
It’s Circle Empires like never before! Take to the field in simultaneous turn-based tactical battles. Combine powerful magical tokens to infuse your army with unstoppable power, and take on evil demigods in single player. Or peer into the minds of your friends and predict their plans in multiplayer.
Modeled estimate, not a reported figure. How we estimate →
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About
Experience Circle Empires like never before! Use your instincts to predict and counter your enemies’ movements in this turn-based tactics game. See your orders unfold in victory or utter defeat in short, intense battles! Upgrade your units with powerful magical tokens, then create crazy combinations and overcome impossible odds.


Play as the leader of the oppressive Human Empire, the brutal Lizard-Orc alliance or the cunning Wizards of light and darkness. Each faction has its own unique playstyle, from vicious wolf riders to snakes the size of buses — play to your strengths and emerge victorious!

Prediction is the name of the game in Circle Empires Tactics. Play with your friends in co-op, or prove your superiority in PvP. Because turns are simultaneous, you’ll have to predict your opponent’s moves and plan accordingly.

Journey through vast and dangerous lands to defeat your enemies in single player. Gain reputation with Demigods by completing quests, then use your friendship to gain a variety of boons. Don’t want to deal with a certain Demigod? You could always turn on them… if your army is powerful enough.

A good tactician masters the battlefield. Create maps with your own unique flavor in our powerful map editing tool. Place creatures, resources and obstacles, then take to the field in PvP or Co-Op. Share your creations with others, and download maps that catch your eye through the Steam Workshop.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Portugal, Portuguese - Brazil, Russian, Simplified Chinese +2 more
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[table] [tr] [th]游戏由SteamPY鉴赏家提供[/th] [/tr] [tr] [td][url=https://steamcommunity.com/groups/pyreview]SteamPY鉴赏家[/url][/td] [/tr] [tr] [td][h1]上SteamPY淘海量超低价游戏[/h1][/td] [/tr] [/table] [h1]一款不适合回合制的回合制游戏[/h1] 不得不说制作组还是十分大心脏的,在经历了《环形帝国》第二部作品的销量下降以及口碑下滑之后,制作组直接对游戏进行了大刀阔斧的删减,仅仅只有画风任务素材一样的作品,从即时战略到回合制战棋游戏其跨度十分的大,但是游戏的回合制操作较为难受,较少的道具以及不合理的地体设定让玩家的体验并不是很好,并不推荐现在购入。 如果说之前的作品在即时战略上以简便的操作足以让玩家体验排兵布阵的爽快感,那么本作就是以回合制战棋的玩法让玩家体验被蹂躏的痛苦,游戏的回合制相较于诸多同类型作品的机制堪堪算得上几个,对于敌人意图甚至远程进程兵种的不明确让玩家无法准确的把握游戏信息,而战棋作为十分考验战略的一种玩法在较小的地图,以及敌人的十分神器的UI操纵下,经常发现这个人机拥有着自己的想法,你以为它要打你时它偏偏不打,你以为它打不到你时,掏出来个茅,这就让玩家的策略都成了浮云。 如果说游戏有着什么创新的地方那么就是这个道具的升级系统以及人物数个技能的道具加成,但是较为遗憾的是游戏的主角技能比士兵少,(初始人物)随着其他人物的解锁会有所好转,但是在本作中我确实没有看到英雄除了血厚还有着其他的什么不同,游戏中的道具数量也并不是很多,仅仅数十种道具游玩上两三把就发现全都见过,后期的重复度很高。而且游戏为什么没有新手教程,前作没有新手教程我可以理解,但是本作不仅没有新手教程甚至没有快捷键的介绍,这就让我经常在不想让该玩家移动时不知道按哪个按键,不知道技能应该怎么释放等等。 虽然游戏评论中很多玩家给多人联机打出了高分,其相较于单人模式确实有趣一些,但是较差的服务器体验还是深深的伤害到了我,配合上游戏并不严谨有趣的战棋玩法,只能说本作刚刚到达了及格线。 在前两作游戏的光环下,游戏虽然走出了一条全新的路,但是其并不成熟的设定让本作还需要一些打磨。 评分6.5/10
Sadly I am uninstalling after only 4 hours gameplay before i was bored with it. It's a shame too because i really liked Circle Empires Rivals so i was looking forward to this, but i was very disappointed. For me it seems just too basic/simple, with little strategy involved. The units all feel similar and weak, with similar amounts of HP, weak abilities and deal similar amounts of damage, so essentially it just becomes a numbers game. Also because it's not proper turned based (where everyone moves/attacks 1 turn at a time) instead everyone moves/attacks all at once, which is a big pain in the behind.
[table] [tr] [th]游戏由SteamPY鉴赏家提供[/th] [/tr] [tr] [td][url=https://steamcommunity.com/groups/pyreview]SteamPY鉴赏家[/url][/td] [/tr] [tr] [td][h3]上SteamPY淘海量超低价游戏[/h3][/td] [/tr] [/table] 《Circle Empires Tactics》是一款回合制策略游戏。作为《环形帝国》系列的第三部正统续作,制作组在原有的基础框架上做出了大幅的改动,将前两部即时战略的核心玩法彻底改头换面成了回合制的玩法,不得不说这是一个大胆且冒险的尝试,这次的创新,对于老玩家来说可能略感不适,但对于初尝甜头的新手玩家,或许是一次不错的入坑选择。 萌萌的可爱画风依旧让玩家感到十分舒服;转换玩法之后,整体的游戏节奏变慢了许多,但玩家却能够有更多的时间去思考,使游戏的策略性大大提高;和前作一样,本作也有着不同的难度阶级供玩家体验,极难之上,更是有着噩梦乃至骨灰难度等待玩家前来挑战;可玩派系和职业众多,玩法和能力各不相同,互相搭配之下更是能够发挥出意想不到的强大战力,值得一提的是,装配技能也可自定义,方便玩家手动打造出属于自己独一无二的部队,接下来就是召集我们的英雄和战士,展开征伐之旅。 玩家费劲千辛万苦抢夺到地盘之后,可以获得相应的金币加成和新的道具来进一步增强我们的实力,金币可使我们在征伐战中召唤更多的战士;道具则是可以用来强化战士,总之,不断的扩大自己的地盘,才是游戏的终极目标。相较单调的单人游戏,多人模式才是精髓,大厅之中,玩家可以加入其他玩家的房间,与其协同作战或是相互对抗,联机环境还算不错,服务器也还算稳定,这点好评。 总的来说,作为一款玩法上改头换面的策略游戏,已经初步达到了玩家们的预期,但目前游戏内容还是相对不算太丰富,希望后期能够加入更多的兵种和道具,丰富一下游戏性就会好很多,玩起来其实蛮上头的,推荐给感兴趣的玩家入手体验。
Honestly it isn't as fun as circle empires, and is quite tedious to play. I would return if not for having played more than 2 hours.
Turn-Based oynanış mekaniği bu oyuna hiç gitmemiş. Circle Empires Rivals oyunundaki o delidolu, bol aksiyonlu, heyecanlı ve tempolu atmosferi maalesef bu oyunda göremiyoruz. Karekter kontrolleri iyi değil, zorluk seviyesi çok dengesiz, ordumuzun gelişim süreci çok yavaş, yetenek yükseltmeleri çok geriden geliyor, kaynaklara ulaşım çok zor, oyun alanı çok dar olduğu için adamlarımız kendi içinde sıkışıp kalıyor, bu yüzden sıra bize geldiğinde askerlerin bazıları ne hareket ediyor ne hamle yapabiliyor. Sonuç olarak keyifsiz bir oyun olmuş. İlk oyundaki o coşkudan eser kalmamış. Ben beğenmedim.
amogus sussy baka
Nowhere near as good or enjoyable as the first 2 circle empires games.
only 3 factions with only 1 hero for each faction. Interesting combat mechanic but annoying in some cases, like monster fly around and cannot be attack like 5 turns in a row. Need more slot for upgrade, 3 per unit and 2 per skill is not enough. Random units placement at the start of combat is a real pain. And the game is filled with bugs and many more bad luck - sometime you only have just your hero and 1 of your starting unit card after your 10th-20th battles which mostly 3stars.
Ich bin sehr Enttäuscht von dem Spiel ich habe die RTS Reihe sehr gefeiert aber .... Die Animationen sind echt gut und das spiel Prinzip ist auch irgend wie interessant , es ist echt cool das man andere Helden auf der karte hat mit den man handeln kann aber wo ist die Helden und Einheiten Vielfalt von den anderen Spielen der RTS Reihe wieso hat man sich für so ein komisches Handels System entschieden was ist das mit den anderen Fraktions bereichen (den Quest, Handel, dem Ruf) warum darf ich mein Gebiet nicht befestigen ( wie soll ich zwei Armen gleich zeit bekämpfen wenn ich nur einen Helden habe) und das Kampfsystem ist auch wie ich finde nicht ausgereift ich bin nicht der Meinung das man immer das selbe machen muss ( auch wenn ich einen neuen RTS-Teil sehr cool gefunden hätte) oder sich nicht ausprobieren sollte aber das ist in meinen Augen ein schritt in die falsche Richtung Letzt endlich muss das aber jeder selber wissen
一改前两部的游戏风格,不同于即时策略,现在应该叫回合策略式。兵种可通过各种各样的令牌装备组合,可玩性大幅增加。 现在更考验智力和布局了,依然好玩。
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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