
An incremental game where you must make $1,000,000 to escape! Throw darts, drop pachinko balls, play scratch-off tickets, unlock automation, and discover powerful synergies as each new game affects all the others!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 11.57/day in the week to Aug 17 → 33.14/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Your first throw earns $1 gold, one million seems impossible...
But then you buy +750% gold value upgrades, unlock the Rattling Gunner, throw double-darts, and before you know it you're earning $250,000 per throw! Gold is raining down, waiting to be collected.
Your first scratcher earns you $6, one million seems impossible...
But then you buy BIGGER tickets worth $100,000+, hire a tax-cheating Toad Accountant, and even win a jackpot for a golden dart-gun for your Rattling Gunner - that's right, each room
Hit JACKPOTS in Room 2 for big permanent bonuses to all rooms!
Roll DICE in Room 3 for massive multipliers to earnings in all rooms!
Cook SUSHI in Room 4 for unique game-altering effects for all rooms!
Now you're crawling through a crack in the wall, no idea where it goes, hoping it's a way out...
FULL GAMEPLAY FEATURES:
Multiple different rooms full of unique games - Darts, Scratch-offs, Pachinko, and several more.
Full Automation across the game, no matter which room you're in!
120+ unique upgrades which affect gameplay in increasingly meaningful ways.
Special upgrades that affect ALL rooms - each room affects the others.
"New Game+" bonus modes, each with unique exclusive upgrades that give huge replay value beyond your 1st run.
Lethal Mode, an (optional) official speedrun mode that rewards strategic gameplay after your 1st run.
15 different creatures to befriend or bribe - from Bubba the Seal, to the iconic Abacus Frog!
Sums Steam + Google Play
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.99 | 3.8Kreviews | 82% | — | $1M |
| $8.99 | 98ratings | 40% | #69 | $15.3K |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 1087 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Easy 100% in roughly 8 hours with 2 hours~ afking. Love the concept of different rooms and every room needed to progress all together
Что тут сказать. Очередные 20 часов жизни улетели куда-то...
Я играл в подобные игры типо bills must be paid и игра про лотерейные билеты. Они прикольные, конечно, но меньше чем за два часа надоедают. А эта игра умудрилась в себя запихнуть всевозможные азартные игры. Из-за этого твоё внимание бесконечно приковано. Надоела первая мини-игра? Ты уже открыл две других! Надоела третья? Можешь вернуться к первой! Пока ты играешь в одну мини-игру, другие мини-игры играют в себя на автомате. Кстати прокачка первой влияет на все остальные! И из-за этого, кажется, можно бесконечно сидеть и ждать "ну вот сейчас последнюю прокачку сделаю и спать", так что это идеально для тех, кому нужна игра чтобы тратить время. Мне кажется она никого не сможет заставить скучать, ибо это сплошное казино
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Great art, lots of incremental games in one, very cute sense of humor. Though, I have to say with most incremental games, I just feel drained and kinda bleh afterwards. I don't know if the dopamine hitting this hard is good for my brain. :D
cool cool
Pretty fun game, it killed my productivity lol. But it gets really tedious and at a certain point I felt like I was just randomly buying upgrades. A lot of animationes are super tedious as well. Some of the revies gave some amazing feedback so if the dev implements those things this game is a strong recommend. I think the biggest thing that other idle games do is that its very clear what upgrades to save up for. Theres maybe 1 or 2 small upgrades or one that will take a big of extra time to wait and level up for. This games struggle is that at any given point there are 5-6 upgrades you can buy, and theyre all sooo incremental that it's hard to know which is the best, so you just click a random one. Rinse repeat. And after a while you're just desensitized. The upgrade trees lack focus. Another note about the upgrades is a lot of them don't have a cieling. So unlike other tech trees in games you can just dump money into an upgrade forever. The cielings are nice because it tells you hey, dont worry about this one, focus on the next. An indicator on an upgrade to show its been maxed out would also be nice. Overall a good idle game but too much clicking and it looses itself a bit as it goes on.
ts hard to stop playing
Guzel oyun tavsiye ederim
Je l'ai fini et je compte recommencer
прикольно
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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