
Build a sophisticated robot factory optimized to perfection in an infinite voxel world. Mine and harvest resources, automate your production lines and manage complex systems while researching your way to become the galaxy’s leading robotics megacorp.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
FOUNDRY is a first-person (first-robot?) factory builder with complete creative freedom set in a procedurally generated and infinite voxel world.
Land on an unexplored planet and design a giant automated robot production facility under the watchful direction of your AI friend, Carl. Navigate the complexities of interstellar trade and sell your products through interplanetary trade networks to reach your final goal: galactic industrial domination.

Progress from manual resource extraction to a fully automated and perfectly optimized factory.
Construct towering machinery and snaking networks of conveyor belts and pipes with no limits on where you build.
Explore a vibrant voxel world and sculpt the landscape block by block.
Research new, more advanced technologies to meet the demands of your ever-growing production lines.
Personalize your creation by unlocking decorative items and new color options.
Maintain a complex power system to keep your factory running at top speed.
Work solo or recruit outside contractors in online or LAN co-op multiplayer.
Create an enormous factory complex stretching from deep underground to the planet’s surface and the skies above.

Create a mechanically magnificent factory and a work of industrial art integrating your creation into the environment around you. Set up your machines far below the surface, high in the sky and everywhere in between. Grid-based construction gives you precise control over where and what you build.
Land on an unexplored planet and explore a procedurally generated sandbox. Journey through dense jungles, gigantic mountain ranges, and great plains stretching into the horizon, with even more to discover beneath the surface.

Design intricate systems of conveyor belts, long-distance transport networks, pipes and elevators from deep underground to automate your research. Unlock more advanced, complex and faster technology to optimize your factory and maximize production.
You’ll start by crafting items and harvesting resources manually but will soon find yourself setting up assembly lines piece by piece to devise a system that flows perfectly. Combine form, fit and function to create a smooth setup that effortlessly transforms raw materials into galaxy-grade robot products without you lifting a metallic finger.

Bottlenecks are your enemies. Remember to maintain a delicate balance between inputs and outputs so that productivity reaches its maximum potential, enabling you to progress through an extensive research tree.
Ensure that manufacturing runs at full speed. Keep your power supply well-fed and, as your factory expands, unlock upgraded machinery, advanced power generators and new customization options that will add efficiency and a splash of color to your production lines.
Work solo or collaborate in co-op and engineer creative solutions to complex logistical challenges in a vast voxel world.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 829 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Is like factory, but with market. Paying off debt was never so much fun.
这游戏没啥硬伤,还是能玩的,但p社的引导一直不好,比如: 1、所有建筑建造时可以按右键切换模式,包括火车装卸站,如果发现自己装不了液体啥的,建设之前右键看看。 2、某建筑的输入筛选器是在建筑里面,飞不进去,要用走楼梯,进某层后在管道内侧可以看到开关 3、钱是资源,需要从太空运回来,如果你发现某资源找不到,试试用钱 4、矿脉中某些比较宽的采矿口可以放两个矿机 5、火车轨道是拆除自然物体、挖洞的最好方法,相信我,轨道炮挖掘机都是垃圾 6、建筑需要很大的地方,融矿、发电要很多建筑,最好单独找地 7、建筑融矿这占地、资源需求和建设复杂性,对比成效,还不如直接传送带工厂生产方便 8、大小水管的最大流量都一样,就是转换要通电麻烦点 9、远距离扫描器是好东西,不要忘了建设 也有很多不方便的地方 1、没有蓝图,还好有蓝图mod 2、异星物流为啥不能直接成为储物格子,现在格子太紧张了 3、steamdeck有些键没法在官方配置中按出来 4、星图的后续玩法太少了,还完钱就没事了 5、主线任务没有奖励 当然,优点也是有的 1、火车建设非常方便 2、造大型建筑就像造奇观 3、对齐方便 4、生产线有点意思 反正肯定对比幸福工厂,这个完成度还不高,但能玩,有点自己的小特色,星图完成后估计能成为佳作
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Spanish - Spain*, Japanese, Polish*, Russian*, Simplified Chinese, Spanish - Latin America**languages with full audio support
Hours played at review time, across 837 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
2026/4/26重大更新後購買的 目前玩的很開心 符合個人喜好的原因 一、無需額外mod,技術上有方法達成無限資源,異星工廠主程式不行(但滿意工廠和戴森球計劃可以) 二、沒有怪物打擾,但其他同類型也可以用和平模式 三、拓展空間較自由方便,戴森球要飛不同星球,滿意工廠有最大地圖限制 希望未來會有的功能 一、藍圖,自動化系列的遊戲沒有這個功能是硬傷 二、火車頭命名和管理系統,要找到對應的火車修改時刻表太麻煩
definitely still in early access and needs balancing. I'm only just up to oil. Right now this is Factorio in 3D, much more so than Satisfactory (though I'm 1K hours into that, it's not that I don't like that one) No idea how many hours in Factorio but ... more. I really like the economic feature and how currency is used. Won't say more b/c spoilers.
Very good game :]
지금까지 플레이한 모든 공장게임중 이게 제일 꿀잼 입니다
Fun
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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