
From the creative mind of Isaac Childres, the highly acclaimed board game moves to the digital realm in the video game adaptation of FROSTHAVEN! The dark fantasy tactical RPG features deep mechanics and challenging yet satisfying gameplay both in Single Player and Co-Op Online Multiplayer.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Aug 25 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
After a successful year-long run in Early Access, FROSTHAVEN will officially launch on October 15, 2026! The full 1.0 version of the game will introduce a haul of new content and include all the content introduced during the game’s Early Access journey – giving you the complete FROSTHAVEN digital experience!
From the creative mind of Isaac Childres, the highly acclaimed board game moves to the digital realm in the video game adaptation of FROSTHAVEN!
An evolution of the FROSTHAVEN board game experience, the dark fantasy tactical RPG serves as a spiritual successor to Gloomhaven and is developed by Snapshot Games. Players can expect deep mechanics and challenging yet immensely satisfying gameplay both in Single Player and Co-Op Online Multiplayer. Seasoned veterans of the original board game or Gloomhaven will feel right at home venturing into the unforgiving and treacherous northern frontier of FROSTHAVEN. Newcomers can start their first adventure with difficulty modes tailored to their skill level. Improved UX and quality-of-life features will ensure all players can enjoy their experience.
The brand-new character classes, each featuring unique playstyles and abilities, makes it so that every decision matters. Players must balance risk and reward, working towards the best synergies between the classes comprising their party. Carefully managing resources is paramount to progress through a gripping campaign, set in a vast world filled with menacing enemies and diverse environments.
UNIQUE CHARACTERS - Choose from six starting character classes—including the Banner Spear, Boneshaper, Drifter, Geminate, Blinkblade, and Deathwalker
Additional classes will be unlocked as you progress your campaign
Each class features its own unique abilities and playstyle to master
DEEP, TACTICAL COMBAT - Engage in deep, tactical turn-based combat, testing your skills against an array of new enemies and formidable bosses
Utilize an ability card system that requires careful planning to unleash devastating attacks, execute powerful combos, and try keeping your party members alive
BUILD YOUR OUTPOST - Manage the Outpost, constructing and upgrading various buildings, unlocking new game features and mechanics
A STUNNING WORLD TO EXPLORE – A stunning art style, highly detailed models and textures, and expressive animations all bring the world of FROSTHAVEN to life
Be ready to explore diverse biomes, changing seasons, and dynamic environments as your adventure progresses
AN EVER-GROWING EXPERIENCE - The Early Access release launches with 35+ quests across Acts 1 and 2, with over 130 total quests planned for the campaign as development continues
The included Tutorial allows both new and old players to get accommodated with the basic mechanics and gameplay
CO-OP ONLINE MULTIPLAYER – FROSTHAVEN supports 2-4 players so you can play with your friends anywhere and at any time
Engagement
Reviews
Themes across 101 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
cumbersome, both ui and gameplay. Playing with a friend and tbh the game feel like a chore. every scenario is clunky af with multiple 5-7 clicks to do one thing. Played Gloom and had a blast. Gave up with the bomb scenario, was hell on earth. dunno whats harder fighting the ui or fighting the mobs. also some cards are a pain to read and u have no idea what they do. Id recommend changing to the old view in the menu settings unless u wanna have a stroke. Will give it another chance later and will change score if better
Game is awesome and feels in a good state as it heads toward 1.0 release.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Russian, Korean, Portuguese - Brazil, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 102 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Amazing game, the only thing this game needs is some way to redo your picked card at a given level. There is the option to reroll your entire character which I am doing now, but it has meant 30 hours spent intiially playing the boneshaper went down the drain (and I only got to level 6). And I'm now 30 hours into the re rolled character and again I feel like I made a mistake picking a card and would like to swap. And I am not even at level 6 yet. It seems like a crazy amount of hours and a giant waste. It also seems incongruent with current games where the notion of permanent skill choices has gone by the wayside. It would just need an item or something for like 100 gold to lets you re select your card at a given level. When we played gloomhaven in person we would just house rule that you could re select your card but in the video game version here that is not possible. Seems like a needed addition.
He jugado al Gloomhaven, de mesa y pc, al Frosthaven de mesa y ahora lo estoy disfrutando en pc. Es recomendable, jugable e interesante. Lo recomiendo
Jeu assez compliqué à prendre en main mais pourvu d'une véritable profondeur stratégique. Il faut bien comprendre que c'est l'adaptation fidèle d'un jeu de plateau pour commencer à y prendre plaisir, car le jeu est relativement austère et rigide pour un débutant qui croit jouer à un tactical classique. Vraiment sympa en coop et beaucoup plus agréable que de devoir organiser des centaines de jetons sur une table pour faire une partie. Le jeu est difficile et réussir une mission se joue souvent à un cheveu.
game is not like the gloomhaven version. difficulty is way to high
its a bad design, tbh, lack of intellegence, hinders your mind with the penaly of mobility and limitations of game play. only good part is the art, which can be achived with current cgi of ai.for hex graphics of turn based combat. this is a bad designed game. they are forcing you to play decapped.
great adaptation of the Haven series, if you are already a fan, its a must get. If you're new, come see why its among the best ranked boardgames. The digital version streamline the ennemy actions, the outpost phase is a breeze and there's a great tutorial for new players.
Jeu de stratégie tour par tour avec des méconiques très sympa qu'il faut apprendre à maitriser. Rien de nouveau pour ceux qui connaissent le jeu de société, une belle découverte pour moi. Le modo coop est très sympa et même après quelques dizaines d'heures de jeu nous prenons bcp de plaisir à avancer la campagne de certaine version anticiper mais déjà bien abouti du jeu.
이게임을 하기전 글룸헤이븐을 해보고 오는걸 추천. 글룸헤이븐에 비해 복잡성과 난이도가 반정도 상승한 느낌. [b] 1. 캐릭터들의 개성이 매우 강함. + 각 캐릭터가 전혀 다른 메커니즘 사용함. [/b] - 원소 외에도 특정 자원이나 키워드를 활용하는 캐릭터들이 많음. 다음턴과 상대 턴의 행동까지 계산해서 플레이하는 재미가 쏠쏠함 - 단점 : 이것 때문에 여러가지의 캐릭터를 굴리기도 힘들고 매 판 매 턴 생각해야 할 점이 매우 많음. 재미는 늘어났지만 한판 한판 쉽게 피곤해지는 느낌임 [b] 2. 카드의 스펙은 조금 줄어들고, 시나리오 난이도는 조금 더 올라감. 시나리오 기믹이 다양해짐 [/b] - 사기?카드는 줄어들고 서포팅 카드가 많이 늘어남. 회복하고 버티는게 중요해짐 - 모든 적 처치보다는 특정 기믹을 해결하는 시나리오가 많아짐. (특히 소환하는 기믹이 많아짐) - 다양해진 기믹들로 인해 4인파티가 3인 파티보다 두배정도 더 쉬운 느낌임. - 카드 깡스펙으로 밀기 힘들고 최대한 머리를 써가며 소실을 적극적으로 해야 함. - 몇 시나리오 난이도는 매우 높아 보통(-1)으로 내려야 클리어 각이 보임. - 결과적으로 기믹 해결하면서 클리어하는 재미가 있지만, 기믹에 시간이 오래걸려 게임이 루즈해짐. [b] 3. 마을과 아이템 [/b] - 게임에서 노획물로 얻는 자원으로 마을을 업그레이드 할 수 있음. 노획물 자원으로 건물을 짓고 장비, 포션을 만들 수 있음. - 단점 : 노획물자원으로 마을을 업그레이드하고, 자원으로 장비와 포션을 만들고, 방어도 해야하며, 남는 자원으로 이벤트 처리와 수리도 해야함. - 하지만 말했다시피 많은 전투가 기믹전투로 전투 중간에 노획물 먹기가 쉽지가 않음. 그리고 노획물도 뭐가 뜰지는 랜덤임. [b] 4. 최적화가 안됨. [/b] - 내 컴퓨터가 불이나요
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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