
Forspoken follows the journey of Frey, a young New Yorker transported to the beautiful and cruel land of Athia. In search of a way home, Frey must use her newfound magical abilities to traverse sprawling landscapes and battle monstrous creatures.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $20.99−70% | 5.4Kreviews | 65% | — | $2.2M |
| $69.99 | 19.7Kratings | 69% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 851 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game is very boring and slow. It had great potential.
Unglaubliches Spiel, finde die Optik die Musik als auch die Geschichte toll. Wurde in den ersten 20min komplett abgeholt. Die Deutschen vertonten Stimmen die gewählt wurden waren und sind einfach super. Jeder Stimme passt wie die Faust aufs Auge. Ein Spiel das ich viel früher mir hätte holen sollen. Danke an die Firma und die Leute die es Entwickelt haben. Tolle Arbeit. Danke für dieses Coole Game.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 28: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 0.89/day in the week to Aug 4 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Arabic, Japanese*, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America +2 more
| $20.99−70% |
| — |
| 83% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 852 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
我当时为什么会想试试这个
Das ist eher ein interaktiver Film als ein Spiel. Keine 5 Minuten ohne dass man unterbrochen wird. Und dann ständig diese langen schwarzen Ladebildschirme.
This is a good game. And it's what critics say, too. The problem is, that 70-75%ish games are considered garbage now instead of ok - good. The problem this game has is budget. The combat is great (you can op yourself pretty quickly, but you don't need to). Graphics are good. Sound is great. The world is is huge (although that's even a downside for me, I like my games more straightforward and linear). Dialogues are ok. The problem is that the huge world feels empty. There are many big areas with tons if collectibles. And they're even easy to track thanks to a good map. But there are no sidequests on that huge map. There's the main storyline and that's it. That's why that's a big discrepancy between the main story and main+extras on How Long To Beat. 14hrs main vs 60hrs completionist (I'm 55hrs in (around 33% of game), but try to collect everything). The 46hrs in between are just a tedious collectathon (most of it involving fights). No story relevant stuff. That's what I meant, that the problem with this game is budget. Every corner screams "I want a side quest here!" But there's none. But that doesn't make it a bad game. It's just incomplete. Or too big. For this story, the world could have been 75% smaller. This would have streamlined the whole game. Technically, it's impressive. I start the game and I start with my savegame within 10 seconds. Fast travelling within 1-2 seconds (based on an Nvme ssd). So I recommend this game on sale.
생각보다 엄청나게 큰 맵 생각보다 재밌는 파쿠르 생각보다 재밌고 화려한 전투 ------------------------------ 생각보다 재미없는 스토리와 많은 컷신 생각보다 별로인 최적화 생각보다 재밌는 전투를 하기 위해 초반 2시간 가량은 돌맹이만 던져야함(스킬이 해금 될때까지) ------------------------------- 엄청난 악명에 비해 나쁘지 않게 했음 할인 최소 70% 이상할때 사는건 괜찮다고 생각함
Dope game played straight through
Wciągająca fabuła, oraz ciekawy rozwój postaci.
this game is not it. DO NOT BUY IDC IF ITS ON SALE DO NOT BUY IT
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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|---|---|---|---|---|
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Related
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| $2.2M | 4.8K | 95% | $19.99 | |
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