
A heartfelt adventure in a fantasy world of frogs! Talk to weird and wonderful characters, fight vicious bugs, and explore a vibrant world in this charming action RPG.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 23 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 265reviews | 94% | — | $82.6K |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game is so cute and enjoyable. It's on the shorter side, I played for about 6 hours, but it didn't need to be longer. If any DLC comes out in the future, or sequels, I'll definitely pick them up. Controls were easy to understand, and the characters were fun!
I liked the art and music for the game, and i did enjoy going thru the world however the combat really sucked in my opinion. It all felt way too easy, and u can essentially avoid every fight except for boss fights, which I never had any issues with. It felt more like an older childrens game, which is fine, but not for me, I like a bit of a challenge. I loved the story until sometime around the end, but that is 100% because I don't like 'twists'/endings like that. I wish there was a sideways thumbs.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's a cute, casual game, with some good writing and nice character moments, but the controls are rough and simple, the level design will get you stuck on corners a lot, and the final boss feels REALLY janky. Way too big arena for the amount you see, and to trigger the defeat you have to go up a path that's completely unindicated at any point, so it makes it feel like at the last hit the boss disappears and you just got softlocked. Recommended for the vibes with the STRONG caveat to get when it's on sale at least 50% off. 15 dollars is too much for a 5-ish hour experience that's pretty unpolished.
A fairly short but lovely game. Im currently at the beginning of chapter 5, and there are 6 chapters. You play as a little tree frog named Chorus, and you're trying to join a defense guild. You go on many adventures and meet so many different kinds of frogs! I loved being able to identify all the different species. I was even shocked to relate the Chorus in some ways. The game also managed to make me cry, thats how you know it's good. I am excited to see what these devs have in store for future games!
TLDR - as long as you're alright listening to something during the boring traversal bits, there's a charming narrative to experience here. I was originally unsure if I want to finish this game, and was going to give it a negative review. The gameplay mechanics are extremely basic and boring. You can do a jump, that I primarily just used to get around faster (the usual "base speed is slow but there's no sprint so let's dodge-roll everywhere" situation). In the latter chapters it doesn't seem to let you pass through damaging gas, you just have to walk around or wait for it to fade. You have a simple slash attack, that can be upgraded to do more damage. That's it. Admittedly you don't need more, as aside from the penultimate boss, no enemy was really challenging, and even there the problem was mainly that you have a short reach, and the dodge didn't feel agile enough to get out of harm's way sometimes You get bombs. They're okay. The saving grace for me was the friendly bug that can be configured to help find secrets or help with combat, and thus one could avoid most of the boredom of the non-boss-monsters by avoiding them, or just speeding up combat while you're blade is not upgraded. A good chunk of the game time is spent traversing & fighting (or avoiding combat), and since these mechanics weren't engaging, I was listening to other things during these sections. The reason I finished the game, and am giving it a positive review, is that the setting, visuals and story are very charming. A nice froggy tale about persevering in the face of social pressure, and working hard to be accepted for you want to be. The characters are compelling, even though some minor NPCs (primarily in Copper City) could stand to get more dialogue reacting to the game's events. The construction froggy in copper city still repeating the same dialogue, where the main character [spoiler]still complains about the Defense Guild, even though already accepted into it[/spoiler] during the epilogue was a little nonsensical. I hope the devs, for their future games, can learn to deepen the game mechanics a tad, while keeping up the charming presentation and narrative. Important QOL hint - adjust the text speed in the options. I noticed this too late. You can sometimes get stuck going through longer dialogue with minor NPCs who just have one line on repeat, and since you can't click to make the text go faster/skip forward, it's best to adjust the text speed from the get-go.
I heard a lot about this game in 2021 I think, back when just the demo was out. I was estatic when it finally did come out, honestly surprised it took me this long to give it a go. I really love this game. Chorus being non-binary and having moments where they explain it and have to assure somone its fine theyre stuggling with their name hit so close to home as a non-binary person myself. The art in this is so cute, and the music is amazing, definetly going to find myself listening to the soundtrack later. The story is nice and i love the interations with the other characters, especailly Basalt and Rana :) Anywhoies, play this game if you havent, its great and deserves to be talked about more.
Oh my goodness I love this game. Please please please play this gem of a RPG. I love the story and the characters, and it's really fun. It's short to 100%, and well worth it. Frogsong is such a good game!
Short and sweet story! I remember seeing Kickstarter announced on Twitter years ago, and I'm glad I finally played it. I relate to Chorus a lot, and it was fun to learn that we're the same age! The art and characters are charming, and the music ties the game together. I also appreciate the combat assistance, especially against the final boss. I look forward to seeing more from Frogteam Games!
Great gameplay and good story. Recommended
this game is so lovely and cozy absolute 10/10
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $68.6K | 278 | 90% | $9.99 | |
| $447 | 3 | 100% | $7.99 | |
| $1.4M | 2.8K | 82% | $24.99 | |
| $621.5K | 1.7K | 89% | $19.99 | |
| $126.6K | 400 | 77% | $14.99 | |
| $71.5K | 1.5K | 82% | $2.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $82.6K | 1.2K | 100% | $4.99 | |
| $82.6K | 256 | 92% | $9.74 | |
| $82.6K | 137 | 73% | $24.99 | |
| $82.6K | 242 | 91% | $14.99 | |
| $82.5K | 1.4K | 96% | $3.99 | |
| $82.6K | 273 | 95% | $12.49 |