
Forspoken follows the journey of Frey, a young New Yorker transported to the beautiful and cruel land of Athia. In search of a way home, Frey must use her newfound magical abilities to traverse sprawling landscapes and battle monstrous creatures.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $20.99−70% | 5.4Kreviews | 65% | — | $2.2M |
| $69.99 | 19.7Kratings | 69% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 851 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Forspoken foi um tanto quanto injustiçado em seu lançamento. Muitas críticas tinham razão, principalmente no que se referia aos gráfico pesado, mas outras se refeririam aos diálogos durante a gameplay. Jogos de RPG costumam ter diálogos, vi muitos criticando e os mesmo só jogavam Call of Duty, Counter Strike, Fifa e afins. Aí fica complicado. O jogo tem sim o gráfico pesado, a gameplay é um pouco curta para um RPG e os poderes são simples, mas o jogo como um todo eu gostei.
똥겜
Media

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Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 28: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 0.89/day in the week to Aug 4 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Arabic, Japanese*, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America +2 more
| $20.99−70% |
| — |
| 83% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 852 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
неплохая игра,может когда-нибудь добью на платину
Elsőre furcsának tűnhet,de nagyon jó történet és élvezetes harc. Én rákockultam.
解锁成就:『别不信邪,否则撞邪』
Such a nice game. Nice open world. Good Unique bits in the gameplay and the overall plot is interesting as well. This is a good purchase during sale.
After finally coming back to this game and getting it 100% complete, i can confidently say that yes, this game was well worth coming back to! Let me explain. I got this game when it first came out thinking that it was going to be really fun, i played it on PS5 as the demo, and then the full experience, and boy was it fun, but at the same time, it felt kind of... sluggish. The first area that you visit in the game (the first MAIN area I should say), wasn't the best "first area" to visit. Sure you could run around and explore every where else, but what fun is that when you don't even have all your navigation spells yet. That's the main thing that made me stop playing the game the first time. That, and the writing wasn't the best (although coming back to the game... it's still not great). I beat the first boss, got the new power, and just ended it, thinking that this game couldn't get any better. Let me tell you, it got so much better! This is what I mean when I say that I'm glad that I came back to this game, the exploration was fun, and landscapes were beautiful, and the world was breath taking. The parkour they implemented into the game was amazing and it stuck the landing so well. Traversing through the open world thankfully wasn't boring! The combat in the game is top notch, and the particle effects that they use light up the magic so well! It's too bad that Square Enix decided to not use their Luminous Engine anymore, because by God they created an amazing world with that engine! You move around and the grass moves with you. You run in the water and it actually looks like you're in water. If you do decide to want to try this game, and I implore you that you do, take a moment and enjoy the scenery of Athia, because it really is beautiful for a destroyed world... also, the game has auto pickup when you run over items in the world.
apesar de alguns problemas de execução da historia, achei o jogo um pouco injustiçado, é realmente um jogo bom!
отлично, как я и ожидал создали Ларочки крофт не могли обос... один котэ гомер просто ван лав, и в принципе наличие в игре котикаф сразу повышает её оценку до 100, всякие разные магические штуки, интерактивные зоны, блин просто пушка, но вот исследование мира иной раз душноватое, а катсцены, завязка, концовка... мммм выше всяких похвал
très bon jeu, dommage qu'il n'y ait surement pas la suite voulu par le studio ..
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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