
Over 1000 unique components allow you to build and command voxel vehicles from the deep ocean to outer space! Forge strategies, allegiances and fleets strong enough to destroy eight deadly factions of the planet and reign supreme. A genre-defying mashup of simulation, building, RTS and RPG.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 880 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
most mechanically impressive games i have played so far. sure its very hard to get into, but when you accutually start to learn it. its really fun. recommend
fun with friend
Okay, so this game is absolutely awesome, and the amount of customization in it is just damn PERFECT. However, if you want to buy this game and build anything remotely resembling a boat, either watch 1000 tutorials OR play a more simple voxel building game first, i.e Trailmakers. That or you can get an engineering degree. 10/10
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese, Russian, Japanese, Korean*languages with full audio support
Hours played at review time, across 883 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Bought the game due to me thinking that maybe this game would be okay to get the hang of, i know some things about warships and tanks... god was i wrong. Spent the first hours (2-5) reading and learning the tutorial because i tried to make a boat in designer mode and was overwhelmed by the games UI. And I still struggle making a ship that's armored and reliable and cost effective. love missiles but they drain so fast. lasers, i have yet to try. CRAM and ADV cannons are my go too but i still miscalculate the size of turrets. Still sink in massive amounts of time in this game because i think ill make a small ship and end up making unnesscery armored parts or lose myself in the sauce. most advice i can give is to try the tutorial before giving any idea into what to make. Designer is great and most players dont move on from it. Can't blame them since i don't want to lose 10 hours of building to a small ship using lasers and torpedoes. It's a good game no doubt, but only god knows how some of the things I build are able to float or even function.
As per my last email, *cram sfx
10/10 game for boat autists. :)
This game is a masterpiece, even with a full days worth of play time I have so much more to learn, ffs I can't figure out wtf an APS is. I do warn any people who get this game, at least your first 2 hours of the this game will be doing tutorials if you want to actually build competent ships
i hate this game
Mam prawie 3 godziny i zrobiłem dopiero połowe tutoriali, wybitna gra dla bezrobotnych lub magistrów inżynierii
For people who appreciate some complexity
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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