
Master high-skilled combat to uncover the secrets of an ancient, interconnected world.
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About
The Fountain of Youth was hidden away. Nonetheless, it is fated that a Usurper will slay the Ageless and unearth it once more.
FOUNTAINS is an action-RPG about fighting your way through a maze-like interconnected world. You'll take the role of a hooded stranger, recently imprisoned by a tyrannical regime. Will you escape and uncover the mysteries of this war-torn empire?
The world of FOUNTAINS is designed as one giant dungeon. It is a tightly packed labyrinth which twists and loops back on itself. You'll constantly find new items, powers and upgrades to unlock new parts of the world.

FOUNTAINS also features an online message system. Leave hints throughout the world to help out your fellow players, or trick them into doing something foolish!

Master tight, high-skilled combat and defeat punishing bosses against all odds
Find new abilities and tools to help you to defend yourself and to traverse the world
Meet many strange characters, both hostile and friendly
Secrets are everywhere, so always keep an eye out!
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Russian*, Spanish - Latin America*, Portuguese - Brazil*, Turkish*, Simplified Chinese*, Japanese**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Overall, the game looks good and plays well. However, I do have some problems : - It's easy for some bosses to go off screen during boss fights due to the arena being too large - Some of the endgame bases (two of them in particular) do too much damage in single attacks. - The final boss in particular has one attack which has an extremely short telegraph and can follow on from other attacks
Great game, one of the best indie games i've ever tried, only gripe is that there could be a bit more fast travel imo, e.g. another set of portals or two. If you're feeling like it's too hard focus on dodging instead of pushing damage.
某些小怪和boss战体验太过糟糕,不匹配的性能。过快的攻击频率,与之对应的是玩家憋手的翻滚。
Beautiful game. Game mechanics feel good and smooth. Healing system works pretty well. Very tough bosses.
A fun souls-like that has been a pleasant pallet cleanser to play between 60+ hour games.
I came across this Game randomly and it's a GEM. Whoever needs a challenging Souls like Game but also enjoys Indie games like Hyper light drifter - you'd possibly enjoy this game too.
短小精悍的俯視角類魂小遊戲,流程不長一共好像只有十個左右的boss,但是遊玩體驗相當不錯。可能是因為我不習慣精力條設定,感覺戰鬥難度整體偏高,從小怪到boss都是需要認真學習招式才能比較輕鬆地通過的類型,遊戲美術風格和地圖設計很有特點,像素風看起來也很讓人舒服,各個區域的環境差異很大,玩起來新鮮感挺足的,音樂很好聽,存檔點也放的很大方不會死一次從一百年前開始。boss攻擊招式很豐富,雖然學習成本略高,但是實際打完之後的成就感是無可比擬的,很久沒打過這種相當卡手但打完成就感也很足的boss了,主角行動手感有點厚重,這個對我來說倒不是壞事,但感覺應該因人而異。缺點也有一些,主要的方面是地圖閱讀有困難,沒有明確的路線標識,而且除了存檔點以外的所有東西都要自己標,包括NPC地點和重要主線觸發位置之類的,或許製作組在這裡埋了小巧思,但實際上遊玩起來有點卡手,中間迷路了兩三個小時不知道接下來該去哪,此外似乎路線也不是完全遵循同一比例尺的,對於認路不太強的人來說反而更容易導致記錯路,而且打到最後也沒有傳送方式。同時,boss的攻擊模組雖然很豐富很優秀,音樂很好聽不會玩起來太疲憊,但主角能變更的裝備比較少,蚊子腿一樣的增益在boss面前無論如何也還是避不開三刀被砍死的命運,過低的容錯增大了打boss的壓力。但整體是一個很優秀的遊戲,玩得很開心。
Challenging souls-like top down gameplay. Feels like a lovingly crafted "Elden Ring Demake." Well worth a playthrough!
A great take on the metroidvania + souls-like games. I haven't played any souls-like games like this but this game did a good first impression. My only complain so far is that it took me way too long to find the first couple of bosses (simply because i avoided a fight that leads to the boss area, which i wasn't properly hinted was there) when i was early on in the game and circled the map for an hour or so and had to open a tutorial to find it (which might be a me problem since i don't even remember seeing the path). Overall i quite enjoyed my experience with a gamepad but it also looked promising with mouse and keyboard but i didn't really give that a shot. PS: this game manages to accomplish something i feel like is happening too often for me, usually i might quit because of one dumb thing like an overpowered boss which you need to progress more for where i get stuck in a loop
Good game. Combat is fluid, there is lots of exploration/secrets, and the bosses are a challenging level of difficulty. The last 4 bosses in particular are very difficult and require a lot of patience, but once you figure out the windows to heal/dodge they are very doable (Axe guy in particular was the hardest for me by far and took me about 40 tries). My only real complaint is that there isn't a fast travel system between fountains (aside from teleporting to your last visited fountain). There is a hidden fast travel system between 4 points on the map but I can see a lot of people missing it.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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