
Stranded on a desert island, explore, craft, build and fight in this action survival game!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 1 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Explore, craft, build, and fight in this top down adventure RPG!
DISCOVER
Explore a procedurally generated world, mine resources, discover secrets, find treasures, and travel to distant lands!
BUILD
Build your very own home! Gather resources and build in your own way. From wooden shacks, to obsidian brick fortresses. Plant charming gardens or herbs, construct animal pens, create extravagant vaults to display your rarest treasures.
FIGHT
Battle a variety of foes and formidable bosses and obtain new powerful equipment!
Relax
Play at your own pace, and in your own style. Whether it's planting and growing crops, raising farm animals, fishing, crafting, collecting, or helping friendly NPCs you'll meet on your travels.

ITEMS
Over 800+ items to find and collect! Obtained from a wide range of activities, including crafting, gathering, defeating monsters, treasure chests, fishing, and quest rewards!
Genres
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Не особо много наиграл, обзор обновлю, просто хочу поддержать разработку столь милого проекта!
Получил VAC в кс 3500+ дней назад. Сюда мимолётом попал
It's nice game to "waste" some time. I would say that it is around 6/7 out of 10 to me. IF you like this type of a games try it out. Hardest part to me was progressing forward at some points. Just needed to find/dig up a right resource. There is pretty much no guides for this game so you just need to figure it out.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
i ts not bad for me its a lot of fun
Developed and published by Smoodlez, Forsaken Isle is an open-world survival RPG that combines exploration, crafting, farming, combat, and settlement building into a sandbox adventure that values freedom above all else. The premise is straightforward: you awaken stranded on a mysterious island where every decision contributes to your survival and long-term success. Rather than following a heavily scripted campaign, the game encourages players to carve out their own journey, whether that means becoming an expert explorer, an accomplished builder, a dedicated farmer, or a fearless adventurer. This emphasis on player choice gives the experience a relaxed yet rewarding pace that feels refreshing compared to more linear survival titles. Exploration is easily one of the game's greatest strengths. Each procedurally generated world offers a fresh landscape filled with caves, forests, coastlines, hidden treasures, and dangerous enemies waiting to be discovered. Every expedition carries the promise of uncovering rare resources, forgotten secrets, or valuable equipment that helps push progression forward. Sailing to distant islands expands the sense of adventure even further, encouraging players to continuously venture beyond the safety of their home. The colorful pixel-art presentation enhances this experience by delivering environments that are both nostalgic and inviting while maintaining enough visual variety to make every biome worth exploring. The crafting and construction systems provide the foundation for long-term progression. Nearly every resource gathered from the island can be transformed into something useful, whether it is stronger weapons, practical tools, furniture, or elaborate structures. Building a home begins with simple shelters but gradually evolves into impressive compounds made from increasingly durable materials. Decorative options allow players to personalize their settlements with gardens, storage areas, treasure rooms, and livestock enclosures, making each base feel like more than just a place to survive. Watching a small campsite grow into a thriving settlement creates a genuine sense of accomplishment that keeps players invested for dozens of hours. Combat introduces a satisfying layer of challenge without overshadowing the game's more peaceful activities. The island is populated by hostile creatures and powerful bosses that guard valuable rewards and encourage players to improve their equipment. Battles reward preparation through better gear, upgraded weapons, and careful resource management instead of relying solely on fast reflexes. Every victory contributes to a meaningful progression system where stronger armor and weapons unlock access to more dangerous regions and greater rewards. While the combat mechanics remain accessible rather than highly complex, they provide enough excitement to break up the quieter moments of gathering, building, and farming. Forsaken Isle also succeeds because of the sheer variety of activities available. Farming crops, raising animals, fishing, completing quests for friendly NPCs, mining rare materials, and collecting hundreds of unique items all contribute to a gameplay loop that rarely feels repetitive. Players who enjoy completionist objectives will appreciate the extensive collection of obtainable items, while those seeking a more casual experience can simply focus on building an ideal homestead and exploring at their own pace. The game accommodates different playstyles exceptionally well, allowing players to shift naturally between relaxing and action-oriented activities whenever they choose. The game's open-ended design may not appeal to everyone, however. Because it offers relatively little hand-holding during the early stages, newcomers can initially feel uncertain about where to go or what objectives should take priority. Resource gathering is also a major component of progression, which means periods of collecting materials can occasionally become repetitive for players who prefer constant action. Fortunately, these slower moments are balanced by the satisfaction of meaningful progression, rewarding discoveries, and the freedom to pursue whatever activities feel most enjoyable instead of forcing a predetermined path. Forsaken Isle is an excellent example of an indie sandbox RPG that successfully blends survival mechanics with creative freedom and rewarding exploration. Its combination of procedurally generated worlds, extensive crafting, flexible building systems, engaging combat, farming, fishing, and collectible hunting creates an experience that offers remarkable longevity for players who enjoy making their own adventures. Although the lack of early guidance and the occasional grind for resources may discourage some newcomers, the depth of content and the rewarding sense of progression make those shortcomings relatively minor. Players looking for a relaxing yet substantial survival adventure filled with exploration and creativity will find plenty to enjoy on this mysterious island. Rating: 7/10
Great game!
Why is it still crashing and getting stuck when the version is already 1.0?
No, too much of a hassle to do anything.
Joguinho da hora !
I got the game back when it seemed like it had been abandoned. The difference between the game back then and the game today is like night and day - it plays rather like a Zelda game with added crafting. As the game is in active development, I find myself curious about exactly how far does the game develop from here.
Players by region
Where this game's players are, estimated from review languages.
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