
From Village to Empire is an indie turn based strategy game with a historical setting. Build cities, research technologies, and train units to discover new lands and conquer the world!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
stripped down to its absolute basics, you run around with archers and warriors for half the game, then start building factories, research labs and.... nothing. there's just nothing at the end. you can build a mars rocket, but it does nothing. no victory screen. weird game. weird experience. doesn't really have anything to do, AI just builds random things. my complaint with it is that the micro is so tedious. why no auto-build? every city needs x farms, x production facilities, x research facilities, maybe x gold buildings. why do I have to click three times for each of these in 2023? and you have to micro the workers pretty often, too, or they'll produce 2 science instead of 7 production. Microing roads is even worse, you can't queue them up because it needs an adjacent existing road. I just don't like micro in these games. If I wanted to micro I would play a RTS
pretty solid
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Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Buggier and deader than disco, I mean, it's a free game now but really not worth it even for free.
It is an okay game I give it three out of five stars. But the one big complaint I have is that this game needs a map editor. I find I need more resources to access new technologies and units. And expanding is done by placing city upgrades out on tiles as well as settlers for new towns. So rapid army and navy is key to defense and resources are key to advancement. Air units come later in game so it is a race to air and rockets later game.
☀️
The game is very simple and way too easy to play. No possibilities to adjust AI. The tech tree is way to small and not making sense. Suddenly you have modern weapons and AI is still in stoneage. This game is not living up to what would be normal expectations on a turn based strategy game.
Daha iyi olabilir ama bu da iyi :)
It's a simpler strategy game, enjoyable to play 4X game when you don't want all the politics that the larger 4X games have. Works fine, never crashed or gave me any problem in the 800 hours I have played. Yes there is no more development being done on it but it's free and it works.
it bad
The map is very bland and boring to play. Nothing to do than just run around looking for other empires. No landmarks, no neutral settlements, a very empty map. The graphics are simple but not too bad, the different units for the empires are well executed. The graphics remind a lot of games of old. The game just isn't very fun as there is nothing to do other than build your city, walk an empty (I mean a really empty) map and fight other empires. The tech tree is standard Civilization. Got it in a sale, not worth getting. Appearantly the Dev abandoned it so stay clear. Not fiun at all and refunded.
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Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $35.7M | 28.8K | 69% | $49.99 | |
| $454.6M | 379.2K | 86% | $59.99 | |
| $86.5K | 1.7K | 82% | $1.99 | |
| $175.1K | 268 | 72% | $19.99 | |
| $0 | 558 | 81% | Free | |
| $16.9M | 22.7K | 87% | $39.99 |