A dozen meta upgrades and weapon evolutions, skills, and more! Most upgrades stay with your characters between levels, so progression is permanent.
Tailored Tactics: Mix and match your heroes to create a party that suits your play style!
Ten stages for some seriously intense action!
As a small indie team dedicated to crafting a game that resonates with our players, we invite you to join us in early access. Your feedback is the ink that will write the future chapters of Fur & Fables. Help shape the adventure, suggest new features, and become part of our game development saga!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, Spanish - Spain*, Portuguese - Brazil*, Japanese*, Russian*, Simplified Chinese**languages with full audio support
Engagement
Hours played at review time, across 31 reviews with recorded playtime.
Reviews
Absolutely in-love with this game! Vampire Survivor but with a party. Punched 18hrs and still has so much content.
《構成》 ゲームシステムは見た通りのヴァンサバ系ですが、マップ内で囚われているキャラを助けてその場でパーティーを増やしたり、キャラごとの組み合わせで発動するシナジー技や戦闘中にスキルを強化できるフォージを駆使して周囲から襲ってくる敵を制限時間まで迎撃する流れになっています。マップはいくつかあり、短いものだと2分や5分、長くても10分程度で、耐久向けのエンドレスモードがあります。明確なウェーブがあるわけでなく、経過時間に応じて敵が出現し強さも増していきます。ローグライトなので戦闘中に死んでしまったキャラクターは消失し、生き残ったキャラは試合後にHPは全回復しています。 《日本語対応》 設定から日本語を選択できます。 《操作》 WASDの移動と向いている方向へ攻撃をします。自動で狙いを定めるキャラや嗜好性のキャラがいるので遊びの幅があります。マウスは基本的にスキルを個別に発動する時やレベルアップやスキル選択時に使用します。 《キャラごとのステータス》 攻撃力・攻撃速度・攻撃範囲・与ダメージ時のノックバック・ライフスティールとアクティブスキルをキャラにカーソルを合わせると見る事ができます。スタート画面ではシナジー技の一覧を閲覧できます。ロビーでキャラクターを雇う欄の下にキャラがどんな攻撃をするかを確認できるボタンがあります。 《経験値・レベルアップ》 敵を倒すことで獲得できる経験値を使って戦闘中のみ画面左上のボタンから任意のキャラのレベルを上げる事が出来ます。ロビーでレベルを上げる事が出来ませんが、経験値ポイントと引き換えにキャラを雇うことができます。試合を終えてロビーに戻ってくるたびにランダムで現在のパーティーキャラクターよりも高いレベルのキャラが雇う候補に並ぶことがあるのでポイントを残して試合を終えると快適に遊べます。雇っているキャラクターを解雇でき、そのレベルに応じて経験値ポイントが手元に帰ってきます。 《ゴールド》 敵を倒した時に経験値と同様にドロップします。スタートメニューからゲーム中に永続的な効果のあるパッシブスキルを入手する時に使います。 《アイテム回収》 身体から離れている特定のアイテムを吸い寄せて回収が出来て、ゴールドを使ってパッシブスキルを購入して回収範囲を広げる事ができます。ドロップした経験値・ゴールドはマップに一定数散らばると自動で一定数回収してくれます。回復アイテム・檻・フォージなどは一定距離近づくことで使用できます。 《HP回復》 キャラが敵を倒した際に一定のHPを回復するライフスティール、特定のキャラが持っている回復スキル、シナジー技で回復アイテムを召還してくれるペット、などHP管理が簡単に行えるため難易度は至って優しく、楽しく遊べます。 《小技》 画面をウィンドモードのままにして任意のサイズにする際に横を伸ばすと画面端から現れる敵を先に見つける事が出来るので便利です。横に伸ばし過ぎると画面下にあるボタンが押せなくなることがあるので適度に伸ばしてください。 《不具合対策》 開発チームへDiscordで報告することで素早くバグの修正に取り掛かってくれます。リリース直後のインディーゲームあるあるの進行不能バグなどはほとんど見られず、現在のバージョン1.0.03では目立ったバグは少ない為、普通に遊んでいれば困ることはほとんどないです。キャラクター選択時生じる不具合はあるものの。しっかりアイコンを一回押すことで回避できます。戻す時も下の方に並んでいるアイコンを一回押すことで不具合は発生しません。このレビューを書いている時点で問題には既に対処中だと聞いていますので改善されると思います。 個人的には、可愛らしいシンプルな手描きビジュアルは高評価ポイントです。現時点での価格の580円とは思えないあっさりとした楽しさで時間があっという間に過ぎてしまいました。 注意点:レベルが上がると今までに見たことないくらい物理的に目を攻撃してくる激しいエフェクトになります。 Composition The game system is a Vansava type as you see it, but the flow of the game is to intercept enemies attacking from the surroundings until the time limit by using synergy techniques that can be activated by the combination of each character and the forge that can enhance skills during battle, as well as by helping characters trapped in the map to increase the party on the spot There are several maps. There are several maps, the shortest being 2 or 5 minutes, the longest being 10 minutes, and there is an endless mode for endurance. There is no clear wave, and enemies appear and increase in strength according to the elapsed time. Since the game is rogue-lite, characters who die in battle will disappear, while those who survive will regain all of their HP after the match. Operation WASD to move and attack in the direction you are facing. There are characters that aim automatically and characters with preferences, so there is a wide range of play. The mouse is basically used to activate individual skills, level up, and select skills. Status of each character You can see attack power, attack speed, attack range, knockback when taking damage, life steal and active skills by hovering the cursor over the character. On the start screen, you can view a list of synergy techniques. In the lobby, there is a button under the “Hire a Character” column that allows you to see what kind of attacks your character will perform. Experience and Level Up You can raise the level of any character by clicking on the button in the upper left corner of the screen only during battle, using the experience gained by defeating enemies. You cannot raise your character's level in the lobby, but you can hire a character in exchange for experience points. Whenever you return to the lobby after a match, a character with a higher level than the current party character may randomly appear on the list of candidates for hire, so you can comfortably finish the match with points left over. You can dismiss characters you have hired, and experience points will be returned to your hand according to their level. 《Gold》. It drops when you defeat enemies as well as experience points. It is used to obtain passive skills that have a permanent effect during the game from the start menu. 《Item Retrieval》. You can retrieve certain items away from your body by sucking them up, and you can use gold to purchase passive skills to expand the range of retrieval. Dropped experience and gold will be automatically collected after a certain number of items are scattered on the map. Recovery items, cages, and forges can be used by approaching a certain distance. HP Recovery The game is very easy to manage HP with the use of lifesteal, which recovers a certain amount of HP when a character kills an enemy, recovery skills possessed by certain characters, and pets that summon recovery items with synergy techniques, making the game very easy and enjoyable to play. Small tip. If you leave the screen in Window mode and stretch the screen horizontally to any size, you can find enemies that appear from the edge of the screen first, which is convenient. If you stretch the screen too far, you may not be able to press the buttons at the bottom of the screen, so please stretch the screen moderately. Bug fixes Report bugs to the development team via Discord, and they will quickly fix them. The current version 1.0.03 has few noticeable bugs, so there is little trouble if you play the game normally. There is a bug that occurs when selecting a character. You can avoid it by firmly pressing the icon once. When returning to the game, you can also press the icon at the bottom of the screen once and the problem will not occur. I am told that the problem is already being addressed at the time of writing this review, so I am sure it will be improved. Personally, the lovely, simple hand-drawn visuals are a high point. The time flew by in an easy and fun way that I can't believe the price at this point is 580 yen. Note: As the levels increase, the effects become more intense, physically attacking your eyes like nothing I've ever seen before.
[h1]Great game with amazing potential[/h1] First time playing a Shoot 'Em Up (that I can recall) and I [b]LOVED[/b] it Seeing how it's only in early access makes me even more excited
[h2]Not good, not bad, just mid[/h2] The graphics are nice but the game doesn't bring anything new. The party composition isn't a game changer, the meta upgrades are what you see in all other games. Progressing just means longer levels (2 minutes, 4 minutes, 6 minutes etc;). Nothing exciting to look forward to. Lack of clarity when picking upgrades. In the end, after 45 minutes nothing kept me hooked on like other games of the genre.
it's cool! Nothing revolutionary but it's hitting the spot and it feels cute and cozy.
Cute Survivor like with neat ideas and a potential for growth. Party management is a unique idea that I think will make for a great experience once its fully realised
If you like party oriented bullet heaven experiences with a heavy empahis on endless mode then this is the game for you.
Fur and Fables – настоящая находка для любителей bullet hell и roguelike. Игра цепляет с первых минут: атмосферная рисованная стилистика, динамичные сражения и продуманная система улучшений делают каждый заход уникальным. Особенно понравилась идея с отрядом героев – возможность комбинировать способности и находить синергии между персонажами добавляет глубины и тактики. Баланс пока неидеальный, но разработчики активно обновляют игру и прислушиваются к фидбеку. За свою цену – это просто топ, особенно если хочется чего-то бодрого. Очень рекомендую!
You can read the full review here: https://medium.com/@melgacius/fur-and-fables-indie-game-review-c682f6d9a31f Fur and Fables tries to give the genre a twist by making it a group game. This comes with both positives and negatives, but overall it is a fun game, despite being on the short side. Score: 6/10 Please follow my curator page for more indie game reviews here: https://steamcommunity.com/groups/Melgacius/curation
Furry Survivors 10/10
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Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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