
An incremental game where you must make $1,000,000 to escape! Throw darts, drop pachinko balls, play scratch-off tickets, unlock automation, and discover powerful synergies as each new game affects all the others!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 11.57/day in the week to Aug 17 → 33.14/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Your first throw earns $1 gold, one million seems impossible...
But then you buy +750% gold value upgrades, unlock the Rattling Gunner, throw double-darts, and before you know it you're earning $250,000 per throw! Gold is raining down, waiting to be collected.
Your first scratcher earns you $6, one million seems impossible...
But then you buy BIGGER tickets worth $100,000+, hire a tax-cheating Toad Accountant, and even win a jackpot for a golden dart-gun for your Rattling Gunner - that's right, each room
Hit JACKPOTS in Room 2 for big permanent bonuses to all rooms!
Roll DICE in Room 3 for massive multipliers to earnings in all rooms!
Cook SUSHI in Room 4 for unique game-altering effects for all rooms!
Now you're crawling through a crack in the wall, no idea where it goes, hoping it's a way out...
FULL GAMEPLAY FEATURES:
Multiple different rooms full of unique games - Darts, Scratch-offs, Pachinko, and several more.
Full Automation across the game, no matter which room you're in!
120+ unique upgrades which affect gameplay in increasingly meaningful ways.
Special upgrades that affect ALL rooms - each room affects the others.
"New Game+" bonus modes, each with unique exclusive upgrades that give huge replay value beyond your 1st run.
Lethal Mode, an (optional) official speedrun mode that rewards strategic gameplay after your 1st run.
15 different creatures to befriend or bribe - from Bubba the Seal, to the iconic Abacus Frog!
Sums Steam + Google Play
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.99 | 3.7Kreviews | 82% | — | $1M |
| $8.99 | 98ratings | 40% | #69 | $15.3K |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 1085 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
第一个飞镖小游戏最好玩,后面玩起来很无聊,点起来很累
Fun systems.
Fortune Mill es un juego que no puedes dejar de jugar desde la primera hora, la genialidad de combinar varios juegos de azar y juegos adictivos populares, ademas tiene de todo lo que le puedes pedir a un juego, tienda, bosses, minijuegos, historia, etc. Y hacer esto en un juego incremental y bien le da mas credito. Si tengo que destacar algo malo es su platino, que puede llegar a ser repitivo a la larga, cuando ya llevas mas de 2 partidas ya te dan ganas de cerrar el juego y en especial su duracion, para gente que ya lleva varios juegos de este genero se queda corto. Tengo que destacar que no sufri ni 1 solo bug durante las 2 partidas que jugue, siendo que este juego no lleva ni 3 meses desde su lanzamiento. En general muy bueno, 8.5/10.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
pretty fun
Bırakamıyorum...
Its a "klick-Dart-Lotto-Skilltree-Grinding" Game. You waste lot of time, but its funny any time.
지루하고 재미도 없고 지치는 게임
0 iq гейминг ещё не был таким успокаивающим.
A nice little semi-idle game. A bit too quick for my tastes, so if you want to 100% a game in a day or two, this is for you.
I enjoyed Fortune Mill far more than I thought I would. This is like 5 incremental games in one, with each room containing a different minigame and and upgrade tree that you need to master before moving to the next area. None of the rooms ever overstayed their welcome, but encouraged you to check back in and continue upgrading skills to make later rooms more efficient through synergies. Each room in Fortune Mill requires active play and monitoring, which can be a lot to juggle at first, but eventually you'll unlock upgrades that automate some of the earlier rooms. This allows for some idle play while you optimize the latter rooms and prepare for your eventual escape. Overall, Fortune Mill was a pleasant surprise, with a great sense of progression and plenty of unlocks to dump your currencies into while you watch number go up.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $571 | 2 | 100% | $6.99 | |
| — | 0 | — | — | |
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| — | 0 | — | — |
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