
Fracture the Flag is not the usual hyper click fest of an RTS... Take some time, gather your resources, plan your strategy and then knock the crud out your opponents!
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
this game broke my pc. this happend in 2015 i am still very annoyed about this.
https://bugspray.com/
Honestly one of the worst games I have played in a while, don't bother looking at it. Its abandoned, buggy and there are much better games out there for you. 1/10
Vraiment cool mais ça manque de personne
Fajna giera!
You can tell only one person developed this game. Needs sooo much work.
This game looks OK and plays OK too. For the price, it's fairly good. One thing that HAS to be improved tough is the controls, especially the rotation of the camera. It follows a weird origin, so when you rotate even slightly, it sometimes gets way off, far to a direction you're not aiming at.
A really good game! Played over 3 hours against my friend! :) I thoroughly reccomend this as it is brilliant as it is and will improve greatly over time! Positives: - So simple graphics that it looks awesome - Simularities to other games - Unique way to play Capture the Flag style of gameplay Negatives: - Stone Walls are a bit buggy to place - If you mess up instantly, you have to completely restart - Singleplayer could have an "Against AI" Mode
Good game, but cant do anything if warehouse is destroyed and don't have enough materials to re-build. I lost in the first 2 mins of the first level of the game... Rating [b] 7/10 [/b]
good 8/10
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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