
Discover the breathtaking landscapes of Japan in over 550 real-world cars and become a racing Legend in Forza Horizon's biggest open world driving adventure yet.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About
Discover the breathtaking landscapes of Japan in over 550 real-world cars and become a racing Legend at the Horizon Festival. Start your journey as a tourist and explore a world full of hit music and Japanese culture. Build a Valley Estate, acquire awe-inspiring homes, and display your prized car collection in fully Customizable Garages. Cruise the roads with your friends and join Car Meets around Japan, unleash your imagination with EventLab and build together in Horizon CoLab.
Your journey to a Horizon Legend starts now – Japan Awaits!
EXPERIENCE TOKYO, HORIZON’S LARGEST EVER CITY
Welcome to Japan, a place where the stunning contrasts of rural and urban come together as you uncover the secrets hidden within Horizon's most dense map yet, full of verticality, diverse biomes and spectacular driving experiences. Cruise the suburbs and iconic downtown streets or challenge yourself in the docks and industrial districts of Tokyo City, the largest ever urban area in a Forza Horizon game, and the home for car enthusiasts.
FEEL IMMERSED IN JAPANESE CAR CULTURE
Drive over 550 real-world cars, including some much loved and fan favorite JDM classics, featuring cutting-edge engine audio and updated steering animations with up to 540 degrees of wheel rotation. As you explore Japan, collect special Forza Edition cars fitted with extreme modifications and find rare Aftermarket Cars to test drive and buy. Your path to making a name for yourself will see you meet the Legends of the Horizon Festival, participate in Touge Battles, and experience authentic stories rooted in Japan’s legendary car culture.
RACE AND DISCOVER IN JAPAN
In Forza Horizon 6, you will explore a vast campaign of discovery and Festival racing, playable solo and in co-op with your friends. You’ll start as a tourist and must prove you’ve got what it takes to join the Horizon Festival as a rookie driver, all while you Discover Japan and complete your Collection Journal. Qualify for the Festival in the Horizon Invitational, then rise through the ranks in progressively faster cars and earn new Wristbands to become a Horizon Legend. Your newfound status will grant you access to Legend Island, an exclusive space reserved for the greatest drivers.
MAKE THE WHOLE WORLD YOURS
Your journey will see you purchase gorgeous homes in Japan, each with customizable garages – allowing you to create the ideal spaces to showcase your car collection, or you can download layouts shared online by the community. Unlock the Estate, a mountain valley where you can build freely in the open world, creating nearly anything you can imagine. And for your favorite cars, those can be upgraded with body kits and new Forza Aero options, as well as the ability to paint custom liveries on windows.
JOIN THE COMMUNITY IN MULTIPLAYER
This Festival is always better with your friends. Seamlessly participate in Time Attack Circuits and Drag Meets or show off your customized cars at Car Meets. Earn new co-op LINK skills with other players, compete in Spec Racing Championships, or jump into the Horizon Multiplayer modes you know and love including The Eliminator and nailbiting Hide & Seek.
BUILD TOGETHER, ANYWHERE IN JAPAN
Create with unprecedented freedom anywhere in Japan as you build custom events with your friends in CoLab, the upgraded EventLab toolset – now featuring multiplayer support and the ability to build literally anywhere in the world. Share your masterpieces for everyone to play and discover an always evolving catalog of exciting new content created by the community.
THE FESTIVAL FOR EVERY DRIVER
Hit the open road in our most approachable Horizon game yet. Our customization options include Granular High Contrast Mode, Car Proximity Radar, American and British Sign Language (coming in a post-launch update), and AutoDrive, allowing players to experience the beautiful cars, hit music and spectacular locations of the Horizon Festival.
Discover your Legend, and Explore the Contrasts and Culture of Japan.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $69.99 | 98.2Kreviews | 82% | #87 | $227.4M |
| Free | 17.6Kratings | 78% | Top 100 |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3357 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
エンドゲームコンテンツとして車を集めようと思ったけど普通に遊んでると得られるクレジットに対して車両価格が割高すぎるくせにダブり車両の売却額が安すぎて収支バランスがあほすぎて話にならない ストーリー?のレース部分もコースガイドが煙もくもく+眩しくて先が見えないから常にミニマップ気にしながらとかやってられん レースはオートで走らせるのが正解っていうレースゲームじゃなくて車を眺めるためのゲーム
持续探索中,初代,2代,3代都是买的实体盘,4代买的微软商店数字版,5代因为老爸患病,我为了多赚钱,开始跑货,所以没买(另外正作的567以前也是买来玩的不亦乐乎),这一代,决定在STEAM买了,说说感受,想到什么说什么,首先玩了3小时, 1.在STEAM买也能让微软账号继承成就,微软那边也能跳成就,挺好的。 2手感,不知道是手柄问题还是我设置问题,或者STEAM问题,手柄没有震动反馈,暂时没想过去解决问题,这一点体感上记一笔。控制上我一直是牵引力关,转向拟真,反正是除了换挡手柄不方便手动档,其他的我基本都关掉,是50%额外奖励,这一代手感仍然有4代的水准,可能还更好。 3然后电台,4代我最喜欢的交响乐这一作没发现了,这个要记一笔,属于不好项。 4我每次都提4代,是因为5我没买,家里有事,不能做对比就只能跟4代比了,这一代有了自动驾驶,这个恩。。。算好的项目吧,要去某个地方,定个位,然后让他自己开过去,听听歌,欣赏一下沿途风光,节奏可以更慢。因为我现实生活中变成了卡佬,知道危险驾驶的危害,在路上我都是开的比较慢,提前很多去预判路况,倒是发现我们只要一打转向灯,有些家用小车就会抢行,这样不好,他们这样容易死。所以我现在开车玩游戏也是比较慢,并不是说我开不快开不好,大晚上我在国道上跑货的时候我也会走弯心的。 5继续探索中,想到什么再说吧,总之,这一作我也会继续玩下去,慢慢玩,不强求,不可以做成就。只为享受游戏的探索与发现的乐趣。
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 18: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best CN #32, worst JP #91 · 13 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*, Traditional Chinese*, French, Italian*, German*, Spanish - Spain*, Danish, Dutch, Finnish, Greek, Hungarian +11 more
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Потенциал в этой игре - сдохло, жаль тех кто её купил, и себя жаль, надеился на что-то стоящее, ведь Япония - страна автокультуры, которая подарила многое для той самой культуры, итог, просто потратил свои деньги на "игру", которая с времён 3 части не эволюционировала, просто напросто плевок в лицо, неудивительно что онлайн упал.
Forcing the entire map to be covered in snow with no option to disable it is ridiculous. Just let players choose the season they want in free roam. This completely ruins the experience for me.
The game feels a bit undercooked. It's well optimized, runs smoothly on my PC, and I haven't hit any bugs. The graphics are pretty decent. However, the map feels empty and offers a lot less variety than I'd hoped. My main complaint: the vast majority of vehicles are left-hand drive, which totally breaks immersion and feels disorienting as someone who lives in a country that drives on the left, playing a game set in a country that also drives on the left. It feels like pure laziness — a corner cut for no good reason — and it's put me off driving about 90% of the vehicles in the game.
官方放任政治活動家惡意檢舉創作者,造成大量創作者被封號,搞的人心惶惶因此不推薦遊玩
Why do the developers think we want an obscene amount of dirt racing. We don't. Keep yourself safe.
角色醜能理解,遊戲內無法更自由的交流就算了,一個主打日本文化的賽車遊戲,改裝系統還不如GTA5,毫無個人風格,現在連塗裝都要封禁,不懂日本文化還硬要來沾邊吃豆腐,吃相有夠難看。 如果有人想體驗日本汽車文化入坑的 請迴避,說實話這遊戲挺無聊的 僅存的樂趣又被官方一點一點的拔掉 這只是一款普通的不能再普通的 賽車遊戲。
Japan is the only good thing about this product. It's really low-effort... FH4 is still the best. Online play is garbage—full of cheaters. Players with pirated copies can play online without any issues, and the auction is a mess. You're better off playing something else.
[h2]買い切りゲームで踏み込んではいけない領域[/h2] [h3]良い点[/h3] ・グラフィック ・車種の多さ ・日本の再現度 ・カジュアルなゲーム性 ・ラジオの充実 [h3]良くない点[/h3] ・ゲーム開始時、設定等のコンフィグレベルでの不備、説明不足 ・レース事前の説明不足 ・レースゲーム部分のブラッシュアップ不足 ・期間限定イベントでのオンライン「勝利」条件によるハードコア化 [h3]踏み込んではいけない領域[/h3] ・ユーザーが正規に取得した数値の変更 ・ユーザーコミュニティで作成したコンテンツの無効化 ・ゲーム開始時期によるユーザーの不公平化 このゲームは本当に良く出来ています。 発売当初は、「良い点が」非常に評価され多くのメディアに注目されました。 [h3]無差別取り締まり[/h3] しかし、不正な金策対応として、ユーザーからCr.を没収するという対策を取りました。 不正をしていない、Cr.を多く持っていた方も対象になったようです。 運営に問いかけても納得いく説明はしていません。 「Cr.持っているだけで没収とは…」 「正常に動作したゲーム内の機能を使っただけなのに不正?」 「不正をしたユーザーは対象とならず、身に覚えの無いユーザーが対象?AI?」 [h3]クリエイターへの弾圧[/h3] そして、ユーザーがスキルポイントを貯めやすいマップを作り、 車を購入し、貯めたポイントでホイールスピンを回す金策に対し制限をかけました。 具体的には、対象車種の価格を上げ更に、作成マップでポイントを溜まりにくくしました。 「この運営、ユーザーが作成した物を無意味な物にしやがった…」 「金を払ったユーザーをゲームよりも下に見ている。」 「昨日の合法が今日の違法、一体どこの独裁政権だよ。」 [h3]新規ユーザーの難度上昇[/h3] 残ったのは、新規ユーザーの困難極まる金策というハードルの高さです。 無料のゲームならその傲慢も許されるでしょう、買い切りのゲームで行うのは暴挙です。 新規特典や調整すらありません。「今からは大変だよ」との事でしょう。 [h3]現状での評価[/h3] アップデートで面白いどころか、不快な調整、課金追加しかしないのは意味があるのか? ゲームの面白さとして、初期と今とではどちらが良いのか? 新しい要素の追加もしないで混乱させる運営の存在価値は? そもそも、マスターアップ後にやる調整ではない。 その辺りがこのゲーム現在での評価だと思われる。 [h3]購入時のオススメ[/h3] もし購入するのであれば、数年後、独裁政権が退いた後、大幅値引きの時でしょう。 追加パックは必要ありません、現状(無料ゲーの)ただの課金要素になり果てています。 (イカサマカーと課金カー、わずかな資金優遇程度) [h3]「檻」[/h3] 束縛された社会の中、ゲームの中ぐらいは自由に楽しく生きたい。 そう思いこのゲームを購入した方もいると思います。 しかし、ルールは運営の気分次第、金をもらっても意見は聞かない。 金を出して購入したのは、「檻」でした。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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