
Victory awaits those who can adapt and seize the upper hand in this thrilling war game. Can you reshape history and lead your forces to glory?
Most likely between $2.1K and $21K. How we estimate →
Checked against 8 developer-reported gamesmedian error
Frontline: World At War has sold an estimated approximately 1.1K copies on Steam, for about approximately $7K in gross revenue.
About approximately 1.1K copies on Steam (mid estimate), modeled from its 28 reviews — low confidence. Not a figure the developer has reported.
About approximately $7K gross, most likely between approximately $2.1K and approximately $21K — roughly approximately $4.7K net to the developer after Steam's cut. Low confidence. How we estimate →
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
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Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $94.6K | 324 | 74% | $9.99 | |
| approximately $4.1K | 12 | 58% | $12.99 | |
| approximately $1.8M | 2.2K | 80% | $29.99 | |
| approximately $1.3M | 4.2K | 85% | $15.99 | |
| approximately $1M | 833 | 84% | $39.99 | |
| approximately $181.4K | 225 | 79% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $7K | 331 | 67% | $0.99 | |
| approximately $7K | 66 | 88% | $4.99 | |
| approximately $7K | 441 | 77% | $0.99 | |
| approximately $7K | 116 | 91% | $1.99 | |
| approximately $7K | 138 | 70% | $4.99 | |
| approximately $7K | 130 | 82% | $3.99 |