
You're a frog who just got given a brain! 🐸 Point-and-click your way through a hand-drawn world and solve puzzles, collect items and talk to other hexed animals. . . Can you lift the curse?
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Dutch
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Very nice and wholesome game :)
Esse jogo é todo fofinho, bom pra jogar dboa e se distrair. É curtinho com quests bem tranquilas mas vale muito a pena!!
Short little delight. Sokpop always delivers <3
Games having new and exciting ways to further hone their artstyle is always a fun thing to see, especially when such things are applied to games largely carried by said style and sense of breeziness to it all. In the case of Frog's Adventure, its storybook visual sensibilities are given that extra layer of cohesion in the way that the mouse cursor looks. Something as simple as adding a custom motion blur to this heavily stylised cursor makes it feel like a core part of the world rather than this additional layer of abstraction that is typically regarded as a necessary element of the medium and genre itself. That's not to say it feels entirely diegetic by any stretch of course, but it's interesting how strongly integrated it is into the look of this game, one where even every slight deviation within feels like an interesting decision in its own right. Frog's Adventure is impossibly cute in a lot of ways that appeal very strongly to me. Everything feels very quaint and understated, never really feeling as if it's delving into full silly territory, just being very earnestly adorable the whole way through. I especially feel this way about the little noises all the characters make when you talk to them, especially the crocodile, who would without fail cause me to audibly repeat all the sounds they'd make. I appreciate the puzzles and exploration not making you feel like you're playing on autopilot either! The game is never especially tricky or obscure to figure out, but I also can't say that it was a mindless experience either. Despite the world itself being extremely small, only a few rooms big, each of them feel utilised to their absolute fullest potential, as if not an iota of space was wasted, whether it was for hiding an item or providing a vantage point to show off a different angle on how to reach an entirely different area, making the level design feel extremely tight. Needed a couple of games like this after seemingly having only played monolithic endeavours as of late, something to actually decompress with, and this is perfect for that. It's lovely in general, and the core goal of trying to reverse being given a brain is perfect as well. In a perfect world I wouldn't have a brain either I'd also just be a cat going about their day, the frog has the right idea here, no thoughts necessary ^w^. Just a comfy, quietly thoughtful point n click puzzle adventure, and one that has a funny speedrun achievement that took a lot of genuine effort to optimise enough to grab, further reinforcing how nicely designed the game truly is. 8/10
it's really good 🐸
Underrated Sokpop game. It's so cute and i love how simple the assets are. Ribbit.
very cute and charming little game, worth the 2.50 i paid
I like the game
saaaaaaaaaaaaaapo
Cute little journey of a frog who got a brain by a fairy.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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