
In the role of a brave and clever soldier, your mission is to protect the wall from enemy attacks till your last breath with a bow as the main weapon. The enemies become increasingly dangerous through each wave, so you must keep focusing on each shot to ensure no enemy will pass through the wall.
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Languages: English
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Cannot recommend this game if you are using the Vive Cosmos, While the game looks fine and appeares to offer mulitple stages I've been unable to see more than the first level has to offer since I frequantly have my hands freeze in place making many of my shots fire off to the unknown. some of this maybe due to the way the Vive cosmos controllers work which often makes bow machanics feel a little wonky at times but I've played several other games with bows including "the lab" and can manage just fine. Controller issues aside the game play itself starts out with simple waves of guys running for your castle archway (which for some reason has been left open?) there are explosive barrels that respond each wave to help you if you get overwelmed, in theory as often I've hit a barrel only to have it touch no-one and accomplish little more than obscuring my vision and letting more little dudes to sneak by. One really big complaint I have is that as soon as the second wave starts you have guys with shields blocking your shots and when they reach a near point on your gate they start running faster making them even harder to hit and again this is at your ungarded gate which they pass through fairly quickly docking you health with no health assists as far as I can tell. This is on the second wave of the first map! I get that this is a skill game but it seems a bit harsh and frustraiting to hit a wall like this so eairly in the game, and maybe this is all just be cause my set up is a bit defrent with the cosmos and it's a perfectly playable game otherwise. Just be warned that if you have the Vive Cosmos you might not be in for the best time.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
⠄⠄⠄⠄⣠⣴⣿⣿⣿⣷⣦⡠⣴⣶⣶⣶⣦⡀⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄it's good ⠄⠄⠄⣴⣿⣿⣫⣭⣭⣭⣭⣥⢹⣟⣛⣛⣛⣃⣀⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄⠄Play it ⠄⣠⢸⣿⣿⣿⣿⢯⡓⢻⠿⠿⠷⡜⣯⠭⢽⠿⠯⠽⣀⠄⠄⠄⠄⠄⠄⠄⠄⠄ ⣼⣿⣾⣿⣿⣿⣥⣝⠂⠐⠈⢸⠿⢆⠱⠯⠄⠈⠸⣛⡒⠄⠄⠄⠄⠄⠄⠄⠄⠄ ⣿⣿⣿⣿⣿⣿⣿⣶⣶⣭⡭⢟⣲⣶⡿⠿⠿⠿⠿⠋⠄⠄⣴⠶⠶⠶⠶⠶⢶⡀ ⣿⣿⣿⣿⣿⢟⣛⠿⢿⣷⣾⣿⣿⣿⣿⣿⣿⣿⣷⡄⠄⢰⠇⠄⠄⠄⠄⠄⠈⣧ ⣿⣿⣿⣿⣷⡹⣭⣛⠳⠶⠬⠭⢭⣝⣛⣛⣛⣫⣭⡥⠄⠸⡄⣶⣶⣾⣿⣿⢇⡟ ⠿⣿⣿⣿⣿⣿⣦⣭⣛⣛⡛⠳⠶⠶⠶⣶⣶⣶⠶⠄⠄⠄⠙⠮⣽⣛⣫⡵⠊⠁ ⣍⡲⠮⣍⣙⣛⣛⡻⠿⠿⠿⠿⠿⠿⠿⠖⠂⠄⠄⠄⠄⠄⠄⠄⠄⣸⠄⠄⠄⠄ ⣿⣿⣿⣶⣦⣬⣭⣭⣭⣝⣭⣭⣭⣴⣷⣦⡀⠄⠄⠄⠄⠄⠄⠠⠤⠿⠦⠤⠄⠄
Maybe I'm bad at archery game, but I think it is a bit hard to accurately hit the target, as I miss 7 out of 10 times. Although the tutorial mentions that you can get an interactive tracing UI interface by pressing the trigger button, I tried so many times and fail to recall such UI. But I think it is still a nice game, though. Maybe all I need is just practice more.
为了做任务,嗯,就这样
Rammstein
免费 没中文 没成就 必须VR 搞笑射箭 在《搞笑射箭》中,玩家将站在瞭望塔上俯瞰整张地图,但地图仍存在视野盲区,让游戏更具挑战性。拉弓、瞄准、确保箭矢命中目标,帮助士兵完成任务。 游戏共有 3 张地图,对应 3 种不同玩法模式: 地图 1(塔防模式):玩家站在城门旁的塔台上,抵御敌军进攻、阻止他们闯入城门。难度随波次逐步提升,敌人拥有多样行动方式与护甲,有的正常行走、有的空中飞行、有的定点跳跃、有的靠近城门时极速冲锋。本张地图共 10 波敌人,成功守住即可解锁下一阶段地图 2。 地图 2(1v1 竞技场死斗模式):单人竞技场地图,玩家与敌人分别站在竞技场两侧。每回合迎战一名敌人,难度逐轮提升,敌人行动与战斗方式更加多变。玩家持弓攻击敌人、躲避敌方箭矢。敌人攻击频率逐步加快,眩晕时间逐轮缩短,移动速度不断提升,还会跳跃、变速、突然变向,给玩家制造极大压力。 地图 3:最后一张地图,玩家需要消灭普通敌人存活下来。通过挑战后,将迎战游戏最终 BOSS。BOSS 会用加农炮攻击玩家,无法用常规方式对其造成伤害,必须利用它的炮弹 —— 在炮弹发射前击中炮弹,让 BOSS 陷入眩晕,此时才能发动攻击、造成伤害并将其摧毁。BOSS 多样的攻击手段会让玩家难以攻防。这场最终决战标志着游戏结局,玩家成功保卫要塞、抵御敌军入侵。
basically a worse version of the archery mini game in valves own free vr tech demo, The Lab.
gamesense
I wanted a chill, fun archery game. This is exactly it. It has challenge while also letting you wind down. Can't beat the price!
嗯嗯,为了做任务,不过打发时间还是不错的
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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