
Unleash your creativity and strategic prowess in Forts, the exhilarating physics-based RTS! Design, construct, and customize imposing fortresses, bristling with devastating firepower, and blast your opponent’s buildings to rubble!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.14/day in the week to Sep 8 → 5/day in the week after.
About






Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1028 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
договорились не убивать друг друга, через 3 минуты мне уебывают бузу за 1 выстрел
I've put a lot of time into Forts, and it's honestly one of those games that's easy to keep coming back to. On the surface it looks like a simple base-building strategy game, but once you get into it, there's a surprising amount of depth. Every match feels different because you're constantly adapting your build, managing resources, and trying to outsmart your opponent. One thing I really appreciate is how active the developers are. They don't just push out DLC and disappear—they regularly release updates, hotfixes, balance changes, and bug fixes based on player feedback. Seeing issues get addressed so quickly makes it feel like they genuinely care about the game and the community. The new Firebird DLC is a great example of that. It adds a full story campaign, new weapons, a commander with unique abilities, multiplayer maps, and a fresh soundtrack. The missions do a good job introducing the new mechanics without feeling overwhelming, and the new weapons bring some fun strategies into both campaign and multiplayer. Another thing that keeps Forts alive is the community. There are official tournaments, ranked seasons, mod showcases, and countless Workshop creations. If you're into modding, there's an incredible amount of content that can completely change how the game plays, from new weapons to entirely new game modes. The physics are still one of the biggest highlights. Watching your opponent's base collapse after landing the perfect shot never gets old. It's satisfying, chaotic, and sometimes downright hilarious when everything goes wrong. That said, the game does have a learning curve. New players might find multiplayer difficult at first since experienced players can build and react incredibly fast. Some balance updates also change the meta pretty often, so competitive players need to stay up to date. Overall, Forts is one of the best physics-based RTS games available. Whether you enjoy competitive multiplayer, creative base designs, or just blowing things up in spectacular fashion, there's something here to enjoy. The steady stream of updates over the years shows that the developers are committed to improving the game, and that's a big reason why the community is still going strong nearly a decade after release. Rating: 9.5/10 Pros: Addictive physics-based gameplay Regular updates and bug fixes Excellent DLC content Active community and tournaments Huge Workshop and modding support Cons: Steep learning curve for beginners Competitive multiplayer can be intimidating Some balance changes can take time to settle If you're a fan of strategy games with satisfying destruction and endless replayability, Forts is absolutely worth playing.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 5/day in the week to Jul 30 → 5.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Russian, Italian, Japanese, Korean, Polish, Portuguese - Portugal, Portuguese - Brazil, Simplified Chinese +5 more
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
эта игра ♥♥♥♥♥♥ ♥♥♥♥♥, чтоб каждый, вбсолютно КАЖДЫЙ ♥♥♥♥ её создатель, а так же создатель каждой блядской карты, каждого ♥♥♥♥♥♥♥ мода, каждый китаец, каждый фармила играющий на победу с самого начала, каждый ♥♥♥♥♥♥ который ответчтвеннен за такую блядскую функцию как "Повтор игры" мучался все свои оставшиеся, я надеюсь не очень большое количество времени. Чтоб все они испытывали такую ужасную боль в голове, шее, теле, ногах, коленях, ступнях, пальцах, локтях, плечах, ладонях, кистей рук. Так же ужасно мучающую до смерти, но не имеющие возможности согнуться ни в одном месте кластерную головную боль, роды, 120 открытых переломов по всему телу, сдирание кожи, бастенадо, щекочение КАЖДОГО оголенного нерва, медленное сдавливанние всех частей тела, ожог всего тела, перед этим содрав ногти с рук и ног. Так же, я хочу что бы авторов (и не только, всех вышеописанных) каждого, единолично привязали к одному из фортов, и выдав бессмертие, но с чувством боли, стрелять АБСОЛЮТНО ИЗ КАЖДОГО ОРУЖИЯ, будь то модовое, или ванильное, а затем одновременно со всех сразу, и повторять это до тепловой смерти вселенной, а далее, они будут бесконечно летать по пустому, бесконечному и вечно расширяющиеся, мёртвой (как родственники всех вышеописанных) вселенной, что бы им успела прийти в голову каждая мысль.
это как в тюрьме нельзя показывать слабость иначче будут все будут пытатся запихать что то в твой реактор
对于萌新玩家极其不友好,高手很多 Extremely unfriendly to new players, with many skilled players 新しいプレイヤーには極めて友好的ではなく、達人が多い Очень недружелюбно по отношению к новым игрокам, много мастеров.
очень классная игра за свои 500 рублей очень много всего много карт есть даже кампания и длс много но это неважно еще есть фризы если разместить 7 пулеметов
Great Game, Great Mechanics. I used to watch people play this game as a kid and after playing it i can say that its as fun as it looks. If your looking for a good RTS this game is for you
cool game but not beginner friendly make sure you watch a few youtube videos on this game before playing multiplayer
its forts, nothing to say about it. 10/10
对新人不友好
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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