
Explore the vibrant open world landscapes of Mexico with limitless, fun driving action in the world’s greatest cars.
Modeled estimate, not a reported figure. How we estimate →
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Czech, Hungarian, Japanese*, Korean*, Polish, Portuguese - Brazil*, Russian +4 more
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 648 reviews with recorded playtime.
Reviews
Themes across 644 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
One of the best open-world racing games ever made. Stunning graphics, huge car collection, and endless fun. Highly recommended.
好玩,开局震撼
Forza Horizon 5 is an awesome game to play and really realistic graphics although 6 is out now im still happy sticking with 5
Ai drivers makes it not fun as they use different physics along with the tracks which are all filled with 90 degree turns.
çok güzel öneririm
Rating: ⭐⭐⭐⭐⭐ (5/5) Forza Horizon 5 is one of the best open-world racing games I've played. The graphics are stunning, the driving feels smooth highly responsive and a huge variety of cars. Highly recommended for both casual and hardcore racing fans.
Still vastly superior to Forza Horizon 6. While some say the map in Forza Horizon 5 feels bland, it still offers something the latest installment does not: lots of fun in free roam mode. Whether you're just looking to cruise, or cause some mayhem, there is always some place to go. The map itself offers some unique scenery too, from azure beaches to a jungle airstrip amidst old Mayan ruins, to a volcano and a long meandering canyon. The variety in Horizon 5 is still vast if you're actually willing to explore the map past the Dunas Blancas. Sure, it might not be its British predecessor, which features an astonishing map with great use of the seasons (Horizon 5 not so much). But the road network is incredibly well thought out, and if that's your thing, you can reach a high-speed flow almost anywhere on the map; unlike that newest installment which seems to be littered with trees, ditches, and hills that hamper any fun. That coupled with a central highway that you will actually use, makes it a lot of fun to try out your latest hypercar. The best part about Horizon 5, though, is the racing. Horizon 5 features lots of memorable tracks. Returning to this installment from Horizon 6 made me realize how much I missed the intelligent race track design in this installment. Whether it is the Bola Ocho Circuit, the Mulegé Town Scramble, or the Panorámica Sprint, almost all race tracks feature intelligent race design, tight corners, and thrilling action, whether it's solo or co-op. The Horizon Festival and the Horizon Adventure, with its many Horizon Outposts, also make the map feel alive and give you a great place to stop and tinker with your car. All in all, it's a shame this game will get retired. Forza Horizon 5 gave and still gives me a lot of fun, whereas I'm already tired of the bland, vast emptiness of Japan. Sure, there is a lot of detail in the Forza Horizon 6 map, but it is detail you never see because you will never be cruising around the map just for fun. Forza Horizon 5, however, invites you to go pedal to the metal and have some fun all the time.
Jedna z lepszych gier wyścigowych w jakie grałem, bardzo polecam
vroom
超个车你夸我险象环生 没刹住你夸我完美漂移 撞树上你夸我美化环境 我现实生活中没收到过那么多掌声 当然,也没开过那么多好车
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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